view window/render.h @ 65:4416cfac86ae

Convert EUC-JP files to UTF8
author Thibaut Girka <thib@sitedethib.com>
date Fri, 26 Nov 2010 10:53:15 +0100
parents e16e13d8cd68
children
line wrap: on
line source

/*
 * Copyright (c) 2009 Thibaut GIRKA
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef __RENDER_H__
#define __RENDER_H__

#include "rect.h"
#include "surface.h"

Rect DSurfaceRenderText(TextGlyphStream::iterator start, TextGlyphStream::iterator end, const Rect& srcrect,
						Surface* dst, const Rect& dstrect); // 文字描画

void DSurfaceFill(Surface* src, const Rect& rect, int r, int g, int b, int a=0xff); // クリア
void DSurfaceFillA(Surface* src, const Rect& rect, int r, int g, int b, int a=0xff); // テキストウィンドウ背景の設定
void DSurfaceMove(Surface* src_o, const Rect& srcrect, Surface* dst_o, const Rect& dstrect); // コピー
void DSurfaceBlitAlpha(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o, const unsigned char* alpha, const Rect& alpharect);
void DSurfaceBlitAdd(Surface* src_o, const Rect& srcrect, Surface* dst_o, const Rect& dstrect, unsigned char alpha);
void DSurfaceBlitMultiply(Surface* src_o, const Rect& srcrect_o, Surface* dst_o, const Rect& dstrect_o);

#endif