Mercurial > otakunoraifu
view window/rect.h @ 45:53a311ea8289
Patched an old patch of mine (OGG koe files handling)... It's a bit less ugly, and it works with tremor!
author | thib |
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date | Wed, 25 Mar 2009 17:32:52 +0000 |
parents | 223b71206888 |
children |
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/* * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __RECT_H__ #define __RECT_H__ #include<vector> struct Rect { int lx, rx; // x = [lx,rx) int ty, by; // y = [ty,by) Rect(int x1, int y1); Rect(int x1, int y1, int x2, int y2); Rect(const Rect& rect); Rect(const class Surface& rect); Rect(const class TextGlyph& glyph); void intersect(const Rect& rect); bool is_crossed(const Rect& rect) const; bool is_inner(const Rect& inner_rect) const; bool is_nearly_inner(const Rect& inner_rect, int delta) const; void join(const Rect& rect); void rmove(int add_x, int add_y); /** Subtracts rect from this. The resulting area is the set of pixels contained in this but not in the rect. * result will be push_backed to ret_array. */ void subtract(const Rect& rect, std::vector<Rect>& ret_array) const; bool point_in(int x, int y) const; bool empty(void) const { return (lx == rx) || (ty == by); } int width(void) const { return rx-lx; } int height(void) const { return by-ty; } }; inline bool operator ==(const Rect& r1, const Rect& r2) { return (r1.lx == r2.lx && r1.rx == r2.rx && r1.ty == r2.ty && r1.by == r2.by); } inline bool Rect::point_in(int x, int y) const { return (lx <= x && x < rx && ty <= y && y < by); } struct Color { int r,g,b,a; Color(int _r, int _g, int _b) : r(_r),g(_g),b(_b),a(0xff) {} Color(int _r, int _g, int _b, int _a) : r(_r),g(_g),b(_b),a(_a) {} }; #endif