Mercurial > otakunoraifu
view window/picture.h @ 45:53a311ea8289
Patched an old patch of mine (OGG koe files handling)... It's a bit less ugly, and it works with tremor!
author | thib |
---|---|
date | Wed, 25 Mar 2009 17:32:52 +0000 |
parents | 5ae5533b3a9a |
children | 15a18fbe6f21 |
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/* * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __PICTURE__ #define __PICTURE__ #include<vector> #include<list> #ifdef HAVE_CONFIG_H # include "config.h" #endif class PicBase; class PicContainer; class PicRoot; class Surface; namespace Event { class Video; } /* PicBase の内容をイベントと連動させるためのインターフェース */ class PicAnm { public: typedef std::vector<PicBase*>::iterator iterator; std::vector<PicBase*> pic; PicAnm(PicBase* pic); PicAnm(std::vector<PicBase*> pic); virtual ~PicAnm(); }; class PicBase { friend class PicContainer; friend class PicWidget; typedef std::list<PicBase*> List; typedef std::list<PicBase*>::iterator iterator; PicContainer* parent; class PicWidget* widget; Rect rel_pos; // relative position to the parent Rect rel_solid_area; // solid area(not alpha-blended) to the parent Rect clip_area; // clip area on the parent bool is_hidden; bool is_hidden_now; bool is_cached; public: enum { /*MOBILE=1,*/ CACHE_BACK=2, /* CACHE_SELF=4,*/ NO_PICTURE=8, SOLID = 16, SURFACE_FREE = 32, FIT_SURFACE = 64, BLIT_SATURATE = 128, BLIT_MULTIPLY = 256, ALPHA_FREE=512}; private: int attribute; PicRoot* root; iterator z_pos; int surface_x, surface_y, surface_w, surface_h; Surface* surface_back; Surface* surface_own; const unsigned char* surface_alpha; Rect surface_alpha_rect; int distance_root; void Blit(const Rect& rpos); void Blit(void) { is_cached = true; Blit(Rect(0, 0, rel_pos.width(), rel_pos.height())); } /* ** rpos : relative position to the widget ** ppos : relative position to the parent ** ppos = parent_pos(rpos) ** rpos = child_pos(ppos, parent->this_widget) ** cpos : relative position to a child widget ** cpos = child_pos(rpos, a_child_widget) ** apos : absolute position in the screen ** apos = QueryAbsPos(rpos); ** or ** Rect ppos = rel_pos; ** apos = parent->QueryAbsPos(ppos); ** the latter form is used for 'rel_pos', ** because rel_pos is defined as the relative position to the parent */ Rect QueryAbsPos(Rect& ppos); // この picture 内の rel_pos を表示するのに実際に必要な絶対座標を得る static Rect child_pos(Rect rpos, PicBase* child) { /* return 'cpos' */ rpos.intersect(child->rel_pos); rpos.rmove( -(child->rel_pos.lx), -(child->rel_pos.ty)); return rpos; } Rect parent_pos(Rect rpos) { /* return 'ppos' */ rpos.rmove(rel_pos.lx, rel_pos.ty); rpos.intersect(rel_pos); return rpos; } void SetEventWidget(class PicWidget* widget); public: PicBase(const Rect& rel_pos, PicContainer* parent, int attr); virtual ~PicBase(); void InitRoot(PicRoot* r) { root = r;} // only called from PicRoot::PicRoot void ReBlit(const Rect& rpos); void ReBlit(void) { ReBlit(Rect(0, 0, rel_pos.width(), rel_pos.height()));} void ExecReBlit(const Rect& rpos); void SimpleBlit(Surface* screen); virtual void RMove(int add_x, int add_y); void Move(int new_rx, int new_ry); #define ZMOVE_TOP ((PicBase*)0xffff00ff) /* 最前面へ */ #define ZMOVE_BOTTOM ((PicBase*)0xffff0fff) /* 最背面へ */ void ZMove(PicBase* back); // back の前に移動(back と自分は同じ親を持つこと) void SetSurface(Surface* new_surface, int x, int y, int attribute = 0); void SetSurface(const char* new_surface, int x, int y); void SetSurfacePos(int x, int y); int SurfacePosX(void); int SurfacePosY(void); void SetSurfaceRect(const Rect& r); void SetSurfaceAlpha(const unsigned char* alpha, const Rect& rect); void SetSurfaceAlphaFile(const char* file); void SetSurfaceColorKey(int r, int g, int b); void SetSurfaceAttribute(int attribute); void SetSurfaceFreeFlag(bool flag=true); void SetClipArea(const Rect& r); void hide(void); void show_all(void); void show(void); int PosX(void) const { return rel_pos.lx;} int PosY(void) const { return rel_pos.ty;} int Width(void) const { return rel_pos.width();} int Height(void) const { return rel_pos.height();} int DistanceRoot(void) const { return distance_root; } bool IsHidden(void) { return is_hidden_now;} bool IsParent(PicBase* pic); std::vector<PicAnm*> anm; void ClearAnm(void); }; class PicContainer : public PicBase { friend class PicBase; void BlitBack(iterator z, Rect rpos); // z より後ろの領域を描画 void BlitFront(iterator z, Rect rpos); // z を含め、zより前の領域を描画 void BlitChildren(Rect rpos); void BlitSelf(Rect rpos); void BlitSelf(void) { is_cached = true; BlitSelf(Rect(0, 0, rel_pos.width(), rel_pos.height())); } public: List children; private: void set_showflag(void); void set_nowhiddenflag(bool is_hide); public: PicContainer(const Rect& rel_pos, PicContainer* parent, int attr); ~PicContainer(); PicBase* create_leaf(const Rect& rel_pos, int attr); PicContainer* create_node(const Rect& rel_pos, int attr); PicRoot& Root(void) { return *root;} void RMove(int add_x, int add_y); }; typedef enum { NO_MASK, ALPHA_MASK, COLOR_MASK} MaskType; struct PicRoot { class PicContainer* root; private: class FileToSurface* ftosurface; struct UpdateItem { PicBase* pic; Rect rpos; Rect apos; static bool less(const UpdateItem&, const UpdateItem&); UpdateItem(PicBase* p, const Rect& _rpos, const Rect& _apos) : pic(p), rpos(_rpos), apos(_apos) {} }; std::vector<UpdateItem> update_rects; friend class FileToSurface; void DeleteSurfaceImpl(Surface* s) const; public: void Update(PicBase* pic, const Rect& rpos, const Rect& apos); void DeleteUpdatePic(PicBase* pic); void ExecUpdate(void); void SetWindowCaption(const char* caption); // Surface 操作 Surface* NewSurfaceFromRGBAData(int w, int h, char* data, MaskType with_mask) const; // data は malloc されたものであること(SDLの内部仕様) Surface* NewSurface(int w, int h, MaskType with_mask) const; Surface* NewSurface(const char* filename, MaskType with_mask = ALPHA_MASK); Surface* RotZoomSurface(Surface* from, double zoom, double rotate_angle); void DeleteSurface(Surface* s); void BlitSurface(Surface* src, const Rect& src_rpos, const unsigned char* alpha, const Rect& alpha_r, Surface* dest, const Rect& dest_rpos, int attribute) const; void BlitSurface(Surface* src, const Rect& src_rpos, Surface* dest, const Rect& dest_rpos) const { BlitSurface(src, src_rpos, 0, Rect(0,0), dest, dest_rpos, 0); } static bool with_mask(Surface* src); Surface* surface; Surface* hw_surface; int width, height; PicRoot(void); ~PicRoot(); PicBase* create_leaf(const Rect& apos, int attr) { return root->create_leaf(apos, attr); } PicContainer* create_node(const Rect& apos, int attr) { return root->create_node(apos, attr); } }; class PicWidget { PicBase* pic; /* 本来継承するべきだが、遅延初期化したいので instance */ public: PicWidget(void); virtual ~PicWidget(); void SetPic(PicBase* new_pic); PicBase* Pic(void); PicContainer* PicNode(void); virtual void activate(void); virtual void deactivate(void); virtual void SetRegion(const Rect& apos); void show(void); void hide(void); void show_all(void); }; #endif /* PICTURE */