comparison music2/music.cc @ 0:223b71206888

Initial import
author thib
date Fri, 01 Aug 2008 16:32:45 +0000
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children c4af1e9ab8d1
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-1:000000000000 0:223b71206888
1 /*
2 * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28 /* music.cc SDL_mixer を用いた音楽再生ルーチン */
29
30
31 #include <string.h>
32 #include <stdio.h>
33 #include <unistd.h>
34 #include <fcntl.h>
35 #include <ctype.h>
36 #include <signal.h>
37 #include"system/system_config.h"
38 #include"system/file.h"
39 #include "music.h"
40 #include<SDL.h>
41 #include<SDL_mixer.h>
42 #include"wavfile.h"
43
44 using namespace std;
45
46 int pcm_enable = 0;
47 Mix_Chunk *play_chunk[MIX_PCM_SIZE];
48
49 MuSys::MuSys(AyuSysConfig& _config) : config(_config), movie_id(-1), music_enable(1) {
50 int i;
51 for (i=0; i<MIX_PCM_SIZE; i++)
52 play_chunk[i] = 0;
53 cdrom_track[0] = 0;
54 effec_track[0] = 0;
55 }
56
57
58 // #define delete fprintf(stderr,"smus.cc: %d.",__LINE__), delete
59
60 void bgm_start(const char* path, int loop_pt);
61 void effec_start(int chn, const char* path, int loop, int fadein_time);
62 void bgm_fadeout(int time);
63
64 void MuSys::PlayCDROM(char* name, int play_count) {
65 char wave[128]; wave[127] = '\0'; wave[0] = '\0';
66
67 strcpy(cdrom_track, name);
68
69 StopCDROM(0);
70 strcpy(cdrom_track, name);
71
72 /* name -> track */
73 int track =config.track_name.CDTrack(name);
74 if (track == -1) track = atoi(name);
75 if (config.track_name.WaveTrack(name) != 0) strncpy(wave, config.track_name.WaveTrack(name), 127);
76 if (wave[0] == 0 && track != 0) { /* DSTRACK が見つからない場合、CDTRACKを使用する */
77 sprintf(wave, "audio_%02d",track);
78 }
79 if (wave == 0) return;
80 // BGM 再生
81 if (!pcm_enable) return;
82 if (play_count == 0)
83 bgm_start(wave, -1);
84 else
85 bgm_start(wave, config.track_name.TrackStart(name));
86 return;
87 }
88
89 void MuSys::StopCDROM(int time)
90 {
91 cdrom_track[0] = '\0';
92 if (!pcm_enable) return;
93 bgm_fadeout(time);
94 }
95
96 void MuSys::PlaySE(const char* se, int loop_flag, int channel) {
97 if (! pcm_enable) return;
98 if (loop_flag)
99 effec_start(MIX_PCM_EFFEC, se, 10000, 0);
100 else
101 effec_start(MIX_PCM_EFFEC, se, 0, 0);
102 return;
103 }
104 void MuSys::PlaySE(int number) {
105 if (! pcm_enable) return;
106 const char* se_name = config.track_name.SETrack(number);
107 if (se_name == 0) return;
108 effec_start(MIX_PCM_EFFEC, se_name, 0, 0);
109 return;
110 }
111 void MuSys::StopSE(int time) {
112 if (! pcm_enable) return;
113 if (time == 0)
114 Mix_HaltChannel(MIX_PCM_EFFEC);
115 else
116 Mix_FadeOutChannel(MIX_PCM_EFFEC, time);
117 }
118 bool MuSys::IsStopSE(void) {
119 if (! pcm_enable) return true;
120 if (Mix_Playing(MIX_PCM_EFFEC) != 0) return false;
121 return true;
122 }
123
124 void MuSys::StopKoe(int time) {
125 if (! pcm_enable) return;
126 if (time == 0) Mix_HaltChannel(MIX_PCM_KOE);
127 else Mix_FadeOutChannel(MIX_PCM_KOE, time);
128 }
129
130 void MuSys::InitMusic(void)
131 {
132 if (music_enable != 1) return;
133 cdrom_track[0] = '\0';
134 if ( Mix_OpenAudio( 44100, MIX_DEFAULT_FORMAT, MIX_DEFAULT_CHANNELS, DEFAULT_AUDIOBUF ) < 0 ){
135 // if ( Mix_OpenAudio( 48000, MIX_DEFAULT_FORMAT, MIX_DEFAULT_CHANNELS, DEFAULT_AUDIOBUF ) < 0 ){
136 return;
137 }
138 int freq, channels; Uint16 format;
139 if ( Mix_QuerySpec(&freq, &format, &channels) ) {
140 WAVFILE::freq = freq;
141 WAVFILE::format = format;
142 WAVFILE::channels = channels;
143 }
144 pcm_enable = 1;
145 Mix_AllocateChannels( MIX_PCM_SIZE);
146 music_enable = 2;
147 return;
148 }
149 void MuSys::FinalizeMusic(void)
150 {
151 if (music_enable != 2) return;
152 int i;
153 for (i=0; i<MIX_PCM_SIZE; i++) {
154 Mix_HaltChannel(i);
155 if (play_chunk[i]) {
156 Mix_FreeChunk(play_chunk[i]);
157 }
158 play_chunk[i] = 0;
159 }
160 Mix_HaltMusic();
161 Mix_HookMusic(0,0);
162 Mix_CloseAudio();
163 pcm_enable = 0;
164 music_enable = 1;
165 }
166
167 /*************************************************************************
168 **
169 ** ファイル読み込み / 外部コマンド呼び出し
170 */
171
172 struct WavChunk {
173 WAVFILE* wav;
174 int loop_pt;
175 static void callback(void* userdata, Uint8* stream, int len);
176 };
177 WavChunk wav_playing;
178 static int fadetime_total;
179 static int fadecount;
180
181 void WavChunk::callback(void *userdata, Uint8 *stream, int len)
182 {
183 WavChunk* chunk = (WavChunk*)userdata;
184 int count;
185 if (chunk->loop_pt == -2) { // 再生終了後
186 memset(stream, 0, len);
187 return;
188 }
189 count = chunk->wav->Read( (char*)stream, 4, len/4);
190
191 if (count != len/4) {
192 memset(stream+count*4, 0, len-count*4);
193 // 最後まで再生した
194 if (chunk->loop_pt == -1) { // 終了
195 chunk->loop_pt = -2;
196 } else {
197 chunk->wav->Seek(chunk->loop_pt);
198 chunk->wav->Read( (char*)(stream+count*4), 4, len/4-count);
199 }
200 }
201 if (fadetime_total) {
202 // 音楽を停止中 (fade out)
203 int count_total = fadetime_total*(WAVFILE::freq/1000);
204 if (fadecount > count_total || fadetime_total == 1) { // 音楽停止
205 chunk->loop_pt = -2;
206 memset(stream, 0, len);
207 return;
208 }
209 // int cur_vol = 256*(count_total-fadecount)/count_total;
210 int cur_vol = SDL_MIX_MAXVOLUME*(count_total-fadecount)/count_total;
211 char* stream_dup = new char[len];
212 memcpy(stream_dup, stream, len);
213 memset(stream, 0, len);
214 SDL_MixAudio(stream, (Uint8*)stream_dup, len, cur_vol);
215 fadecount += len/4;
216 }
217 return;
218 }
219 void bgm_fadeout(int time) {
220 fadecount = 0;
221 if (time <= 0) time = 1;
222 fadetime_total = time;
223 }
224
225 static SDL_RWops* OpenSDLRW(const char* path);
226 static WAVFILE* OpenWaveFile(const char* path);
227 void bgm_start(const char* path, int loop_pt) {
228 if (! pcm_enable) return;
229 fprintf(stderr,"bgm start %s\n",path);
230 WAVFILE* wav = OpenWaveFile(path);
231 if (wav == 0) return;
232 Mix_PauseMusic();
233 Mix_HaltMusic();
234 Mix_HookMusic(0,0);
235 /* 前に再生していたのを終了 */
236 if (wav_playing.wav) {
237 delete wav_playing.wav;
238 wav_playing.wav = 0;
239 }
240 wav_playing.wav = wav;
241 wav_playing.loop_pt = loop_pt;
242 fadetime_total = 0;
243 fadecount = 0;
244 Mix_HookMusic( &(WavChunk::callback), (void*)&wav_playing);
245 Mix_VolumeMusic(128);
246 return;
247 }
248
249 void effec_start(int chn, const char* path, int loop, int fadein_time) {
250 if (! pcm_enable) return;
251 SDL_RWops* op = OpenSDLRW(path);
252 if (op == 0) { // ファイルが見付からない
253 return;
254 }
255 Mix_Pause(chn);
256
257 if (play_chunk[chn]) {
258 Mix_FreeChunk(play_chunk[chn]);
259 }
260 play_chunk[chn] = Mix_LoadWAV_RW(op, 1);
261 if (fadein_time <= 0) {
262 Mix_Volume(chn, 128);
263 Mix_PlayChannel(chn, play_chunk[chn],loop);
264 } else {
265 Mix_Volume(chn, 128);
266 Mix_FadeInChannel(chn, play_chunk[chn],loop,fadein_time);
267 }
268 return;
269 }
270
271 void MuSys::PlayKoe(const char* path) {
272 if (! pcm_enable) return;
273 static char* playing_koedata = 0;
274 int len = 0;
275 AvgKoeInfo koeinfo;
276 int chn = MIX_PCM_KOE;
277
278 Mix_Pause(chn);
279 Mix_HaltChannel(chn); // これで RWop が解放されるはず…
280 if (play_chunk[chn]) {
281 Mix_FreeChunk(play_chunk[chn]);
282 play_chunk[chn] = 0;
283 }
284
285 if (playing_koedata) {
286 delete[] playing_koedata;
287 playing_koedata = 0;
288 }
289
290 koeinfo = OpenKoeFile(path);
291
292 if (koeinfo.stream == 0) return;
293 playing_koedata = decode_koe(koeinfo, &len);
294 fclose(koeinfo.stream);
295 if (playing_koedata == 0) {
296 return;
297 }
298 Mix_Volume(chn, 128);
299 play_chunk[chn] = Mix_LoadWAV_RW(SDL_RWFromMem(playing_koedata, len+0x2c), 1);
300 Mix_PlayChannel(chn, play_chunk[chn],0);
301 return;
302 }
303 AvgKoeInfo OpenKoeFile(const char* path) {
304 int radix = 10000;
305 /* if (global_system.Version() >= 2) */ radix *= 10;
306 AvgKoeInfo info;
307 info.stream = 0; info.length = 0; info.offset = 0;
308 if (isdigit(path[0]) && strchr(path,'.') == 0) { // 数値 (拡張子等なし)
309 /* avg32 形式の音声アーカイブのキャッシュを検索 */
310 int pointer = atoi(path);
311 int file_no = pointer / radix;
312 int index = pointer % radix;
313 info = FindKoe(file_no, index);
314 } else { // ファイル
315 int length;
316 ARCINFO* arcinfo = file_searcher.Find(FILESEARCH::KOE,path,".WPD");
317 if (arcinfo == 0) return info;
318 info.stream = arcinfo->OpenFile(&length);
319 info.rate = 22050;
320 info.length = length;
321 info.offset = ftell(info.stream);
322 info.type = koe_unknown;
323 delete arcinfo;
324 }
325 return info;
326 }
327
328 static SDL_RWops* OpenSDLRW(const char* path) {
329 char cmdline_buf[1024];
330 /* まず wav ファイルを探す */
331 ARCINFO* info = file_searcher.Find(FILESEARCH::WAV,path,".wav");
332 if (info == 0) {
333 info = file_searcher.Find(FILESEARCH::WAV,path,".nwa");
334 if (info == 0) info = file_searcher.Find(FILESEARCH::BGM,path,"nwa");
335 if (info) { // read NWA file
336
337 static char* nwa_buffer = 0;
338 int dummy;
339 FILE* f = info->OpenFile(&dummy);
340 static char* d = 0;
341 int sz;
342 if (d != 0) delete[] d;
343 d = NWAFILE::ReadAll(f, sz);
344 return SDL_RWFromMem(d, sz);
345 }
346 }
347 if (info == 0) info = file_searcher.Find(FILESEARCH::BGM,path,"wav");
348 if (info == 0) info = file_searcher.Find(FILESEARCH::WAV,path,".ogg");
349 if (info) {
350 int dummy;
351 FILE* f = info->OpenFile(&dummy);
352 delete info;
353 if (f == 0) return 0;
354 SDL_RWops* op = SDL_RWFromFP(f, 1);
355 return op;
356 }
357 return 0;
358 }
359
360 static WAVFILE* OpenWaveFile(const char* path) {
361 char cmdline_buf[1024];
362 /* まず wav ファイルを探す */
363 ARCINFO* info = file_searcher.Find(FILESEARCH::WAV,path,".wav");
364 if (info == 0) info = file_searcher.Find(FILESEARCH::BGM,path,"wav");
365 if (info) {
366 int size;
367 FILE* f = info->OpenFile(&size);
368 delete info;
369 if (f == 0) return 0;
370 WAVFILE* w = WAVFILE::MakeConverter(new WAVFILE_Stream(f, size));
371 return w;
372 }
373 /* 次に nwa ファイル */
374 info = file_searcher.Find(FILESEARCH::WAV,path,".nwa");
375 if (info == 0) info = file_searcher.Find(FILESEARCH::BGM,path,"nwa");
376 if (info) {
377 int size;
378 FILE* f = info->OpenFile(&size);
379 delete info;
380 if (f == 0) return 0;
381 WAVFILE* w = WAVFILE::MakeConverter(new NWAFILE(f));
382 return w;
383 }
384
385 /* 次に mp3 ファイル */
386 info = file_searcher.Find(FILESEARCH::WAV,path,".mp3");
387 if (info == 0) info = file_searcher.Find(FILESEARCH::BGM,path,"mp3");
388 if (info) {
389 int size;
390 FILE* f = info->OpenFile(&size);
391 delete info;
392 if (f == 0) return 0;
393 MP3FILE* w = new MP3FILE(f, size);
394 if (w->pimpl) {
395 return WAVFILE::MakeConverter(w);
396 }
397 delete w;
398 }
399
400 /* 次に ogg ファイル */
401 info = file_searcher.Find(FILESEARCH::WAV,path,".ogg");
402 if (info == 0) info = file_searcher.Find(FILESEARCH::BGM,path,"ogg");
403 if (info) {
404 int size;
405 FILE* f = info->OpenFile(&size);
406 delete info;
407 if (f == 0) return 0;
408 OggFILE* w = new OggFILE(f, size);
409 if (w->pimpl) {
410 return WAVFILE::MakeConverter(w);
411 }
412 delete w;
413 }
414 return 0;
415 }
416