Mercurial > otakunoraifu
diff window/system.cc @ 0:223b71206888
Initial import
author | thib |
---|---|
date | Fri, 01 Aug 2008 16:32:45 +0000 |
parents | |
children | 15a18fbe6f21 |
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new file mode 100644 --- /dev/null +++ b/window/system.cc @@ -0,0 +1,108 @@ +/* + * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include<SDL.h> +#include"system.h" +#include<iostream> +#include<stdio.h> + +using namespace std; + +// void SDL_SetEventFilter(SDL_EventFilter filter); +// typedef int (*SDL_EventFilter)(const SDL_Event *event); +namespace System { + +Main* Main::instance = 0; + +int Main::event_filter(const SDL_Event* event) { + return 1; /* throw all event */ +} + +Main::Main(void) { + instance = this; + framerate = 20; + cursor = 0; +} +Main::~Main() { + if (cursor) delete cursor; +} +void Main::Quit(void) { + is_exit = true; +} +void Main::EnableVideo(void) { + is_video_update = true; +} +void Main::DisableVideo(void) { + is_video_update = false; +} +bool Main::is_exit = false; +bool Main::is_video_update = true; + +void Main::Mainloop(void) { + SDL_SetEventFilter(&event_filter); + Uint32 old_time = 0; + while(!is_exit) { + Uint32 start_time = SDL_GetTicks(); + if (! event.Exec(start_time)) break; + if (start_time - old_time > 1000/framerate) { + if (is_video_update) root.ExecUpdate(); + event.Exec(Event::Time::FRAME_UPDATE); + cout.flush(); + old_time = start_time; + } + +// 問題: +// z 軸と xy 軸の相互干渉;高速化 +// 移動するウィジット描画の高速化 +// キャッシュ +// 文字列の一部のみ更新の高速化 +// 「階層 z で x なる領域無効化、y なる領域生成」で良い?>Expose +/* + Uint32 end_time = SDL_GetTicks(); + Uint32 delay = (end_time-start_time); + if(delay < 1000/framerate) SDL_Delay(1000/framerate - delay); + else SDL_Delay(0); +*/ + SDL_Delay(0); + }; +} + +void Main::SetCursor(Surface* s, const Rect& r) { + if (instance == 0) return; + if (instance->cursor) delete instance->cursor; + if (s == 0) { // カーソル消去 + instance->cursor = 0; + } else if (s == DEFAULT_MOUSECURSOR) { + instance->cursor = 0; + SDL_ShowCursor(SDL_ENABLE); + } else { + instance->cursor = new WidMouseCursor(instance->event, instance->root.root, s, r.lx, r.ty, r.width(), r.height()); + instance->cursor->show(); + SDL_ShowCursor(SDL_DISABLE); + } +} +}