Mercurial > otakunoraifu
view window/Makefile.in @ 12:2e6a92ed913b
Fixes savegames names
author | thib |
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date | Wed, 06 Aug 2008 12:26:57 +0000 |
parents | 223b71206888 |
children |
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@SET_MAKE@ CC = @CC@ CXX = @CXX@ LD = @CXX@ AR = ar RANLIB = @RANLIB@ CFLAGS= -I.. $(LOCAL_DEF) @CFLAGS@ @DEFS@ @SDL_CFLAGS@ -pthread -O2 CXXFLAGS = $(CFLAGS) LDFLAGS = @LDFLAGS@ @FT2_LIBS@ @SDL_LIBS@ @LIBS@ -pthread SRCS = render.cc \ event.cc \ system.cc \ picture.cc \ widget.cc \ button.cc \ menuitem.cc \ SDL_rotozoom.cc \ rect.cc OBJS = ${SRCS:.cc=.o} all: libwindow.a test libwindow.a: ${OBJS} rm -f libwindow.a ${AR} clq libwindow.a ${OBJS} $(RANLIB) libwindow.a clean: rm -f libwindow.a ${OBJS} *.bak *.core .c.o: $(CC) -c $(CFLAGS) -o $@ $< .cc.o: $(CXX) -c $(CFLAGS) -o $@ $< test: $(OBJS) test.o $(LD) -o test test.o $(OBJS) ../font/libfont.a ../system/libsystem.a $(LDFLAGS) .png.bin: pngtopnm $<.png | ppmtopgm | dd bs=1 skip=15 > $@ .bin.txt: runlength ./runlength $< > $@