diff window/render.cc @ 0:223b71206888

Initial import
author thib
date Fri, 01 Aug 2008 16:32:45 +0000
parents
children 15a18fbe6f21
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new file mode 100644
--- /dev/null
+++ b/window/render.cc
@@ -0,0 +1,474 @@
+/*
+ * Copyright (c) 2004-2006  Kazunori "jagarl" Ueno
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ *    derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include"font/font.h"
+#include"font/text.h"
+#include"rect.h"
+#include"SDL.h"
+#include"surface.h"
+#include<stdio.h>
+
+Rect DSurfaceRenderText(TextGlyphStream::iterator start, TextGlyphStream::iterator end, const Rect& srcrect,
+	Surface* dst, const Rect& dstrect); // 文字描画
+void DSurfaceFill(Surface* src, const Rect& rect, int r, int g, int b, int a); // クリア
+void DSurfaceFillA(Surface* src, const Rect& rect, int r, int g, int b, int a); // テキストウィンドウ背景の設定
+void DSurfaceMove(Surface* src_o, const Rect& srcrect, Surface* dst_o, const Rect& dstrect); // コピー
+void DSurfaceBlitAlpha(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o, const unsigned char* alpha, const Rect& alpharect);
+void DSurfaceBlitSaturate(Surface* src_o, const Rect& srcrect, Surface* dst_o, const Rect& dstrect, unsigned char alpha);
+void DSurfaceBlitMultiply(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o);
+
+#ifndef ALPHA_MAX
+#define ALPHA_MAX 255
+#endif
+
+Rect::Rect(const TextGlyph& letter) {
+	lx = letter.x + letter.glyph->bitmap_left;
+	rx = lx + letter.glyph->bitmap.width;
+
+	ty = letter.y - letter.glyph->bitmap_top;
+	by = ty + letter.glyph->bitmap.rows;
+}
+
+Rect::Rect(const class Surface& so) {
+	SDL_Surface* s = (SDL_Surface*)(&so);
+	lx = 0; ty = 0;
+	rx = s->w; by = s->h;
+}
+inline Rect _Rect(const SDL_Rect& r) {
+	return Rect(r.x, r.y, r.x+r.w, r.y+r.h);
+};
+inline SDL_Rect SDLed(const Rect& rect) {
+	SDL_Rect r;
+	r.x = rect.lx;
+	r.y = rect.ty;
+	r.w = rect.rx-rect.lx;
+	r.h = rect.by-rect.ty;
+	return r;
+}
+
+Rect DSurfaceRenderText(TextGlyphStream::iterator start, TextGlyphStream::iterator end, const Rect& srcrect,
+	Surface* dst_o, const Rect& dstrect) {
+
+	SDL_Surface* dst = (SDL_Surface*)dst_o;
+	Rect confine_to(srcrect);
+	Rect dst_clip(_Rect(dst->clip_rect));
+	Rect drawn_rect(0,0,0,0);
+
+	int dif_x = dstrect.lx - srcrect.lx;
+	int dif_y = dstrect.ty - srcrect.ty;
+
+	dst_clip.rmove(-dif_x, -dif_y);
+	confine_to.intersect(dst_clip);
+
+	TextGlyphStream::iterator it;
+	SDL_PixelFormat& fmt = *dst->format;
+	int ashift = fmt.Ashift - fmt.Aloss; int amask = fmt.Amask;
+	int dbpl = dst->pitch;
+	int dbpp = fmt.BytesPerPixel;
+
+	SDL_LockSurface(dst);
+	for (it=start; it!=end; it++) {
+		Rect letter_r(*it);
+		letter_r.intersect(confine_to);
+		if (letter_r.empty()) continue;
+		drawn_rect.join(letter_r);
+
+		int w = letter_r.width();
+		int h = letter_r.height();
+		int sbpl = it->glyph->bitmap.width;
+
+		unsigned char* smem = it->glyph->bitmap.buffer +
+			(letter_r.ty - (it->y-it->glyph->bitmap_top)) * sbpl +
+			(letter_r.lx - (it->x+it->glyph->bitmap_left));
+		char* dmem = (char*)dst->pixels + 
+			(letter_r.ty + dif_y) * dbpl +
+			(letter_r.lx + dif_x) * dbpp;
+		Uint32 pixel = ((int(it->r)<<fmt.Rshift)&fmt.Rmask) |((int(it->g)<<fmt.Gshift)&fmt.Gmask) |((int(it->b)<<fmt.Bshift)&fmt.Bmask);
+		int i,j;
+		if (!it->is_rev) {
+			if (dbpp == 4) {
+				for (i=0; i<h; i++) {
+					for (j=0; j<w; j++) {
+						int alpha = smem[j];
+						((Uint32*)dmem)[j] = pixel | ((alpha << ashift)&amask);
+					}
+					smem += sbpl; dmem += dbpl;
+				}
+			} else if (dbpp == 2) {
+				for (i=0; i<h; i++) {
+					for (j=0; j<w; j++) {
+						int alpha = smem[j];
+						((Uint16*)dmem)[j] = pixel | ((alpha << ashift)&amask);
+					}
+					smem += sbpl; dmem += dbpl;
+				}
+			} else abort();
+		} else { /* reversed */
+			if (dbpp == 4) {
+				for (i=0; i<h; i++) {
+					for (j=0; j<w; j++) {
+						int alpha = 255 - smem[j];
+						((Uint32*)dmem)[j] = pixel | ((alpha << ashift)&amask);
+					}
+					smem += sbpl; dmem += dbpl;
+				}
+			} else if (dbpp == 2) {
+				for (i=0; i<h; i++) {
+					for (j=0; j<w; j++) {
+						int alpha = 255 - smem[j];
+						((Uint16*)dmem)[j] = pixel | ((alpha << ashift)&amask);
+					}
+					smem += sbpl; dmem += dbpl;
+				}
+			} else abort();
+		}
+	}
+	SDL_UnlockSurface(dst);
+	drawn_rect.rmove(dif_x, dif_y);
+	return drawn_rect;
+}
+void DSurfaceFill(Surface* src_o, const Rect& rect, int r, int g, int b, int a) {
+	SDL_Rect sr = SDLed(rect); 
+	SDL_Surface* src = (SDL_Surface*)src_o;
+	SDL_FillRect( src, &sr, SDL_MapRGBA(src->format, r, g, b, a));
+	return;
+}
+
+static void clip_rect(Rect& srcrect, Rect& dstrect, SDL_Surface* dstsurf) {
+	Rect confine_to(srcrect);
+	Rect dst_clip(_Rect(dstsurf->clip_rect));
+
+	int dif_x = dstrect.lx - srcrect.lx;
+	int dif_y = dstrect.ty - srcrect.ty;
+
+	dst_clip.rmove(-dif_x, -dif_y);
+	confine_to.intersect(dst_clip);
+
+	srcrect = confine_to;
+	dstrect = confine_to;
+	dstrect.rmove(dif_x, dif_y);
+}
+
+void DSurfaceMove(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o) {
+
+	SDL_Surface* dst = (SDL_Surface*)dst_o;
+	SDL_Surface* src = (SDL_Surface*)src_o;
+
+	if (dst->format->BytesPerPixel != src->format->BytesPerPixel) return; // RGB変換はできない
+
+	Rect srcrect(srcrect_o), dstrect(dstrect_o);
+	clip_rect(srcrect, dstrect, dst);
+
+	SDL_LockSurface(dst); SDL_LockSurface(src);
+	int sbpl = src->pitch;
+	int dbpl = dst->pitch;
+	int bpp = dst->format->BytesPerPixel;
+	int width = bpp * srcrect.width();
+	int height = srcrect.height();
+	char* smem = src_o->mem(srcrect);
+	char* dmem = dst_o->mem(dstrect);
+	char* smem_end = src_o->mem_end(srcrect);
+	char* dmem_end = dst_o->mem_end(dstrect);
+
+	// メモリに重なりがあり、src が上位側の場合、コピー方向を逆転する
+	if (smem < dmem && dmem < smem_end) {
+		int i,j;
+		for (i=0; i<height; i++) {
+			char* s = smem_end; char* d = dmem_end;
+			for (j=0; j<width; j++)
+				*--d = *--s;
+			dmem_end -= dbpl; smem_end -= sbpl;
+		}
+	} else {
+		int i;
+		for (i=0; i<height; i++) {
+			memcpy(dmem, smem, width);
+			dmem += dbpl; smem += sbpl;
+		}
+	}
+	SDL_UnlockSurface(dst);
+	SDL_UnlockSurface(src);
+	return;
+}
+
+void DSurfaceFillA(Surface* dsto, const Rect& rect, int r, int g, int b, int a) {
+	SDL_Surface* dst = (SDL_Surface*)dsto;
+	SDL_LockSurface( dst);
+	int dbpl = dst->pitch;
+	int bpp = dst->format->BytesPerPixel;
+	int width = rect.width();
+	int height = rect.height();
+	int amask = dst->format->Amask;
+	int ashift = dst->format->Ashift - dst->format->Aloss;
+
+	char* dmem = (char*)(dst->pixels) + rect.ty*dbpl + rect.lx*bpp;
+	unsigned int pixel = SDL_MapRGBA(dst->format, r, g, b, 0);
+	unsigned int pixela = SDL_MapRGBA(dst->format, r, g, b, a);
+	a += a>>7; /* 0-256 にする */
+	int i,j;
+	for (i=0; i<height; i++) {
+		char* d = dmem;
+		if (bpp == 4) {
+			for (j=0; j<width; j++) {
+				int alpha = (*(Uint32*)d)>>ashift;
+				if (alpha == 0) (*(Uint32*)d) = pixel;
+				else if (alpha == 255) *((Uint32*)d) = pixela;
+				else { *((Uint32*)d) = pixel | ((((alpha*a)>>8)<<ashift)&amask); }
+				d += bpp;
+			}
+		} else if (bpp == 2) {
+			for (j=0; j<width; j++) {
+				int alpha = (*(Uint16*)d)>>ashift;
+				if (alpha == 0) *((Uint16*)d) = pixel;
+				else if (alpha == 255) *((Uint16*)d) = pixela;
+				else { *((Uint16*)d) = pixel | ((((alpha*a)>>8)<<ashift)&amask); }
+				d += bpp;
+			}
+		}
+		dmem += dbpl;
+	}
+	SDL_UnlockSurface( dst);
+	return;
+}
+
+#define ASHIFT 24
+#define CMASK1 0xff00ff
+#define CMASK2 0x00ff00
+
+inline void blit_pixel(Uint32* dmem, Uint32* smem, const unsigned char* amem, bool use_srcalpha) {
+	Uint32 d = *dmem;
+	Uint32 s = *smem;
+	Uint32 as = s>>ASHIFT;
+	if (as == 255 || (!use_srcalpha) ) {
+		as = *amem;
+	} else {
+		as += as>>7; /* 0-0xff -> 0-0x100 */
+		as *= *amem;
+		as >>= 8;
+	}
+	as += as>>7;
+	Uint32 s1 = s & CMASK1;
+	Uint32 d1 = d & CMASK1;
+	d1 = (d1 + (((s1-d1) * as) >> 8)) & CMASK1;
+	s &= CMASK2;
+	d &= CMASK2;
+	d = (d + (((s-d) * as) >> 8)) & CMASK2;
+	*dmem = d1 | d | 0xff000000;
+}
+static void blit_line(Uint32* dmem, Uint32* smem, const unsigned char* amem,int ax0, int ax1, int awidth, int aj0, int aj1, bool use_srcalpha) {
+	int j;
+	int ax = ax0;
+	const unsigned char* a = amem + ax0;
+	Uint32* d = dmem;
+	Uint32* s = smem;
+	if (awidth == 1) { //  わりとよくあるので最適化
+		for (j=aj0; j < aj1; j++) {
+			blit_pixel(d++, s++, amem, use_srcalpha);
+		}
+	} else {
+		for (j=aj0; j < aj1; j++) {
+			for (; ax<awidth; ax++)
+				blit_pixel(d++, s++, a++, use_srcalpha);
+			ax = 0;
+			a = amem;
+		}
+		for (; ax < ax1; ax++) blit_pixel(d++, s++, a++, use_srcalpha);
+	}
+}
+
+void DSurfaceBlitAlpha(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o, const unsigned char* alpha, const Rect& alpharect) {
+	SDL_Surface* dst = (SDL_Surface*)dst_o;
+	SDL_Surface* src = (SDL_Surface*)src_o;
+	SDL_PixelFormat& fmt = *dst->format;
+
+	Rect srcrect(srcrect_o), dstrect(dstrect_o);
+	clip_rect(srcrect, dstrect, dst);
+
+	int awidth = alpharect.width();
+	int aheight = alpharect.height();
+	if (awidth == 0 || aheight == 0) return;
+	int ax0 = srcrect.lx % awidth;
+	int ay0 = srcrect.ty % aheight;
+	int aj0 = srcrect.lx / awidth;
+	int ai0 = srcrect.ty / aheight;
+	int ax1 = srcrect.rx % awidth;
+	int ay1 = srcrect.by % aheight;
+	int aj1 = srcrect.rx / awidth;
+	int ai1 = srcrect.by / aheight;
+
+	SDL_LockSurface(dst);
+	SDL_LockSurface(src);
+	int dbpl = dst->pitch;
+	int sbpl = src->pitch;
+	int bpp = dst->format->BytesPerPixel;
+
+	char* dmem = dst_o->mem(dstrect);
+	char* smem = src_o->mem(srcrect);
+
+	const unsigned char* amem = alpha + ay0 * awidth;
+	int i;
+	int ay = ay0;
+	for (i = ai0; i < ai1; i++) {
+		for (; ay < aheight; ay++) {
+			if (src->format->Amask == 0)
+				blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, false);
+			else
+				blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, true);
+			amem += awidth; dmem += dbpl; smem += sbpl;
+		}
+		ay = 0; amem = alpha;
+	}
+	for (; ay < ay1; ay++) {
+		if (src->format->Amask == 0)
+			blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, false);
+		else
+			blit_line( (Uint32*)dmem, (Uint32*)smem, amem,ax0, ax1, awidth, aj0, aj1, true);
+		amem += awidth; dmem += dbpl; smem += sbpl;
+	}
+	SDL_UnlockSurface(src);
+	SDL_UnlockSurface(dst);
+	return;
+}
+void DSurfaceBlitSaturate(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o, unsigned char alpha) {
+	SDL_Surface* dst = (SDL_Surface*)dst_o;
+	SDL_Surface* src = (SDL_Surface*)src_o;
+
+	if (dst->format->BytesPerPixel != src->format->BytesPerPixel) return; // RGB変換はできない
+
+	Rect srcrect(srcrect_o), dstrect(dstrect_o);
+	clip_rect(srcrect, dstrect, dst);
+
+	SDL_LockSurface(dst); SDL_LockSurface(src);
+	int sbpl = src->pitch;
+	int dbpl = dst->pitch;
+	int bpp = dst->format->BytesPerPixel;
+	int width = srcrect.width();
+	int height = srcrect.height();
+	char* smem = src_o->mem(srcrect);
+	char* dmem = dst_o->mem(dstrect);
+	char* smem_end = src_o->mem_end(srcrect);
+	char* dmem_end = dst_o->mem_end(dstrect);
+
+	SDL_PixelFormat& fmt = *dst->format;
+	int rshift = fmt.Rshift - fmt.Rloss; int rmask = fmt.Rmask;
+	int gshift = fmt.Gshift - fmt.Gloss; int gmask = fmt.Gmask;
+	int bshift = fmt.Bshift - fmt.Bloss; int bmask = fmt.Bmask;
+	int allmask = rmask | gmask | bmask;
+	int i;
+	for (i=0; i<height; i++) {
+		char* d = dmem; char* s = smem;
+		int j; for (j=0; j<width; j++) {
+			Uint32 sd = *(Uint32*)s;
+			Uint32 dd = *(Uint32*)d;
+			if (sd&allmask) {
+				Uint32 sr = (sd&rmask)>>rshift;
+				Uint32 sg = (sd&gmask)>>gshift;
+				Uint32 sb = (sd&bmask)>>bshift;
+				if (alpha != ALPHA_MAX) {
+					sr = (sr*alpha)>>8;
+					sg = (sg*alpha)>>8;
+					sb = (sb*alpha)>>8;
+				}
+				Uint32 dr = sr + ((dd&rmask)>>rshift);
+				Uint32 dg = sg + ((dd&gmask)>>gshift);
+				Uint32 db = sb + ((dd&bmask)>>bshift);
+				if (dr > 255) dr = 255;
+				if (dg > 255) dg = 255;
+				if (db > 255) db = 255;
+				*(Uint32*)d = ((dr<<rshift)&rmask)| ((dg<<gshift)&gmask)| ((db<<bshift)&bmask);
+			}
+			s += bpp; d += bpp;
+		}
+		dmem += dbpl; smem += sbpl;
+	}
+	SDL_UnlockSurface(src);
+	SDL_UnlockSurface(dst);
+	return;
+}
+void DSurfaceBlitMultiply(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o) {
+	SDL_Surface* dst = (SDL_Surface*)dst_o;
+	SDL_Surface* src = (SDL_Surface*)src_o;
+
+	Rect srcrect(srcrect_o), dstrect(dstrect_o);
+	clip_rect(srcrect, dstrect, dst);
+
+	SDL_LockSurface(dst);
+	SDL_LockSurface(src);
+	int dbpl = dst->pitch;
+	int sbpl = src->pitch;
+	int bpp = dst->format->BytesPerPixel;
+	int width = srcrect.width();
+	int height = srcrect.height();
+	char* dmem = dst_o->mem(dstrect);
+	char* smem = src_o->mem(srcrect);
+
+	SDL_PixelFormat& fmt = *dst->format;
+	/* dst の 0-255 を 0-pixel に変換する(積算) */
+	int i;
+	int table1[256], table2[256], table3[256];
+	Uint32 src_pixel = *(Uint32*)smem;
+	src_pixel |= 0xff000000;
+	int c1=src_pixel&255, c2=(src_pixel>>8)&255, c3=(src_pixel>>16)&255;
+	for (i=0; i<256; i++) {
+		int n = i + (i>>7);
+		table1[i] = (c1*n)>>8;
+		table2[i] = (c2*n)&0xff00;
+		table3[i] = ((c3*n)<<8) & 0xff0000;
+	}
+	int err_count = 0;
+	for (i=0; i<height; i++) {
+		Uint32* d = (Uint32*)dmem;
+		Uint32* s = (Uint32*)smem;
+		int j; for (j=0; j<width; j++) {
+			Uint32 dd = *d;
+			Uint32 ss = *s;
+			if (ss == src_pixel) {
+				*(Uint32*)d = table1[ dd & 0xff] | table2[ (dd>>8) & 0xff] | table3[ (dd>>16) & 0xff];
+			} else if ( ((ss^src_pixel) & 0xffffff) == 0) { // r,g,b of ss == src_pixel
+				Uint32 as = ss>>ASHIFT;
+				as += as>>7;
+				ss = table1[ dd & 0xff] | table2[ (dd>>8) & 0xff] | table3[ (dd>>16) & 0xff];
+				Uint32 s1 = ss&CMASK1;
+				Uint32 d1 = dd&CMASK1;
+				d1 = (d1 + (((s1-d1) * as) >> 8)) & CMASK1;
+				ss &= CMASK2;
+				dd &= CMASK2;
+				dd = (dd + (((ss-dd) * as) >> 8)) & CMASK2;
+				*(Uint32*)d = d1 | dd | 0xff000000;
+			} else err_count++;
+			d++; s++;
+		}
+		dmem += dbpl; smem += sbpl;
+	}
+	if (err_count) {
+		fprintf(stderr,"multipy_blit : surface does not have unique color(%08x); %d pixels in width %d, height %d\n",
+			src_pixel, err_count, width, height);
+	}
+	SDL_UnlockSurface(dst);
+	SDL_UnlockSurface(src);
+	return;
+}