diff window/menuitem.cc @ 0:223b71206888

Initial import
author thib
date Fri, 01 Aug 2008 16:32:45 +0000
parents
children 15a18fbe6f21
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new file mode 100644
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+++ b/window/menuitem.cc
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+/*
+ * Copyright (c) 2004-2006  Kazunori "jagarl" Ueno
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ *    derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#include"menuitem.h"
+
+#define Button WidButton
+#define Scale WidScale
+#define Label WidLabel
+#define TextButton WidTextButton
+#define Text WidText
+
+#define MenuItem WidMenuItem
+#define RadioGroup WidRadioGroup
+#define ScaleMenu WidScaleMenu
+void fill(Surface* src, const Rect& rect, int r, int g, int b, int a = 0xff);
+
+MenuItem::MenuItem(PicContainer* parent, const Rect& r_orig, int _x_size, int _y_size, int* _value_ptr) :
+		x_size(_x_size), y_size(_y_size), value_ptr(_value_ptr), set_func(0), set_pointer(0) {
+	SetPic(parent->create_node(r_orig, 0));
+	menu_width = r_orig.width();
+	menu_height = r_orig.height();
+	label = 0;
+	lb_width  = 0; lb_right = 0;
+	lb_left = -1; lb_bottom = -1;
+	int i;
+	for (i=0; i<x_size*y_size; i++) item.push_back(0);
+};
+void MenuItem::SetLabelLeft(PicWidget* lb, const Rect& min_rect, const Rect& min_margin) {
+	lb_width = min_rect.width();
+	lb_right = min_margin.width();
+	lb_left = -1;
+	lb_bottom = -1;
+	label = lb;
+}
+void MenuItem::SetLabelTop(PicWidget* lb, const Rect& left_margin, const Rect& bottom_margin) {
+	lb_left = left_margin.width();
+	lb_bottom = bottom_margin.height();
+	lb_width = -1;
+	lb_right = -1;
+	label = lb;
+}
+void MenuItem::SetValue(int new_value) {
+	SetValueImpl(new_value);
+	if (value_ptr) *value_ptr = new_value;
+	if (set_func) (*set_func)(set_pointer, this);
+}
+void MenuItem::activate(void) {
+	iterator it;
+	for (it=item.begin(); it!=item.end(); it++) {
+		if (*it == 0) continue;
+		(*it)->activate();
+	}
+}
+void MenuItem::deactivate(void) {
+	iterator it;
+	for (it=item.begin(); it!=item.end(); it++) {
+		if (*it == 0) continue;
+		(*it)->deactivate();
+	}
+}
+void MenuItem::pack(void) {
+	int x_min = 0, y_min = 0;
+	if (lb_width == -1) { // 上にラベルを貼る
+		if (lb_left < 0) lb_left = 0;
+		if (lb_bottom < 0) lb_bottom = 0;
+		if (label && label->Pic()) {
+			label->Pic()->Move(lb_left, 0);
+			y_min = lb_bottom + label->Pic()->Height();
+		} else {
+			y_min = lb_bottom;
+		}
+	} else { // 左にラベルを貼る
+		if (lb_right < 0) lb_right = 0;
+		if (label && label->Pic()) {
+			int label_width = label->Pic()->Width();
+			int label_height = label->Pic()->Height();
+			if (label_width > lb_width - lb_right) {
+				x_min = label_width + lb_right;
+			} else {
+				x_min = lb_width;
+			}
+		} else {
+			x_min = lb_width;
+		}
+	}
+	int* item_width = new int[x_size];
+	int* item_height = new int[y_size];
+	int* item_x = new int[x_size];
+	int* item_y = new int[y_size];
+	int i,j;
+	for (i=0; i<x_size; i++) item_width[i]=0;
+	for (i=0; i<y_size; i++) item_height[i]=0;
+	
+	iterator it = item.begin();
+	for (i=0; i<y_size; i++) {
+		for (j=0; j<x_size; j++) {
+			if (*it != 0 && (*it)->Pic() != 0) {
+				PicBase* pic = (*it)->Pic();
+				if (item_width[j] < pic->Width()) item_width[j] = pic->Width();
+				if (item_height[i] < pic->Height()) item_height[i] = pic->Height();
+			}
+			it++;
+		}
+	}
+	int width=0, height=0;
+	for (i=0; i<x_size; i++) {
+		width += item_width[i];
+	}
+	for (i=0; i<y_size; i++) {
+		height += item_height[i];
+	}
+
+	int x=x_min, y=y_min;
+	// width / height の再割り当て
+	if (menu_width > width + x_min) {
+		int dif = menu_width - width - x_min;
+		int n = x_size + 1;
+		x += dif/n;
+		for (i=0; i<x_size; i++) {
+			item_x[i] = x + item_width[i] / 2;
+			x += item_width[i] + dif*(i+2)/n - dif*(i+1)/n;
+		}
+	} else {
+		if (menu_width == 0) {
+			Pic()->SetSurfaceRect(Rect(0, 0, width+x_min, Pic()->Height()));
+		}
+		for (i=0; i<x_size; i++) {
+			item_x[i] = x + item_width[i] / 2;
+			x += item_width[i];
+		}
+	}
+	if (menu_height > height+y_min) {
+		int dif = menu_height - height - y_min;
+		int n = y_size + 1;
+		y += dif/n;
+		for (i=0; i<y_size; i++) {
+			item_y[i] = y + item_height[i] / 2;
+			y += item_height[i] + dif*(i+2)/n - dif*(i+1)/n;
+		}
+	} else {
+		if (menu_height == 0) {
+			Pic()->SetSurfaceRect(Rect(0, 0, Pic()->Width(), height+y_min));
+		}
+		for (i=0; i<y_size; i++) {
+			item_y[i] = y + item_height[i] / 2;
+			y += item_height[i];
+		}
+	}
+	// 位置の再割り当て
+	it = item.begin();
+	for (i=0; i<y_size; i++) {
+		for (j=0; j<x_size; j++) {
+			if (*it != 0 && (*it)->Pic() != 0) {
+				PicBase* pic = (*it)->Pic();
+				int x0 = item_x[j]-pic->Width()/2;
+				int y0 = item_y[i]-pic->Height()/2;
+				pic->Move(x0, y0);
+			}
+			it++;
+		}
+	}
+	// 左にラベルがある場合、ラベルの高さ方向のセンタリング
+	if (label && label->Pic() && lb_width != -1) {
+		int label_width = label->Pic()->Width();
+		int label_height = label->Pic()->Height();
+		label->Pic()->Move(x_min-label_width-lb_right, (Pic()->Height() - label_height) / 2);
+	}
+
+	delete[] item_width;
+	delete[] item_height;
+	delete[] item_x;
+	delete[] item_y;
+};
+
+RadioButton::RadioButton(Event::Container& _container, PicContainer* _parent, const Rect& r_orig, int _x_size, int _y_size, int* _value_ptr, const Rect& _button_r, int _text_size, const Color& _fore, const Color& _pressed, const Color& _back) :
+	MenuItem(_parent, r_orig, _x_size, _y_size,_value_ptr),
+	container(_container), parent(_parent), text_size(_text_size), button_rect(_button_r), buttons(0),
+	fore_color(_fore), pressed_color(_pressed), back_color(_back) {
+}
+void RadioButton::Add(const char* s, bool is_center) {
+	Add(s, fore_color, pressed_color, back_color, is_center);
+}
+void RadioButton::Add(const char* s, const Color& fore, const Color& pressed, const Color& back, bool is_center) {
+	if (buttons >= x_size*y_size) {
+		fprintf(stderr,"too many buttons (%d/%d) in RadioButton::Add ; text = %s\n",x_size,y_size,s);
+		return;
+	}
+	TextButton* wid = new TextButton(container, PicNode(), s, text_size, TextButton::Attribute(is_center ? TextButton::CENTER : 0), button_rect, 1, fore, pressed, back);
+
+	wid->press_func = &PressCallback;
+	wid->press_pointer = (void*)this;
+
+	if (value_ptr && buttons == *value_ptr) wid->Toggle(true);
+	int x_pos, y_pos;
+	if (y_size == 0) x_pos=buttons;
+	else x_pos = buttons / y_size, y_pos = buttons % y_size;
+	item[x_pos + y_pos*x_size] = wid;
+	buttons++;
+};
+void RadioButton::PressCallback(void* pointer, Button* from) {
+	RadioButton* wid = (RadioButton*)pointer;
+	int i;
+	for (i=0; i<wid->x_size*wid->y_size; i++) {
+		if (from == wid->item[i]) {
+			wid->SetValue(i);
+			return;
+		}
+	}
+	return;
+}
+void RadioButton::SetValueImpl(int new_value) {
+	int i;
+	for (i=0; i<x_size*y_size; i++) {
+		Button* wid = dynamic_cast<Button*>(item[i]);
+		if (wid) {
+			if (i == new_value) wid->Toggle(true);
+			else wid->Toggle(false);
+		}
+	}
+}