Mercurial > otakunoraifu
diff window/render.cc @ 0:223b71206888
Initial import
author | thib |
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date | Fri, 01 Aug 2008 16:32:45 +0000 |
parents | |
children | 15a18fbe6f21 |
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new file mode 100644 --- /dev/null +++ b/window/render.cc @@ -0,0 +1,474 @@ +/* + * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include"font/font.h" +#include"font/text.h" +#include"rect.h" +#include"SDL.h" +#include"surface.h" +#include<stdio.h> + +Rect DSurfaceRenderText(TextGlyphStream::iterator start, TextGlyphStream::iterator end, const Rect& srcrect, + Surface* dst, const Rect& dstrect); // 文字描画 +void DSurfaceFill(Surface* src, const Rect& rect, int r, int g, int b, int a); // クリア +void DSurfaceFillA(Surface* src, const Rect& rect, int r, int g, int b, int a); // テキストウィンドウ背景の設定 +void DSurfaceMove(Surface* src_o, const Rect& srcrect, Surface* dst_o, const Rect& dstrect); // コピー +void DSurfaceBlitAlpha(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o, const unsigned char* alpha, const Rect& alpharect); +void DSurfaceBlitSaturate(Surface* src_o, const Rect& srcrect, Surface* dst_o, const Rect& dstrect, unsigned char alpha); +void DSurfaceBlitMultiply(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o); + +#ifndef ALPHA_MAX +#define ALPHA_MAX 255 +#endif + +Rect::Rect(const TextGlyph& letter) { + lx = letter.x + letter.glyph->bitmap_left; + rx = lx + letter.glyph->bitmap.width; + + ty = letter.y - letter.glyph->bitmap_top; + by = ty + letter.glyph->bitmap.rows; +} + +Rect::Rect(const class Surface& so) { + SDL_Surface* s = (SDL_Surface*)(&so); + lx = 0; ty = 0; + rx = s->w; by = s->h; +} +inline Rect _Rect(const SDL_Rect& r) { + return Rect(r.x, r.y, r.x+r.w, r.y+r.h); +}; +inline SDL_Rect SDLed(const Rect& rect) { + SDL_Rect r; + r.x = rect.lx; + r.y = rect.ty; + r.w = rect.rx-rect.lx; + r.h = rect.by-rect.ty; + return r; +} + +Rect DSurfaceRenderText(TextGlyphStream::iterator start, TextGlyphStream::iterator end, const Rect& srcrect, + Surface* dst_o, const Rect& dstrect) { + + SDL_Surface* dst = (SDL_Surface*)dst_o; + Rect confine_to(srcrect); + Rect dst_clip(_Rect(dst->clip_rect)); + Rect drawn_rect(0,0,0,0); + + int dif_x = dstrect.lx - srcrect.lx; + int dif_y = dstrect.ty - srcrect.ty; + + dst_clip.rmove(-dif_x, -dif_y); + confine_to.intersect(dst_clip); + + TextGlyphStream::iterator it; + SDL_PixelFormat& fmt = *dst->format; + int ashift = fmt.Ashift - fmt.Aloss; int amask = fmt.Amask; + int dbpl = dst->pitch; + int dbpp = fmt.BytesPerPixel; + + SDL_LockSurface(dst); + for (it=start; it!=end; it++) { + Rect letter_r(*it); + letter_r.intersect(confine_to); + if (letter_r.empty()) continue; + drawn_rect.join(letter_r); + + int w = letter_r.width(); + int h = letter_r.height(); + int sbpl = it->glyph->bitmap.width; + + unsigned char* smem = it->glyph->bitmap.buffer + + (letter_r.ty - (it->y-it->glyph->bitmap_top)) * sbpl + + (letter_r.lx - (it->x+it->glyph->bitmap_left)); + char* dmem = (char*)dst->pixels + + (letter_r.ty + dif_y) * dbpl + + (letter_r.lx + dif_x) * dbpp; + Uint32 pixel = ((int(it->r)<<fmt.Rshift)&fmt.Rmask) |((int(it->g)<<fmt.Gshift)&fmt.Gmask) |((int(it->b)<<fmt.Bshift)&fmt.Bmask); + int i,j; + if (!it->is_rev) { + if (dbpp == 4) { + for (i=0; i<h; i++) { + for (j=0; j<w; j++) { + int alpha = smem[j]; + ((Uint32*)dmem)[j] = pixel | ((alpha << ashift)&amask); + } + smem += sbpl; dmem += dbpl; + } + } else if (dbpp == 2) { + for (i=0; i<h; i++) { + for (j=0; j<w; j++) { + int alpha = smem[j]; + ((Uint16*)dmem)[j] = pixel | ((alpha << ashift)&amask); + } + smem += sbpl; dmem += dbpl; + } + } else abort(); + } else { /* reversed */ + if (dbpp == 4) { + for (i=0; i<h; i++) { + for (j=0; j<w; j++) { + int alpha = 255 - smem[j]; + ((Uint32*)dmem)[j] = pixel | ((alpha << ashift)&amask); + } + smem += sbpl; dmem += dbpl; + } + } else if (dbpp == 2) { + for (i=0; i<h; i++) { + for (j=0; j<w; j++) { + int alpha = 255 - smem[j]; + ((Uint16*)dmem)[j] = pixel | ((alpha << ashift)&amask); + } + smem += sbpl; dmem += dbpl; + } + } else abort(); + } + } + SDL_UnlockSurface(dst); + drawn_rect.rmove(dif_x, dif_y); + return drawn_rect; +} +void DSurfaceFill(Surface* src_o, const Rect& rect, int r, int g, int b, int a) { + SDL_Rect sr = SDLed(rect); + SDL_Surface* src = (SDL_Surface*)src_o; + SDL_FillRect( src, &sr, SDL_MapRGBA(src->format, r, g, b, a)); + return; +} + +static void clip_rect(Rect& srcrect, Rect& dstrect, SDL_Surface* dstsurf) { + Rect confine_to(srcrect); + Rect dst_clip(_Rect(dstsurf->clip_rect)); + + int dif_x = dstrect.lx - srcrect.lx; + int dif_y = dstrect.ty - srcrect.ty; + + dst_clip.rmove(-dif_x, -dif_y); + confine_to.intersect(dst_clip); + + srcrect = confine_to; + dstrect = confine_to; + dstrect.rmove(dif_x, dif_y); +} + +void DSurfaceMove(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o) { + + SDL_Surface* dst = (SDL_Surface*)dst_o; + SDL_Surface* src = (SDL_Surface*)src_o; + + if (dst->format->BytesPerPixel != src->format->BytesPerPixel) return; // RGB変換はできない + + Rect srcrect(srcrect_o), dstrect(dstrect_o); + clip_rect(srcrect, dstrect, dst); + + SDL_LockSurface(dst); SDL_LockSurface(src); + int sbpl = src->pitch; + int dbpl = dst->pitch; + int bpp = dst->format->BytesPerPixel; + int width = bpp * srcrect.width(); + int height = srcrect.height(); + char* smem = src_o->mem(srcrect); + char* dmem = dst_o->mem(dstrect); + char* smem_end = src_o->mem_end(srcrect); + char* dmem_end = dst_o->mem_end(dstrect); + + // メモリに重なりがあり、src が上位側の場合、コピー方向を逆転する + if (smem < dmem && dmem < smem_end) { + int i,j; + for (i=0; i<height; i++) { + char* s = smem_end; char* d = dmem_end; + for (j=0; j<width; j++) + *--d = *--s; + dmem_end -= dbpl; smem_end -= sbpl; + } + } else { + int i; + for (i=0; i<height; i++) { + memcpy(dmem, smem, width); + dmem += dbpl; smem += sbpl; + } + } + SDL_UnlockSurface(dst); + SDL_UnlockSurface(src); + return; +} + +void DSurfaceFillA(Surface* dsto, const Rect& rect, int r, int g, int b, int a) { + SDL_Surface* dst = (SDL_Surface*)dsto; + SDL_LockSurface( dst); + int dbpl = dst->pitch; + int bpp = dst->format->BytesPerPixel; + int width = rect.width(); + int height = rect.height(); + int amask = dst->format->Amask; + int ashift = dst->format->Ashift - dst->format->Aloss; + + char* dmem = (char*)(dst->pixels) + rect.ty*dbpl + rect.lx*bpp; + unsigned int pixel = SDL_MapRGBA(dst->format, r, g, b, 0); + unsigned int pixela = SDL_MapRGBA(dst->format, r, g, b, a); + a += a>>7; /* 0-256 にする */ + int i,j; + for (i=0; i<height; i++) { + char* d = dmem; + if (bpp == 4) { + for (j=0; j<width; j++) { + int alpha = (*(Uint32*)d)>>ashift; + if (alpha == 0) (*(Uint32*)d) = pixel; + else if (alpha == 255) *((Uint32*)d) = pixela; + else { *((Uint32*)d) = pixel | ((((alpha*a)>>8)<<ashift)&amask); } + d += bpp; + } + } else if (bpp == 2) { + for (j=0; j<width; j++) { + int alpha = (*(Uint16*)d)>>ashift; + if (alpha == 0) *((Uint16*)d) = pixel; + else if (alpha == 255) *((Uint16*)d) = pixela; + else { *((Uint16*)d) = pixel | ((((alpha*a)>>8)<<ashift)&amask); } + d += bpp; + } + } + dmem += dbpl; + } + SDL_UnlockSurface( dst); + return; +} + +#define ASHIFT 24 +#define CMASK1 0xff00ff +#define CMASK2 0x00ff00 + +inline void blit_pixel(Uint32* dmem, Uint32* smem, const unsigned char* amem, bool use_srcalpha) { + Uint32 d = *dmem; + Uint32 s = *smem; + Uint32 as = s>>ASHIFT; + if (as == 255 || (!use_srcalpha) ) { + as = *amem; + } else { + as += as>>7; /* 0-0xff -> 0-0x100 */ + as *= *amem; + as >>= 8; + } + as += as>>7; + Uint32 s1 = s & CMASK1; + Uint32 d1 = d & CMASK1; + d1 = (d1 + (((s1-d1) * as) >> 8)) & CMASK1; + s &= CMASK2; + d &= CMASK2; + d = (d + (((s-d) * as) >> 8)) & CMASK2; + *dmem = d1 | d | 0xff000000; +} +static void blit_line(Uint32* dmem, Uint32* smem, const unsigned char* amem,int ax0, int ax1, int awidth, int aj0, int aj1, bool use_srcalpha) { + int j; + int ax = ax0; + const unsigned char* a = amem + ax0; + Uint32* d = dmem; + Uint32* s = smem; + if (awidth == 1) { // わりとよくあるので最適化 + for (j=aj0; j < aj1; j++) { + blit_pixel(d++, s++, amem, use_srcalpha); + } + } else { + for (j=aj0; j < aj1; j++) { + for (; ax<awidth; ax++) + blit_pixel(d++, s++, a++, use_srcalpha); + ax = 0; + a = amem; + } + for (; ax < ax1; ax++) blit_pixel(d++, s++, a++, use_srcalpha); + } +} + +void DSurfaceBlitAlpha(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o, const unsigned char* alpha, const Rect& alpharect) { + SDL_Surface* dst = (SDL_Surface*)dst_o; + SDL_Surface* src = (SDL_Surface*)src_o; + SDL_PixelFormat& fmt = *dst->format; + + Rect srcrect(srcrect_o), dstrect(dstrect_o); + clip_rect(srcrect, dstrect, dst); + + int awidth = alpharect.width(); + int aheight = alpharect.height(); + if (awidth == 0 || aheight == 0) return; + int ax0 = srcrect.lx % awidth; + int ay0 = srcrect.ty % aheight; + int aj0 = srcrect.lx / awidth; + int ai0 = srcrect.ty / aheight; + int ax1 = srcrect.rx % awidth; + int ay1 = srcrect.by % aheight; + int aj1 = srcrect.rx / awidth; + int ai1 = srcrect.by / aheight; + + SDL_LockSurface(dst); + SDL_LockSurface(src); + int dbpl = dst->pitch; + int sbpl = src->pitch; + int bpp = dst->format->BytesPerPixel; + + char* dmem = dst_o->mem(dstrect); + char* smem = src_o->mem(srcrect); + + const unsigned char* amem = alpha + ay0 * awidth; + int i; + int ay = ay0; + for (i = ai0; i < ai1; i++) { + for (; ay < aheight; ay++) { + if (src->format->Amask == 0) + blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, false); + else + blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, true); + amem += awidth; dmem += dbpl; smem += sbpl; + } + ay = 0; amem = alpha; + } + for (; ay < ay1; ay++) { + if (src->format->Amask == 0) + blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, false); + else + blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, true); + amem += awidth; dmem += dbpl; smem += sbpl; + } + SDL_UnlockSurface(src); + SDL_UnlockSurface(dst); + return; +} +void DSurfaceBlitSaturate(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o, unsigned char alpha) { + SDL_Surface* dst = (SDL_Surface*)dst_o; + SDL_Surface* src = (SDL_Surface*)src_o; + + if (dst->format->BytesPerPixel != src->format->BytesPerPixel) return; // RGB変換はできない + + Rect srcrect(srcrect_o), dstrect(dstrect_o); + clip_rect(srcrect, dstrect, dst); + + SDL_LockSurface(dst); SDL_LockSurface(src); + int sbpl = src->pitch; + int dbpl = dst->pitch; + int bpp = dst->format->BytesPerPixel; + int width = srcrect.width(); + int height = srcrect.height(); + char* smem = src_o->mem(srcrect); + char* dmem = dst_o->mem(dstrect); + char* smem_end = src_o->mem_end(srcrect); + char* dmem_end = dst_o->mem_end(dstrect); + + SDL_PixelFormat& fmt = *dst->format; + int rshift = fmt.Rshift - fmt.Rloss; int rmask = fmt.Rmask; + int gshift = fmt.Gshift - fmt.Gloss; int gmask = fmt.Gmask; + int bshift = fmt.Bshift - fmt.Bloss; int bmask = fmt.Bmask; + int allmask = rmask | gmask | bmask; + int i; + for (i=0; i<height; i++) { + char* d = dmem; char* s = smem; + int j; for (j=0; j<width; j++) { + Uint32 sd = *(Uint32*)s; + Uint32 dd = *(Uint32*)d; + if (sd&allmask) { + Uint32 sr = (sd&rmask)>>rshift; + Uint32 sg = (sd&gmask)>>gshift; + Uint32 sb = (sd&bmask)>>bshift; + if (alpha != ALPHA_MAX) { + sr = (sr*alpha)>>8; + sg = (sg*alpha)>>8; + sb = (sb*alpha)>>8; + } + Uint32 dr = sr + ((dd&rmask)>>rshift); + Uint32 dg = sg + ((dd&gmask)>>gshift); + Uint32 db = sb + ((dd&bmask)>>bshift); + if (dr > 255) dr = 255; + if (dg > 255) dg = 255; + if (db > 255) db = 255; + *(Uint32*)d = ((dr<<rshift)&rmask)| ((dg<<gshift)&gmask)| ((db<<bshift)&bmask); + } + s += bpp; d += bpp; + } + dmem += dbpl; smem += sbpl; + } + SDL_UnlockSurface(src); + SDL_UnlockSurface(dst); + return; +} +void DSurfaceBlitMultiply(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o) { + SDL_Surface* dst = (SDL_Surface*)dst_o; + SDL_Surface* src = (SDL_Surface*)src_o; + + Rect srcrect(srcrect_o), dstrect(dstrect_o); + clip_rect(srcrect, dstrect, dst); + + SDL_LockSurface(dst); + SDL_LockSurface(src); + int dbpl = dst->pitch; + int sbpl = src->pitch; + int bpp = dst->format->BytesPerPixel; + int width = srcrect.width(); + int height = srcrect.height(); + char* dmem = dst_o->mem(dstrect); + char* smem = src_o->mem(srcrect); + + SDL_PixelFormat& fmt = *dst->format; + /* dst の 0-255 を 0-pixel に変換する(積算) */ + int i; + int table1[256], table2[256], table3[256]; + Uint32 src_pixel = *(Uint32*)smem; + src_pixel |= 0xff000000; + int c1=src_pixel&255, c2=(src_pixel>>8)&255, c3=(src_pixel>>16)&255; + for (i=0; i<256; i++) { + int n = i + (i>>7); + table1[i] = (c1*n)>>8; + table2[i] = (c2*n)&0xff00; + table3[i] = ((c3*n)<<8) & 0xff0000; + } + int err_count = 0; + for (i=0; i<height; i++) { + Uint32* d = (Uint32*)dmem; + Uint32* s = (Uint32*)smem; + int j; for (j=0; j<width; j++) { + Uint32 dd = *d; + Uint32 ss = *s; + if (ss == src_pixel) { + *(Uint32*)d = table1[ dd & 0xff] | table2[ (dd>>8) & 0xff] | table3[ (dd>>16) & 0xff]; + } else if ( ((ss^src_pixel) & 0xffffff) == 0) { // r,g,b of ss == src_pixel + Uint32 as = ss>>ASHIFT; + as += as>>7; + ss = table1[ dd & 0xff] | table2[ (dd>>8) & 0xff] | table3[ (dd>>16) & 0xff]; + Uint32 s1 = ss&CMASK1; + Uint32 d1 = dd&CMASK1; + d1 = (d1 + (((s1-d1) * as) >> 8)) & CMASK1; + ss &= CMASK2; + dd &= CMASK2; + dd = (dd + (((ss-dd) * as) >> 8)) & CMASK2; + *(Uint32*)d = d1 | dd | 0xff000000; + } else err_count++; + d++; s++; + } + dmem += dbpl; smem += sbpl; + } + if (err_count) { + fprintf(stderr,"multipy_blit : surface does not have unique color(%08x); %d pixels in width %d, height %d\n", + src_pixel, err_count, width, height); + } + SDL_UnlockSurface(dst); + SDL_UnlockSurface(src); + return; +}