Mercurial > otakunoraifu
view window/event.cc @ 45:53a311ea8289
Patched an old patch of mine (OGG koe files handling)... It's a bit less ugly, and it works with tremor!
author | thib |
---|---|
date | Wed, 25 Mar 2009 17:32:52 +0000 |
parents | 01aa5ddf7dc8 |
children | ed6c21dde840 |
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/* * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include"SDL.h" #include"event.h" #include<vector> #include<list> #include<algorithm> #include<iostream> #include<sys/stat.h> using namespace std; bool save_req = false, load_req = false, grpdump_req = false; // scn2k/scn2k_impl.cc: キーボードからセーブ・ロードできるように bool pressAreq=false,pressFreq=false,pressDreq=false; namespace Event { /* Impl: struct Event::Video */ Video::Video(Container& container) : region(0, 0, 0, 0), z(0), parent(container) { activated = false; parent.Add(this); } Video::Video(Container& container, const Rect& init_rect) : region(init_rect), z(0), parent(container) { activated = false; parent.Add(this); } Video::Video(Container& container, const Rect& init_rect, int _z) : region(init_rect), z(_z), parent(container) { activated = false; parent.Add(this); } Video::~Video() { parent.Delete(this); }; void Video::SetRegion(const Rect& new_rect) { region = new_rect; } void Video::SetZ(int new_z) { z = new_z; } void Video::activate(void) { activated = true; } void Video::deactivate(void) { activated = false; } inline int Video::point_in(int x, int y) { if (!activated) return -1; if (region.point_in(x,y)) return z; else return -1; } /* カーソルの動く順序:上、左の順に準位付け */ bool operator <(const Video& pos1, const Video& pos2) { if (pos1.region.ty < pos2.region.ty) return true; if (pos1.region.ty == pos2.region.ty) return pos1.region.lx < pos2.region.lx; if (pos1.region.by >= pos2.region.by) return pos1.region.lx <= pos2.region.lx; return false; } /* Impl: struct Event::Time */ Time::Time(Container& container) : wakeup_time(container.current_time), parent(container) { parent.Add(this); } Time::~Time() { parent.Delete(this); } /* Define: struct Event::ContainerImpl */ struct ContainerImplTime_Item { Time* instance; bool valid; bool operator ==(Time* const& to) const { return to == instance; } ContainerImplTime_Item(Time* _time) : instance(_time), valid(true) { } }; class ContainerImplTime : private vector<ContainerImplTime_Item> { public: ContainerImplTime(void); bool Exec(unsigned int current_time); void Add(Time* new_event); void Delete(Time* delete_event); private: static vector<ContainerImplTime_Item> new_item; unsigned int prev_execed_time; static bool is_invalid(const_reference value) { return !value.valid; } }; vector<ContainerImplTime_Item> ContainerImplTime::new_item; ContainerImplTime::ContainerImplTime(void) { prev_execed_time = 0; } void ContainerImplTime::Add(Time* event) { ContainerImplTime_Item item(event); new_item.push_back(item); } void ContainerImplTime::Delete(Time* delete_event) { iterator it = find(begin(), end(), delete_event); if (it != end()) { it->valid = false; it->instance = 0; return; } it = find(new_item.begin(), new_item.end(), delete_event); if (it != end()) { it->valid = false; it->instance = 0; return; } return; } bool ContainerImplTime::Exec(unsigned int current_time) { if (current_time == Time::NEVER_WAKE) return true; // 呼び出しまでに作製されたitemを追加 insert(end(), new_item.begin(), new_item.end()); new_item.clear(); if (empty()) return true; if (current_time == Time::FRAME_UPDATE) { // ビデオフレームの更新時 for (iterator it = begin(); it != end(); it++) { if (! it->valid) continue; unsigned tm = it->instance->Wakeup(); if (tm == Time::FRAME_UPDATE) { it->instance->Elapsed(prev_execed_time); } } } else { // 時間変化時 if (current_time < prev_execed_time) prev_execed_time = 0; /* 時間が一回りして0に戻ったとき */ for (iterator it = begin(); it != end(); it++) { if (! it->valid) continue; unsigned tm = it->instance->Wakeup(); if (tm >= prev_execed_time && tm < current_time) { it->instance->Elapsed(current_time); } } prev_execed_time = current_time; } // 処理中に削除された item を実際に削除 erase(remove_if(begin(), end(), is_invalid), end()); return true; } class ContainerImplVideo : private vector<Video*> { public: bool Exec(void); ContainerImplVideo(void); ~ContainerImplVideo(); void Add(Video* item); void Delete(Video* item); void RegisterGlobalMotionFunc(Container::motionfunc, void* pointer); void DeleteGlobalMotionFunc(Container::motionfunc, void* pointer); void RegisterGlobalPressFunc(Container::motionfunc, void* pointer); void DeleteGlobalPressFunc(Container::motionfunc, void* pointer); private: struct Motionfunc { Container::motionfunc func; void* pointer; bool operator ==(const Motionfunc& m) const { return func == m.func && pointer == m.pointer;} }; list<Motionfunc> motion_vec; list<Motionfunc> press_vec; typedef list<Motionfunc>::iterator MotionIterator; bool is_sorted; public: int button_pressed; int button_released; int mouse_x, mouse_y; int new_mouse_x, new_mouse_y; private: void SetChanged(void); static bool SortLess(const Video* pos1, const Video* pos2) { return pos1 < pos2; } void Sort(void); void Motion(int x, int y); // mouse motion void Press(void); void TakeScreenshot(void); iterator cur_pos; Video* cur_item; // 現在のフォーカス位置 int cur_pressed_x, cur_pressed_y; }; void ContainerImplVideo::SetChanged(void) { if (is_sorted) { if (cur_item) { cur_pos = find(begin(), end(), cur_item); if (cur_pos == end()) cur_item = 0; } is_sorted = false; } } void ContainerImplVideo::Sort(void) { sort(begin(), end(), SortLess); if (cur_item) { cur_pos = lower_bound(begin(), end(), cur_item, SortLess); } else { cur_pos = end(); } is_sorted = true; } ContainerImplVideo::ContainerImplVideo(void) { is_sorted = false; button_pressed = 0; button_released = 0; cur_item = 0; mouse_x = 0; mouse_y = 0; new_mouse_x = 0; new_mouse_y = 0; } ContainerImplVideo::~ContainerImplVideo(void) { }; void ContainerImplVideo::Add(Video* event) { push_back(event); SetChanged(); } void ContainerImplVideo::Delete(Video* delete_event) { iterator it = find(begin(), end(), delete_event); if (it != end()) { erase(it); SetChanged(); } else { fprintf(stderr,"\nXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\n"); fprintf(stderr,"X ContainerImplVideo: Cannot delete node %x\n",delete_event); fprintf(stderr,"XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\n\n"); fprintf(stderr,"vector from:\n"); for(it=begin(); it!=end(); it++) { fprintf(stderr,"%x, ",*it); } fprintf(stderr,"\n"); } if (delete_event == cur_item) { cur_pos = end(); cur_item = 0; Motion(mouse_x, mouse_y); } return; } void ContainerImplVideo::RegisterGlobalMotionFunc(Container::motionfunc func, void* pointer) { Motionfunc f; f.func = func; f.pointer = pointer; if (find(motion_vec.begin(), motion_vec.end(), f) == motion_vec.end()) { motion_vec.push_back(f); } } void ContainerImplVideo::DeleteGlobalMotionFunc(Container::motionfunc func, void* pointer) { Motionfunc f; f.func = func; f.pointer = pointer; list<Motionfunc>::iterator it = find(motion_vec.begin(), motion_vec.end(), f); if (it != motion_vec.end()) motion_vec.erase(it); return; } void ContainerImplVideo::RegisterGlobalPressFunc(Container::motionfunc func, void* pointer) { Motionfunc f; f.func = func; f.pointer = pointer; if (find(press_vec.begin(), press_vec.end(), f) == press_vec.end()) { press_vec.push_back(f); } } void ContainerImplVideo::DeleteGlobalPressFunc(Container::motionfunc func, void* pointer) { Motionfunc f; f.func = func; f.pointer = pointer; list<Motionfunc>::iterator it = find(press_vec.begin(), press_vec.end(), f); if (it != press_vec.end()) press_vec.erase(it); return; } void ContainerImplVideo::Motion(int x, int y) { mouse_x = x; mouse_y = y; MotionIterator mit; for (mit=motion_vec.begin(); mit != motion_vec.end();) { MotionIterator mit_next = mit; mit_next++; if (!(*mit->func)(x, y, mit->pointer)) motion_vec.erase(mit); mit = mit_next; } /* @@@ ドラッグ処理とマウスを押す処理のバッティングで「二回ボタンを押さないと云々」関連のバグの可能性あり */ if (button_pressed & (1<<MOUSE_LEFT)) { if (cur_item) cur_item->Drag(cur_pressed_x, cur_pressed_y, x, y); return; } if (cur_item) cur_item->Motion(x,y); int z = -1; iterator z_it; iterator it; for (it = begin(); it != end(); it++) { int new_z = (*it)->point_in(x, y); if (z < new_z) { z = new_z; z_it = it; } } if (z != -1) { if (cur_item == *z_it) return; if (cur_item) cur_item->Out(); cur_pos = z_it; cur_item = *z_it; cur_item->In(); return; } else { if (cur_item) cur_item->Out(); cur_pos = end(); cur_item = 0; } return; } void ContainerImplVideo::Press(void) { if (cur_item) { cur_pressed_x = mouse_x; cur_pressed_y = mouse_y; cur_item->Press(); return; } MotionIterator mit; for (mit=press_vec.begin(); mit != press_vec.end(); ) { MotionIterator mit_next = mit; mit_next++; if (!(*mit->func)(mouse_x, mouse_y, mit->pointer)) { press_vec.erase(mit); } mit = mit_next; } } void ContainerImplVideo::TakeScreenshot(void) { int n=0; char filename[1024]; struct stat buffer; for(n=0; n<9999; n++) { // XXX: put screenshots in a seperate dir? sprintf(filename, "xclannad_%04i.bmp", n); if(stat(filename, &buffer) == -1) break; } SDL_SaveBMP(SDL_GetVideoSurface(), filename); } bool ContainerImplVideo::Exec(void) { bool is_mouse_motion = false; int motion_x = 0, motion_y = 0; SDL_Event event; SDL_PumpEvents(); while(SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_ALLEVENTS) == 1) { switch(event.type) { case SDL_QUIT: return false; // @@@ なにかやらないと case SDL_ACTIVEEVENT: // なにもしない // cout<<"active : gain "<<int(event.active.gain)<<", state "<<int(event.active.state)<<endl; break; case SDL_KEYDOWN: if (!is_sorted) Sort(); switch(event.key.keysym.sym) { case SDLK_F12: case SDLK_PRINT: case SDLK_p: // for Zaurus TakeScreenshot(); break; // Some window managers (eg enlightenment) use Alt-Enter for // themselves, F11 is a good alternative case SDLK_F11: SDL_WM_ToggleFullScreen(SDL_GetVideoSurface()); break; case SDLK_RETURN: if (SDL_GetModState() & KMOD_ALT) { SDL_WM_ToggleFullScreen(SDL_GetVideoSurface()); break; } case SDLK_SPACE: Press(); break; case SDLK_TAB: // move to next widget if (cur_pos != end()) cur_pos++; if (cur_pos == end()) cur_pos = begin(); if (cur_pos != end()) { cur_item = *cur_pos; cur_item->In(); } else { cur_item = 0; } break; case SDLK_LEFT: if (cur_pos != end()) (*cur_pos)->KeyLeft(); break; case SDLK_RIGHT:if (cur_pos != end()) (*cur_pos)->KeyRight(); break; case SDLK_LSHIFT: case SDLK_RSHIFT: button_pressed |= (1<<KEY_SHIFT); break; case SDLK_ESCAPE: button_pressed |= (1<<MOUSE_RIGHT); break; /* for Zaurus */ case SDLK_s: save_req = true; break; case SDLK_l: load_req = true; break; case SDLK_g: grpdump_req = true; break; case SDLK_a: pressAreq = true; break; case SDLK_d: pressDreq = true; break; case SDLK_f: pressFreq = true; break; } break; case SDL_KEYUP: // cout << "keyup which "<<int(event.key.which)<<", sym "<<int(event.key.keysym.sym)<<endl; switch(event.key.keysym.sym) { case SDLK_RETURN: case SDLK_SPACE: if (cur_item) cur_item->Release(); case SDLK_LSHIFT: case SDLK_RSHIFT: button_pressed &= ~(1<<KEY_SHIFT); button_released |= 1<<KEY_SHIFT; break; case SDLK_ESCAPE: button_pressed &= ~(1<<MOUSE_RIGHT); button_released |= 1<<MOUSE_RIGHT; break; /* for Zaurus */ } break; case SDL_MOUSEMOTION: motion_x = event.motion.x; motion_y = event.motion.y; is_mouse_motion = true; // Motion(event.motion.x, event.motion.y); // cout<< "motion which "<<int(event.motion.which)<< // "x "<<event.motion.x << "y "<<event.motion.y<<endl; break; case SDL_MOUSEBUTTONUP: if (event.button.button == 1) { Motion(event.button.x, event.button.y); is_mouse_motion = false; if (cur_item) cur_item->Release(); } switch(event.button.button) { case 1: button_pressed &= ~(1<<MOUSE_LEFT); button_released |= 1<<MOUSE_LEFT; break; case 2: button_pressed &= ~(1<<MOUSE_MIDDLE); button_released |= 1<<MOUSE_MIDDLE; break; case 3: button_pressed &= ~(1<<MOUSE_RIGHT); button_released |= 1<<MOUSE_RIGHT; break; case 4: button_pressed &= ~(1<<MOUSE_UP); button_released |= 1<<MOUSE_UP; break; case 5: button_pressed &= ~(1<<MOUSE_DOWN); button_released |= 1<<MOUSE_DOWN; break; } break; case SDL_MOUSEBUTTONDOWN: if (event.button.button == 1) { Motion(event.button.x, event.button.y); is_mouse_motion = false; Press(); } switch(event.button.button) { case 1: button_pressed |= (1<<MOUSE_LEFT); break; case 2: button_pressed |= (1<<MOUSE_MIDDLE); break; case 3: button_pressed |= (1<<MOUSE_RIGHT); break; case 4: button_pressed |= (1<<MOUSE_UP); break; case 5: button_pressed |= (1<<MOUSE_DOWN); break; } // cout << "mouse which "<<int(event.button.which)<<"button "<<int(event.button.button)<< // "state "<<int(event.button.state)<<"x "<<event.button.x << "y "<<event.button.y<<endl; break; case SDL_VIDEOEXPOSE: // redraw の必要がある? // cout<<"expose."<<endl; break; } } // Motion 呼び出しは一回だけ if (is_mouse_motion) Motion(motion_x, motion_y); return true; }; /* Impl: struct Event::Container */ Container::Container(void) { pimpl_video = new ContainerImplVideo; try { pimpl_time = new ContainerImplTime; } catch(...) { delete pimpl_video; throw; } button_pressed = 0; current_time = 0; int i; for (i=0; i<BUTTON_MAX; i++) button_presscount[i] = 0; return; } Container::~Container(void) { delete pimpl_video; delete pimpl_time; } void Container::Add(Video* item) { pimpl_video->Add(item); } void Container::Delete(Video* item) { pimpl_video->Delete(item); } void Container::Add(Time* item) { pimpl_time->Add(item); } void Container::Delete(Time* item) { pimpl_time->Delete(item); } void Container::RegisterGlobalMotionFunc(Container::motionfunc f, void* pointer) { pimpl_video->RegisterGlobalMotionFunc(f, pointer); } void Container::DeleteGlobalMotionFunc(Container::motionfunc f, void* pointer) { pimpl_video->DeleteGlobalMotionFunc(f, pointer); } void Container::RegisterGlobalPressFunc(Container::motionfunc f, void* pointer) { pimpl_video->RegisterGlobalPressFunc(f, pointer); } void Container::DeleteGlobalPressFunc(Container::motionfunc f, void* pointer) { pimpl_video->DeleteGlobalPressFunc(f, pointer); } bool Container::Exec(unsigned int time) { current_time = time; bool ret = true; ret = ret && pimpl_video->Exec(); ret = ret && pimpl_time->Exec(time); int i; int mask = 1; for (i=0; i<BUTTON_MAX; i++) { if (pimpl_video->button_released&mask) { button_presscount[i]++; } mask <<= 1; } pimpl_video->button_released = 0; button_pressed = pimpl_video->button_pressed; return ret; } void Container::MousePos(int& x, int& y) { x = pimpl_video->mouse_x; y = pimpl_video->mouse_y; } bool Container::pressed(int mask) { if (mask < 0 || mask >= BUTTON_MAX) return 0; return (button_pressed & (1<<mask)) != 0; } bool Container::presscount(int mask) { if (mask < 0 || mask >= BUTTON_MAX) return 0; int count = button_presscount[mask]; button_presscount[mask] = 0; return count; } }; /* end of namespace Container */ // 問題: // z 軸と xy 軸の相互干渉;高速化 // 移動するウィジット描画の高速化 // キャッシュ // 文字列の一部のみ更新の高速化 // 「階層 z で x なる領域無効化、y なる領域生成」で良い?>Expose