comparison window/menuitem.cc @ 0:223b71206888

Initial import
author thib
date Fri, 01 Aug 2008 16:32:45 +0000
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children 15a18fbe6f21
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-1:000000000000 0:223b71206888
1 /*
2 * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28
29 #include"menuitem.h"
30
31 #define Button WidButton
32 #define Scale WidScale
33 #define Label WidLabel
34 #define TextButton WidTextButton
35 #define Text WidText
36
37 #define MenuItem WidMenuItem
38 #define RadioGroup WidRadioGroup
39 #define ScaleMenu WidScaleMenu
40 void fill(Surface* src, const Rect& rect, int r, int g, int b, int a = 0xff);
41
42 MenuItem::MenuItem(PicContainer* parent, const Rect& r_orig, int _x_size, int _y_size, int* _value_ptr) :
43 x_size(_x_size), y_size(_y_size), value_ptr(_value_ptr), set_func(0), set_pointer(0) {
44 SetPic(parent->create_node(r_orig, 0));
45 menu_width = r_orig.width();
46 menu_height = r_orig.height();
47 label = 0;
48 lb_width = 0; lb_right = 0;
49 lb_left = -1; lb_bottom = -1;
50 int i;
51 for (i=0; i<x_size*y_size; i++) item.push_back(0);
52 };
53 void MenuItem::SetLabelLeft(PicWidget* lb, const Rect& min_rect, const Rect& min_margin) {
54 lb_width = min_rect.width();
55 lb_right = min_margin.width();
56 lb_left = -1;
57 lb_bottom = -1;
58 label = lb;
59 }
60 void MenuItem::SetLabelTop(PicWidget* lb, const Rect& left_margin, const Rect& bottom_margin) {
61 lb_left = left_margin.width();
62 lb_bottom = bottom_margin.height();
63 lb_width = -1;
64 lb_right = -1;
65 label = lb;
66 }
67 void MenuItem::SetValue(int new_value) {
68 SetValueImpl(new_value);
69 if (value_ptr) *value_ptr = new_value;
70 if (set_func) (*set_func)(set_pointer, this);
71 }
72 void MenuItem::activate(void) {
73 iterator it;
74 for (it=item.begin(); it!=item.end(); it++) {
75 if (*it == 0) continue;
76 (*it)->activate();
77 }
78 }
79 void MenuItem::deactivate(void) {
80 iterator it;
81 for (it=item.begin(); it!=item.end(); it++) {
82 if (*it == 0) continue;
83 (*it)->deactivate();
84 }
85 }
86 void MenuItem::pack(void) {
87 int x_min = 0, y_min = 0;
88 if (lb_width == -1) { // 上にラベルを貼る
89 if (lb_left < 0) lb_left = 0;
90 if (lb_bottom < 0) lb_bottom = 0;
91 if (label && label->Pic()) {
92 label->Pic()->Move(lb_left, 0);
93 y_min = lb_bottom + label->Pic()->Height();
94 } else {
95 y_min = lb_bottom;
96 }
97 } else { // 左にラベルを貼る
98 if (lb_right < 0) lb_right = 0;
99 if (label && label->Pic()) {
100 int label_width = label->Pic()->Width();
101 int label_height = label->Pic()->Height();
102 if (label_width > lb_width - lb_right) {
103 x_min = label_width + lb_right;
104 } else {
105 x_min = lb_width;
106 }
107 } else {
108 x_min = lb_width;
109 }
110 }
111 int* item_width = new int[x_size];
112 int* item_height = new int[y_size];
113 int* item_x = new int[x_size];
114 int* item_y = new int[y_size];
115 int i,j;
116 for (i=0; i<x_size; i++) item_width[i]=0;
117 for (i=0; i<y_size; i++) item_height[i]=0;
118
119 iterator it = item.begin();
120 for (i=0; i<y_size; i++) {
121 for (j=0; j<x_size; j++) {
122 if (*it != 0 && (*it)->Pic() != 0) {
123 PicBase* pic = (*it)->Pic();
124 if (item_width[j] < pic->Width()) item_width[j] = pic->Width();
125 if (item_height[i] < pic->Height()) item_height[i] = pic->Height();
126 }
127 it++;
128 }
129 }
130 int width=0, height=0;
131 for (i=0; i<x_size; i++) {
132 width += item_width[i];
133 }
134 for (i=0; i<y_size; i++) {
135 height += item_height[i];
136 }
137
138 int x=x_min, y=y_min;
139 // width / height の再割り当て
140 if (menu_width > width + x_min) {
141 int dif = menu_width - width - x_min;
142 int n = x_size + 1;
143 x += dif/n;
144 for (i=0; i<x_size; i++) {
145 item_x[i] = x + item_width[i] / 2;
146 x += item_width[i] + dif*(i+2)/n - dif*(i+1)/n;
147 }
148 } else {
149 if (menu_width == 0) {
150 Pic()->SetSurfaceRect(Rect(0, 0, width+x_min, Pic()->Height()));
151 }
152 for (i=0; i<x_size; i++) {
153 item_x[i] = x + item_width[i] / 2;
154 x += item_width[i];
155 }
156 }
157 if (menu_height > height+y_min) {
158 int dif = menu_height - height - y_min;
159 int n = y_size + 1;
160 y += dif/n;
161 for (i=0; i<y_size; i++) {
162 item_y[i] = y + item_height[i] / 2;
163 y += item_height[i] + dif*(i+2)/n - dif*(i+1)/n;
164 }
165 } else {
166 if (menu_height == 0) {
167 Pic()->SetSurfaceRect(Rect(0, 0, Pic()->Width(), height+y_min));
168 }
169 for (i=0; i<y_size; i++) {
170 item_y[i] = y + item_height[i] / 2;
171 y += item_height[i];
172 }
173 }
174 // 位置の再割り当て
175 it = item.begin();
176 for (i=0; i<y_size; i++) {
177 for (j=0; j<x_size; j++) {
178 if (*it != 0 && (*it)->Pic() != 0) {
179 PicBase* pic = (*it)->Pic();
180 int x0 = item_x[j]-pic->Width()/2;
181 int y0 = item_y[i]-pic->Height()/2;
182 pic->Move(x0, y0);
183 }
184 it++;
185 }
186 }
187 // 左にラベルがある場合、ラベルの高さ方向のセンタリング
188 if (label && label->Pic() && lb_width != -1) {
189 int label_width = label->Pic()->Width();
190 int label_height = label->Pic()->Height();
191 label->Pic()->Move(x_min-label_width-lb_right, (Pic()->Height() - label_height) / 2);
192 }
193
194 delete[] item_width;
195 delete[] item_height;
196 delete[] item_x;
197 delete[] item_y;
198 };
199
200 RadioButton::RadioButton(Event::Container& _container, PicContainer* _parent, const Rect& r_orig, int _x_size, int _y_size, int* _value_ptr, const Rect& _button_r, int _text_size, const Color& _fore, const Color& _pressed, const Color& _back) :
201 MenuItem(_parent, r_orig, _x_size, _y_size,_value_ptr),
202 container(_container), parent(_parent), text_size(_text_size), button_rect(_button_r), buttons(0),
203 fore_color(_fore), pressed_color(_pressed), back_color(_back) {
204 }
205 void RadioButton::Add(const char* s, bool is_center) {
206 Add(s, fore_color, pressed_color, back_color, is_center);
207 }
208 void RadioButton::Add(const char* s, const Color& fore, const Color& pressed, const Color& back, bool is_center) {
209 if (buttons >= x_size*y_size) {
210 fprintf(stderr,"too many buttons (%d/%d) in RadioButton::Add ; text = %s\n",x_size,y_size,s);
211 return;
212 }
213 TextButton* wid = new TextButton(container, PicNode(), s, text_size, TextButton::Attribute(is_center ? TextButton::CENTER : 0), button_rect, 1, fore, pressed, back);
214
215 wid->press_func = &PressCallback;
216 wid->press_pointer = (void*)this;
217
218 if (value_ptr && buttons == *value_ptr) wid->Toggle(true);
219 int x_pos, y_pos;
220 if (y_size == 0) x_pos=buttons;
221 else x_pos = buttons / y_size, y_pos = buttons % y_size;
222 item[x_pos + y_pos*x_size] = wid;
223 buttons++;
224 };
225 void RadioButton::PressCallback(void* pointer, Button* from) {
226 RadioButton* wid = (RadioButton*)pointer;
227 int i;
228 for (i=0; i<wid->x_size*wid->y_size; i++) {
229 if (from == wid->item[i]) {
230 wid->SetValue(i);
231 return;
232 }
233 }
234 return;
235 }
236 void RadioButton::SetValueImpl(int new_value) {
237 int i;
238 for (i=0; i<x_size*y_size; i++) {
239 Button* wid = dynamic_cast<Button*>(item[i]);
240 if (wid) {
241 if (i == new_value) wid->Toggle(true);
242 else wid->Toggle(false);
243 }
244 }
245 }