Mercurial > otakunoraifu
view scn2k/scn2k_grp.cc @ 60:e16e13d8cd68
Replaced SATURATE -> ADD, implemented objComposite, corrected minor things
author | Thibaut GIRKA <thib@sitedethib.com> |
---|---|
date | Fri, 18 Dec 2009 20:41:38 +0100 |
parents | c7bcc0ec2267 |
children | 4416cfac86ae |
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/* * Copyright (c) 2004-2006 Kazunori "jagarl" Ueno * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "scn2k.h" #include "system/file.h" #include "system/system_config.h" #include "font/text.h" #include "window/render.h" extern XKFont::HorizLayout* DefaultLayout(int text_size); /******************************************************************* ** GrpObj(implementation) */ GrpObj::GrpObj(void) : name(""), gan_name(""), pic_parent(0), picture(0), anm(0), _posx(0), _posy(0), clip_area(0,0,0,0), alpha(255), order(0), surface_num(0), print_moji(""), print_size(0), print_r(-1),print_g(-1),print_b(-1), dig_number(0), dig_digit(0), zoom(-1), rotate(-1), attr(GrpObj::HIDDEN) { int i; for (i=0; i<9; i++) { posx[i] = posy[i] = 0; } } GrpObj::~GrpObj() { if (picture != NULL) delete picture; } int GrpObj::PosX() { return _posx; } int GrpObj::PosY() { return _posy; } void GrpObj::SetUpdate(void) { attr = Attribute (attr | UPDATE_PICTURE); //Update(); //FIXME } void GrpObj::SetPos(int index, int x, int y) { if (index < 0 || index > 8) { fprintf(stderr,"GrpObj::SetPos: Invalid index %d <- %d,%d\n",index,x,y); return; } if (x == posx[index] && y == posy[index]) return; attr = Attribute(attr | UPDATE_POS); _posx += x-posx[index]; _posy += y-posy[index]; posx[index] = x; posy[index] = y; } void GrpObj::GetPos(int index, int& x, int& y) { if (index < 0 || index > 8) { fprintf(stderr,"GrpObj::GetPos: Invalid index %d\n",index); x = 0; y = 0; return; } x = posx[index]; y = posy[index]; } void GrpObj::SetAlpha(int new_alpha) { if (alpha == new_alpha) return; alpha = new_alpha; attr = Attribute(attr | UPDATE_ALPHA); return; } void GrpObj::SetSurfaceNum(int num) { if (num != -1) { if (surface_num == num) return; surface_num = num; } attr = Attribute(attr | UPDATE_SNUM); } void GrpObj::SetClipArea(int x, int y, int w, int h) { Rect new_clip(x,y,x+w,y+h); if (clip_area == new_clip) return; clip_area = new_clip; attr = Attribute(attr | UPDATE_CLIP); } PicBase* GrpObj::DeletePic(void) { PicBase* p = picture; anm = NULL; picture = NULL; src_pos.clear(); attr = Attribute(attr & HIDDEN); return p; } void GrpObj::GetSrcGeom(int& width, int& height) { if (src_pos.empty()) { width = 0; height = 0; if (name.length() == 0) { return; } /* ボタンの位置情報を求める */ /* g00 ファイルのヘッダ部分に位置情報は入っている */ string path(name); path += ".g00"; ARCINFO* info = FileSearcher::GetInstance()->Find(FileSearcher::PDT, path.c_str(), "g00"); if (info == NULL) { // ファイルが見つからない fprintf(stderr, "GrpObj::GetSrcGeom : Cannot find file %s\n", path.c_str()); return; } const char* data = info->Read(); if (data != NULL && *data == 2) { // 画像ファイル内にボタン情報が存在する int srclen = read_little_endian_int(data+5); int i; for (i=0; i<srclen; i++) { int x1 = read_little_endian_int(data+9+i*24+0); int y1 = read_little_endian_int(data+9+i*24+4); int x2 = read_little_endian_int(data+9+i*24+8); int y2 = read_little_endian_int(data+9+i*24+12); src_pos.push_back(Rect(x1, y1, x2+1, y2+1)); if (width < src_pos.back().width()) width = src_pos.back().width(); if (height < src_pos.back().height()) height = src_pos.back().height(); } } else { // 画像ファイルから大きさ取得 width = read_little_endian_short(data+1); height = read_little_endian_short(data+3); src_pos.push_back(Rect(0,0,width,height)); } delete info; } int sn = surface_num; if (sn < 0 || sn > src_pos.size()) sn = 0; width = src_pos[sn].width(); height = src_pos[sn].height(); } void GrpObj::Update(void) { if (attr & UPDATE_PICTURE) { UpdateSurface(); attr = Attribute( (attr | UPDATE_ALL) & (~UPDATE_PICTURE)); } if (picture == NULL) return; if (attr & UPDATE_POS) { if (zoom != -1) { int w=0, h=0; GetSrcGeom(w,h); picture->Move(_posx-w/2, _posy-h/2); } else { picture->Move(_posx, _posy); } } if (attr & UPDATE_ALPHA) { if (alpha <= 0) { picture->SetSurfaceAlpha(0, Rect(0,0)); picture->hide(); } else if (alpha >= ALPHA_MAX) { picture->SetSurfaceAlpha(0, Rect(0,0)); if (attr & HIDDEN) picture->hide(); else picture->show(); } else { picture->SetSurfaceAlpha(&alpha, Rect(0,0,1,1)); if (attr & HIDDEN) picture->hide(); else picture->show(); } } if ( (attr & UPDATE_SNUM) && (!src_pos.empty())) { if (surface_num < 0 || surface_num >= src_pos.size()) surface_num = 0; picture->SetSurfacePos(src_pos[surface_num].lx, src_pos[surface_num].ty); } if (attr & UPDATE_CLIP) { picture->SetClipArea(clip_area); } attr = Attribute(attr & (~UPDATE_ALL)); if (attr & ANM_PLAYSTART) { if (anm != NULL) { anm->Play(); attr = Attribute(attr | ANM_PLAYING); } attr = Attribute(attr & (~ANM_PLAYSTART)); } } void GrpObj::CreateSurface(PicContainer* parent) { if (picture != NULL) { PicBase* p = DeletePic(); delete p; } src_pos.clear(); // picture を作成 pic_parent = parent; picture = parent->create_leaf(Rect(_posx,_posy,_posx+1,_posy+1), 0); picture->hide(); UpdateSurface(); } void GrpObj::UpdateSurface(void) { if (pic_parent == NULL || picture == NULL) return; int width = 0, height = 0; if (gtype == FILE || gtype == GAN) { if (name.length() == 0) return; // ファイル名が存在する場合、ファイルを読み込み GetSrcGeom(width, height); if (width <= 0 || height <= 0) return; // surface の設定 if (surface_num == 0 && ( (zoom > 0 && zoom != 256) || rotate > 0)) { ZoomRotate(); } else { // 普通に surface を設定 string path(name); path += ".g00"; picture->SetSurface(path.c_str(), 0, 0); picture->SetSurfaceRect(Rect(0,0,width,height)); } if (attr & BLIT_ADD) picture->SetSurfaceAttribute(PicBase::BLIT_ADD); } else if (gtype == MOJI) { // テキスト描画 if (print_moji.length() == 0) return; UpdateMoji(); } else if (gtype == DIGIT) { // 数値を画像表示 UpdateDigit(); } } void GrpObj::ZoomRotate(void) { picture->SetSurface( (Surface*)0, 0, 0); // 回転、縮小拡大は座標原点が画像の中心になる string path(name); path += ".g00"; Surface* surface_orig = pic_parent->Root().NewSurface(path.c_str()); if (surface_orig == NULL) return; Surface* zoom_surface = pic_parent->Root().RotZoomSurface(surface_orig, double(zoom)/256.0, rotate); Rect zoom_r (*zoom_surface); picture->SetSurface(zoom_surface, 0, 0); picture->SetSurfaceFreeFlag(); //picture->Move(PosX() + - zoom_r.width()/2, PosY() + - zoom_r.height()/2); // 中心座標がわからん・・・ picture->Move(320 - zoom_r.width()/2, 240 - zoom_r.height()/2); picture->SetSurfaceRect(Rect(0, 0, zoom_r.width(), zoom_r.height())); pic_parent->Root().DeleteSurface(surface_orig); } void GrpObj::UpdateMoji(void) { // 文字の大きさ、色などを変更 if (print_moji.length() == 0 || print_size <= 2) return; if (pic_parent == 0) return; /* テキストの大きさを得る */ int r, g, b; if (print_r == -1 || print_g == -1 || print_b == -1) {// 色設定なし r = g = b = 0; // とりあえず黒(clannad のSave/Loadメニュー用) } else { r = print_r; g = print_g; b = print_b; } TextStream ts = TextStream::ParseMoji(print_moji.c_str(), r, g, b, print_size); TextGlyphStream gs; vector<int> lh; // とりあえず drawable width は充分に大きく(2048)取る DefaultLayout(print_size-2)->Layout(ts, gs, lh, 2048); // print_size そのままだと弱干大きすぎるので -2 int width = gs.width(); int height = gs.height(); Surface* surface = pic_parent->Root().NewSurface(width, height, ALPHA_MASK); DSurfaceFill(surface, Rect(*surface), 0, 0, 0, 0); DSurfaceRenderText(gs.begin(), gs.end(), Rect(0, 0, width, height), surface, Rect(0,0)); picture->SetSurface(surface, 0, 0); picture->SetSurfaceRect(Rect(0,0,width,height)); picture->SetSurfaceFreeFlag(); } void GrpObj::UpdateDigit(void) { // 画像表示の数値文字列を表示する if (name.length() == 0) return; // ファイル名が存在する場合、ファイルを読み込み string path(name); path += ".g00"; Surface* surface_orig = pic_parent->Root().NewSurface(path.c_str()); if (surface_orig == NULL) return; int width, height; int i; GetSrcGeom(width, height); if (width <= 0 || height <= 0) return; if (src_pos.size() < 14) { // 必要な数の object がない // 表示できない分の空の rect を追加しておく for (i=src_pos.size(); i<14; i++) src_pos.push_back(Rect(0,0,0,0)); pic_parent->Root().DeleteSurface(surface_orig); return; } // 桁数の計算 char num_str[20]; if (dig_number < 0) sprintf(num_str, "%d", -dig_number); else sprintf(num_str, "%d", dig_number); int sign_count = 0; int space_count = 0; int total_count; int dig_count = strlen(num_str); if (dig_number < 0 && (attr&DIG_SIGN) == 0) dig_count++; if (dig_count < dig_digit) space_count = dig_digit - dig_count; if (attr & DIG_SIGN) sign_count = 1; total_count = dig_count + space_count + sign_count; Surface* surface = pic_parent->Root().NewSurface(width*total_count, height, ALPHA_MASK); DSurfaceFill(surface, Rect(*surface), 0, 0, 0, 0); /* surface にコピーする */ int cur_x = 0; if ( (attr & DIG_PACK) && !(attr & DIG_ZERO)) { // 始めに空白を挿入 cur_x += space_count * width; } int plus = 10, minus = 11, plusminus = 12; if (dig_number < 0) { DSurfaceMove(surface, src_pos[minus], surface, Rect(cur_x,0)); cur_x += width; } else if (attr & DIG_SIGN) { if (dig_number == 0) DSurfaceMove(surface, src_pos[plusminus], surface, Rect(cur_x,0)); else DSurfaceMove(surface, src_pos[plus], surface, Rect(cur_x,0)); cur_x += width; } if (attr & DIG_ZERO) { // ゼロ・パディング for (i=0; i<space_count; i++) { DSurfaceMove(surface, src_pos[0], surface, Rect(cur_x, 0)); cur_x += width;; } } else if (!(attr & DIG_PACK)) { // PACK オプションなし cur_x += space_count * width; } for (i=0; num_str[i] != 0; i++) { DSurfaceMove(surface_orig, src_pos[num_str[i]-'0'], surface, Rect(cur_x, 0)); cur_x += width; } /* picture に設定 */ picture->SetSurface(surface, 0, 0); picture->SetSurfaceRect(Rect(0,0,width*total_count,height)); picture->SetSurfaceFreeFlag(); pic_parent->Root().DeleteSurface(surface_orig); } void GrpObj::CreateGan(Event::Container& event, int event_number) { if (picture == NULL) { fprintf(stderr,"GrpObj::CreateGan() is called before Create()\n"); return; } if (anm != NULL) { anm->Abort(); delete anm; anm = NULL; } if (gan_name.empty()) return; /* アニーメション情報 (.GAN ファイル)を求める */ string path(gan_name); path += ".gan"; ARCINFO* info = FileSearcher::GetInstance()->Find(FileSearcher::GAN, path.c_str(), "gan"); if (info == NULL) { fprintf(stderr,"GrpObj::CreateGan: Cannot Find 'GAN' file %s\n", path.c_str()); return; } const char* data = info->Read(); if (read_little_endian_int(data) != 10000 || read_little_endian_int(data+4) != 10000) { fprintf(stderr,"GrpObj::CreateGan: Invalid'GAN' file %s\n", path.c_str()); delete info; return; } attr = Attribute(attr | UPDATE_POS); const char* buf = data + 16; buf += strlen(buf) + 1; // 画像ファイル名が入っている buf += 4; // 定数 20000 int pics = read_little_endian_int(buf); buf += 4; // 複数のアニメーション情報が入っている場合、情報数 // 以下、pics 回繰り返し // アニメーションを行う実体を作成 AnmAlphaMove* wid = new AnmAlphaMove(event, picture); if (event_number && event_number < pics) { // 複数のアニメーション情報がある場合、先の情報を読み飛ばす */ int i; for (i=0; i<event_number; i++) { buf += 4; // 定数 30000 int ptns = read_little_endian_int(buf); buf += 4; buf += ptns*52; } } buf += 4; // 定数 30000 int ptns = read_little_endian_int(buf); buf += 4; int total_time = 0; int i; for (i=0; i<ptns; i++) { int p = read_little_endian_int(buf+i*52+0*8+4); int x = read_little_endian_int(buf+i*52+1*8+4); int y = read_little_endian_int(buf+i*52+2*8+4); int t = read_little_endian_int(buf+i*52+3*8+4); int a = read_little_endian_int(buf+i*52+4*8+4); x += PosX(); y += PosY(); if (p == -1) { a = 0; p = 0; } // p == -1 ならなにも表示しない if (p >= src_pos.size()) { fprintf(stderr,"Reading GAN file %s (G00 %s) : not enough pictures in .G00 file\n", path.c_str(), name.c_str()); a = 0; p = 0; } total_time += t; wid->ptns.push_back(AnmAlphaMove::Ptn(Rect(x,y), src_pos[p], a, total_time)); } wid->SetPtn(); // パターン登録終了 attr = Attribute(attr | ANM_PLAYSTART); anm = wid; } void GrpObj::CreateGanSpecial(Event::Container& event, int event_number, int time) { if (picture == NULL) { fprintf(stderr,"GrpObj::CreateGan() is called before Create()\n"); return; } if (anm != NULL) { anm->Abort(); delete anm; anm = NULL; } // アニメーションを行う実体を作成 AnmAlphaMove* wid = new AnmAlphaMove(event, picture); int i; switch(event_number) { case 0: // pattern を 0 から最後まで変化させる for (i=0; i<src_pos.size(); i++) { wid->ptns.push_back(AnmAlphaMove::Ptn(Rect(PosX(), PosY()), src_pos[i], 255, time*i)); } wid->SetPtn(); // パターン登録終了 anm = wid; attr = Attribute(attr | ANM_PLAYSTART); break; default: break; } } void GrpObj::SetZoomRotate(int new_zoom, int new_rotate) { if (zoom == new_zoom && rotate == new_rotate) return; if ( zoom == -1 || new_zoom == -1) { attr = Attribute(attr | UPDATE_POS); // centering する } zoom = new_zoom; if (new_rotate != -1) rotate = new_rotate; if (zoom < 0) zoom = 256; if (rotate < 0) rotate = 0; else if (rotate > 360) rotate %= 360; attr = Attribute(attr | UPDATE_PICTURE); } void GrpObj::Refresh(GrpObj& parent_obj) { //if (&parent_obj != this) printf("Toto\n"); //FIXME GrpObjMap::iterator it; for (it = children_obj.begin(); it != children_obj.end(); it++) it->second.Refresh(parent_obj); if (picture == NULL) return; if (alpha == 0 || (attr & GrpObj::HIDDEN) || (parent_obj.attr & GrpObj::HIDDEN)) { if (attr & GrpObj::ANM_PLAYING) { attr = GrpObj::Attribute(attr & ~(GrpObj::ANM_PLAYING)); if (anm != NULL) anm->Abort(); } picture->hide(); } else { Update(); picture->show(); } } void GrpObj::_debug_Dump(int id, int indent) { const char* repr; if (indent == 0) repr = "obj %04d(%p): name %10s pos %d,%d alpha %d (%d/%d/%d)\n"; else repr = " * obj %04d(%p): name %10s pos %d,%d alpha %d (%d/%d/%d)\n"; if (picture != NULL) { if (!name.empty()) fprintf(stderr, repr, id, this, name.c_str(), PosX(), PosY(), alpha, attr&GrpObj::HIDDEN ? 1 : 0, 0, picture->IsHidden()); else if (!print_moji.empty()) fprintf(stderr, repr, id, this, print_moji.c_str(), PosX(), PosY(), alpha, attr&GrpObj::HIDDEN ? 1 : 0, 0, picture->IsHidden()); else fprintf(stderr, repr, id, this, "<EMPTY>", PosX(), PosY(), alpha, attr&GrpObj::HIDDEN ? 1 : 0, 0, picture->IsHidden()); } GrpObjMap::iterator it; for (it = children_obj.begin(); it != children_obj.end(); it++) it->second._debug_Dump(it->first, indent+1); } /****************************************************************** ** ** class ScnGrp* */ /* Princess Bride: 背景画の一部のみ移動、の実装 */ ScnGrpMove::ScnGrpMove(Event::Container& container, PicBase* _pic, PicRoot& _root, Surface* _dest, const Rect& _dest_r, Surface* _src, const Rect& _from, const Rect& _to, int total_time) : WidAnmTime(container, _pic, total_time), dest(_dest), src(_src), root(_root),dest_r(_dest_r), from(_from), to(_to) { int dx = to.lx - from.lx; int dy = to.ty - from.ty; if (dx < 0) dx = -dx; if (dy < 0) dy = -dy; if (dx < dy) dx = dy; if (dx == 0) dx = 1; SetAllCount(dx); } void ScnGrpMove::Exec(int count) { Rect r(0,0,dest_r.width(),dest_r.height()); int dx = to.lx - from.lx; int dy = to.ty - from.ty; int x = dx*count/all_count + from.lx; int y = dy*count/all_count + from.ty; r.rmove(x, y); root.BlitSurface(src, r, dest, dest_r); iterator it; for (it=pic.begin(); it!=pic.end(); it++) (*it)->SetSurface(dest, 0, 0); } void ScnGrpAnm::CalcTotal(void) { /* total time を計算 */ if (empty()) return; int tm = 0; vector<ScnGrpAnmAtom>::iterator it; for (it=begin(); it != end(); it++) tm += it->time; total_time = tm; SetAllCount(tm); } void ScnGrpAnm::Exec(int count) { int tm = 0; vector<ScnGrpAnmAtom>::iterator it; for (it=begin(); it != end(); it++) { tm += it->time; if (count < tm) break; } if (it == end()) it--; owner.LoadSurface(it->name.c_str(), 0); } /***************************************************** * * Grp * */ #include "music2/music.h" Grp::Grp(Event::Container& _event, PicContainer& _parent, const Flags& f, set<int>& _cgm_data): event(_event), flags(f), parent(_parent), status(NORMAL), skip_mode(SKIP_NO), cgm_data(_cgm_data) { int i; for (i=0; i<MAXPDT; i++) { ssurface[i] = 0; dsurface[i] = 0; } music = MuSys::GetInstance(); config = AyuSysConfig::GetInstance(); screen = parent.create_leaf(Rect(0, 0, parent.Width(), parent.Height()), 0); screen_front = parent.create_leaf(Rect(0, 0, parent.Width(), parent.Height()), 0); surface = parent.Root().NewSurface(parent.Width(), parent.Height(), NO_MASK); surface_update = parent.Root().NewSurface(parent.Width(), parent.Height(), NO_MASK); DSurfaceFill(surface, Rect(*surface), 0, 0, 0); DSurfaceFill(surface_update, Rect(*surface), 0, 0, 0); screen->SetSurface(surface, 0, 0); screen->show(); screen_front->hide(); screen_front->ZMove(screen); LoadCgm(); RegisterCommand(1, 30, 0, "stackClear", (CmdImpl) &Grp::impl_stackClear); RegisterCommand(1, 33, 70, "grpBuffer", (CmdImpl) &Grp::impl_grpBuffer); RegisterCommand(1, 33, 73, "grpOpenBG", (CmdImpl) &Grp::impl_grpOpen); RegisterCommand(1, 33, 75, "grpMulti", (CmdImpl) &Grp::impl_grpMulti); //FIXME: or not... RegisterCommand(1, 33, 76, "grpOpen", (CmdImpl) &Grp::impl_grpOpen); RegisterCommand(1, 33, 32, "shake", (CmdImpl) &Grp::impl_shake); RegisterCommand(1, 33, 100, "grpCopy", (CmdImpl) &Grp::impl_grpCopy); RegisterCommand(1, 33, 1201, "recFill", (CmdImpl) &Grp::impl_recFill); RegisterCommand(1, 33, 1100, "recCopy", (CmdImpl) &Grp::impl_recCopy); RegisterCommand(1, 33, 1101, "recMaskCopy", NULL); //TODO: Same thing as recCopy, but using source's alpha RegisterCommand(1, 33, 1600, "recAdd", (CmdImpl) &Grp::impl_recAdd); RegisterCommand(1, 33, 406, "grpPan", (CmdImpl) &Grp::impl_grpPan); RegisterCommand(1, 34, 3120, "snmBgScroll", (CmdImpl) &Grp::impl_snmBgScroll); RegisterCommand(1, 34, 3100, "snmBgPlay", (CmdImpl) &Grp::impl_snmPlay); RegisterCommand(1, 34, 2100, "snmPlay", (CmdImpl) &Grp::impl_snmPlay); RegisterCommand(1, 34, 2101, "snmPlayEx", (CmdImpl) &Grp::impl_snmPlay); RegisterCommand(1, 4, 1500, "cgGetTotal", (CmdImpl) &Grp::impl_cgGet); RegisterCommand(1, 4, 1501, "cgGetViewed", (CmdImpl) &Grp::impl_cgGet); RegisterCommand(1, 4, 1502, "cgGetViewedPcnt", (CmdImpl) &Grp::impl_cgGet); RegisterCommand(1, 4, 1503, "cgGetFlag", (CmdImpl) &Grp::impl_cgStatus); RegisterCommand(1, 4, 1504, "cgStatus", (CmdImpl) &Grp::impl_cgStatus); RegisterCommand(1, 4, 0x6a4, "CreateInput", NULL); RegisterCommand(1, 4, 0x6ae, "SetInput", NULL); RegisterCommand(1, 61, 10, "objClear", (CmdImpl) &Grp::impl_objClear); RegisterCommand(1, 61, 11, "objDelete", (CmdImpl) &Grp::impl_objClear); RegisterCommand(1, 71, 1000, "objOfFile", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 71, 1003, "objOfFileGan", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 71, 1100, "objOfArea", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 71, 1200, "objOfText", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 71, 1300, "objDriftOfFile", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 71, 1400, "objOfDigits", (CmdImpl) &Grp::impl_createObj); RegisterCommand(2, 71, 1000, "subObjOfFile", (CmdImpl) &Grp::impl_createObj); RegisterCommand(2, 71, 1003, "subObjOfGan", (CmdImpl) &Grp::impl_createObj); RegisterCommand(2, 71, 1100, "subObjOfArea", (CmdImpl) &Grp::impl_createObj); RegisterCommand(2, 71, 1200, "subObjOfText", (CmdImpl) &Grp::impl_createObj); RegisterCommand(2, 71, 1300, "subObjDriftOfFile", (CmdImpl) &Grp::impl_createObj); RegisterCommand(2, 71, 1400, "subObjOfDigits", (CmdImpl) &Grp::impl_createObj); //I suppose it's the same thing as createObj*, but I didn't see it in action. For now, mark it unhandled. RegisterCommand(1, 72, 1000, "objBgOfFile", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 72, 1003, "objBgOfFileGan", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 72, 1100, "objBgOfArea", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 72, 1200, "objBgOfText", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 72, 1300, "objBgDriftOfFile", (CmdImpl) &Grp::impl_createObj); RegisterCommand(1, 72, 1400, "objBgOfDigits", (CmdImpl) &Grp::impl_createObj); RegisterCommand(2, 72, 1000, "subObjBgOfFile", NULL);//FIXME RegisterCommand(2, 72, 1003, "subObjBgOfGan", NULL);//FIXME RegisterCommand(2, 72, 1100, "subObjBgOfArea", NULL);//FIXME RegisterCommand(2, 72, 1200, "subObjBgOfText", NULL);//FIXME RegisterCommand(2, 72, 1300, "subObjBgDriftOfFile", NULL);//FIXME RegisterCommand(2, 72, 1400, "subObjBgOfDigits", NULL);//FIXME; RegisterCommand(1, 73, 0, "ganStop?", NULL); //That's what xclannad says, but I'm not sure... RegisterCommand(1, 73, 1000, "ganStop", (CmdImpl) &Grp::impl_gan); //That's what rldev says RegisterCommand(1, 73, 3, "ganIsPlaying", (CmdImpl) &Grp::impl_gan); RegisterCommand(1, 73, 2003, "objPlay", (CmdImpl) &Grp::impl_gan); RegisterCommand(1, 73, 1001, "ganLoop", (CmdImpl) &Grp::impl_gan); RegisterCommand(1, 73, 1003, "ganPlay", (CmdImpl) &Grp::impl_gan); RegisterCommand(1, 73, 1005, "ganPlayOnce", (CmdImpl) &Grp::impl_gan); RegisterCommand(1, 73, 3001, "ganLoop2", (CmdImpl) &Grp::impl_gan); RegisterCommand(1, 73, 3003, "ganPlay2", (CmdImpl) &Grp::impl_gan); RegisterCommand(1, 73, 3005, "ganPlayOnce2", (CmdImpl) &Grp::impl_gan); RegisterCommand(2, 73, 0, "ganSubStop?", NULL); //FIXME RegisterCommand(2, 73, 1000, "ganSubStop", NULL); //FIXME RegisterCommand(2, 73, 3, "ganSubIsPlaying", NULL); //FIXME RegisterCommand(2, 73, 2003, "objSubPlay", NULL); //FIXME RegisterCommand(2, 73, 1001, "ganSubLoop", NULL); //FIXME RegisterCommand(2, 73, 1003, "ganSubPlay", NULL); //FIXME RegisterCommand(2, 73, 1005, "ganSubPlayOnce", NULL); //FIXME RegisterCommand(2, 73, 3001, "ganSubLoop2", (CmdImpl) &Grp::impl_gan); //FIXME RegisterCommand(2, 73, 3003, "ganSubPlay2", NULL); //FIXME RegisterCommand(2, 73, 3005, "ganSubPlayOnce2", NULL); //FIXME RegisterCommand(1, 81, 1000, "objMove", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 82, 1000, "objBgMove", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 81, 1001, "objLeft", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 82, 1001, "objBgLeft", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 81, 1002, "objTop", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 82, 1002, "objBgTop", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 81, 1003, "objAlpha", (CmdImpl) &Grp::impl_objAlpha); RegisterCommand(1, 82, 1003, "objBgAlpha", (CmdImpl) &Grp::impl_objAlpha); RegisterCommand(1, 81, 1004, "objShow", (CmdImpl) &Grp::impl_objShow); RegisterCommand(1, 82, 1004, "objBgShow", (CmdImpl) &Grp::impl_objShow); RegisterCommand(1, 81, 1005, "objDispArea", NULL); RegisterCommand(1, 82, 1005, "objBgDispArea", NULL); RegisterCommand(1, 81, 1006, "objAdjust", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 82, 1006, "objBgAdjust", NULL); //FIXME: (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(1, 81, 1007, "objAdjustX", NULL); RegisterCommand(1, 82, 1007, "objBgAdjustX", NULL); RegisterCommand(1, 81, 1008, "objAdjustY", NULL); RegisterCommand(1, 82, 1008, "objBgAdjustY", NULL); RegisterCommand(1, 81, 2006, "objAdjust2?", NULL); //FIXME: (CmdImpl) &Grp::impl_objSetPos); I don't know if it is usefull or properly implemented RegisterCommand(1, 82, 2006, "objBgAdjust2?", NULL); //FIXME: (CmdImpl) &Grp::impl_objSetPos); See above RegisterCommand(1, 81, 1016, "objColour", NULL); //FIXME: (CmdImpl) &Grp::impl_objColour); RegisterCommand(1, 82, 1016, "objBgColour", NULL); //FIXME: (CmdImpl) &Grp::impl_objColour); RegisterCommand(1, 81, 1017, "objColR", NULL); RegisterCommand(1, 82, 1017, "objBgColR", NULL); RegisterCommand(1, 81, 1018, "objColG", NULL); RegisterCommand(1, 82, 1018, "objBgColG", NULL); RegisterCommand(1, 81, 1019, "objColB", NULL); RegisterCommand(1, 82, 1019, "objBgColB", NULL); RegisterCommand(1, 81, 1020, "objColLevel", NULL); RegisterCommand(1, 82, 1020, "objBgColLevel", NULL); RegisterCommand(1, 81, 1021, "objComposite", (CmdImpl) &Grp::impl_objComposite); //FIXME: May be broken RegisterCommand(1, 82, 1021, "objBgComposite", (CmdImpl) &Grp::impl_objComposite); RegisterCommand(1, 81, 1024, "objSetText", (CmdImpl) &Grp::impl_objSetText); RegisterCommand(1, 82, 1024, "objBgSetText", (CmdImpl) &Grp::impl_objSetText); RegisterCommand(1, 81, 1025, "objTextOpts", (CmdImpl) &Grp::impl_objTextOpts); //FIXME: Incomplete RegisterCommand(1, 82, 1025, "objBgTextOpts", (CmdImpl) &Grp::impl_objTextOpts); RegisterCommand(1, 81, 1032, "objOrder", (CmdImpl) &Grp::impl_objOrder); RegisterCommand(1, 82, 1032, "objBgOrder", (CmdImpl) &Grp::impl_objOrder); RegisterCommand(1, 81, 1034, "objDispRect", (CmdImpl) &Grp::impl_objDispArea); RegisterCommand(1, 82, 1034, "objBgDispRect", (CmdImpl) &Grp::impl_objDispArea); RegisterCommand(1, 81, 1037, "objSetDigits", (CmdImpl) &Grp::impl_objSetDigits); RegisterCommand(1, 82, 1037, "objBgSetDigits", (CmdImpl) &Grp::impl_objSetDigits); RegisterCommand(1, 81, 1038, "objNumOpts", (CmdImpl) &Grp::impl_objNumOpts); RegisterCommand(1, 82, 1038, "objBgNumOpts", (CmdImpl) &Grp::impl_objNumOpts); RegisterCommand(1, 81, 1039, "objPattNo", (CmdImpl) &Grp::impl_objPattNo); RegisterCommand(1, 82, 1039, "objBgPattNo", (CmdImpl) &Grp::impl_objPattNo); RegisterCommand(1, 81, 1046, "objScale", (CmdImpl) &Grp::impl_objScale); //FIXME: Broken behaviour RegisterCommand(1, 82, 1046, "objBgScale", (CmdImpl) &Grp::impl_objScale); RegisterCommand(1, 81, 1047, "objWidth", NULL); RegisterCommand(1, 82, 1047, "objBgWidth", NULL); RegisterCommand(1, 81, 1049, "objRotate", (CmdImpl) &Grp::impl_objRotate); RegisterCommand(1, 82, 1049, "objBgRotate", (CmdImpl) &Grp::impl_objRotate); RegisterCommand(2, 81, 1000, "childObjMove", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(2, 82, 1000, "childObjBgMove", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(2, 81, 1001, "childObjLeft", NULL); RegisterCommand(2, 82, 1001, "childObjBgLeft", NULL); RegisterCommand(2, 81, 1002, "childObjTop", NULL); RegisterCommand(2, 82, 1002, "childObjBgTop", NULL); RegisterCommand(2, 81, 1003, "childObjAlpha", (CmdImpl) &Grp::impl_objAlpha); RegisterCommand(2, 82, 1003, "childObjBgAlpha", (CmdImpl) &Grp::impl_objAlpha); RegisterCommand(2, 81, 1004, "childObjShow", (CmdImpl) &Grp::impl_objShow); RegisterCommand(2, 82, 1004, "childObjBgShow", (CmdImpl) &Grp::impl_objShow); RegisterCommand(2, 81, 1005, "childObjDispArea", NULL); RegisterCommand(2, 82, 1005, "childObjBgDispArea", NULL); RegisterCommand(2, 81, 1006, "childObjAdjust", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(2, 82, 1006, "childObjBgAdjust", (CmdImpl) &Grp::impl_objSetPos); RegisterCommand(2, 81, 1007, "childObjAdjustX", NULL); RegisterCommand(2, 82, 1007, "childObjBgAdjustX", NULL); RegisterCommand(2, 81, 1008, "childObjAdjustY", NULL); RegisterCommand(2, 82, 1008, "childObjBgAdjustY", NULL); RegisterCommand(2, 81, 2006, "childObjAdjust2?", NULL); RegisterCommand(2, 82, 2006, "childObjBgAdjust2?", NULL); RegisterCommand(2, 81, 1016, "childObjColour", NULL); RegisterCommand(2, 82, 1016, "childObjBgColour", NULL); RegisterCommand(2, 81, 1017, "childObjColR", NULL); RegisterCommand(2, 82, 1017, "childObjBgColR", NULL); RegisterCommand(2, 81, 1018, "childObjColG", NULL); RegisterCommand(2, 82, 1018, "childObjBgColG", NULL); RegisterCommand(2, 81, 1019, "childObjColB", NULL); RegisterCommand(2, 82, 1019, "childObjBgColB", NULL); RegisterCommand(2, 81, 1020, "childObjColLevel", NULL); RegisterCommand(2, 82, 1020, "childObjBgColLevel", NULL); RegisterCommand(2, 81, 1021, "childObjComposite", NULL); RegisterCommand(2, 82, 1021, "childObjBgComposite", NULL); RegisterCommand(2, 81, 1024, "childObjSetText", (CmdImpl) &Grp::impl_objSetText); RegisterCommand(2, 82, 1024, "childObjBgSetText", (CmdImpl) &Grp::impl_objSetText); RegisterCommand(2, 81, 1025, "childObjTextOpts", (CmdImpl) &Grp::impl_objTextOpts); RegisterCommand(2, 82, 1025, "childObjBgTextOpts", (CmdImpl) &Grp::impl_objTextOpts); RegisterCommand(2, 81, 1032, "childObjOrder", NULL); RegisterCommand(2, 82, 1032, "childObjBgOrder", NULL); RegisterCommand(2, 81, 1034, "childObjDispRect", NULL); RegisterCommand(2, 82, 1034, "childObjBgDispRect", NULL); RegisterCommand(2, 81, 1037, "childObjSetDigits", (CmdImpl) &Grp::impl_objSetDigits); RegisterCommand(2, 82, 1037, "childObjBgSetDigits", (CmdImpl) &Grp::impl_objSetDigits); RegisterCommand(2, 81, 1038, "childObjNumOpts", (CmdImpl) &Grp::impl_objNumOpts); RegisterCommand(2, 82, 1038, "childObjBgNumOpts", (CmdImpl) &Grp::impl_objNumOpts); RegisterCommand(2, 81, 1039, "childObjPattNo", (CmdImpl) &Grp::impl_objPattNo); RegisterCommand(2, 82, 1039, "childObjBgPattNo", (CmdImpl) &Grp::impl_objPattNo); RegisterCommand(2, 81, 1046, "childObjScale", (CmdImpl) &Grp::impl_objScale); RegisterCommand(2, 82, 1046, "childObjBgScale", (CmdImpl) &Grp::impl_objScale); RegisterCommand(2, 81, 1047, "childObjWidth", NULL); RegisterCommand(2, 82, 1047, "childObjBgWidth", NULL); RegisterCommand(2, 81, 1049, "childObjRotate", NULL); RegisterCommand(2, 82, 1049, "childObjBgRotate", NULL); RegisterCommand(1, 84, 1000, "objGetPos", (CmdImpl) &Grp::impl_objPosDims); RegisterCommand(1, 84, 1100, "objGetDims", (CmdImpl) &Grp::impl_objPosDims); RegisterCommand(2, 84, 1000, "childObjGetPos", (CmdImpl) &Grp::impl_objPosDims); RegisterCommand(2, 84, 1100, "childObjGetDims", (CmdImpl) &Grp::impl_objPosDims); RegisterCommand(1, 31, 0, "refresh", (CmdImpl) &Grp::impl_refresh); RegisterCommand(1, 20, 0, "bgmLoop", (CmdImpl) &Grp::impl_bgmLoop); RegisterCommand(1, 20, 1, "bgmPlayEx", (CmdImpl) &Grp::impl_bgmLoop); //FIXME: wait RegisterCommand(1, 20, 2, "bgmPlay", (CmdImpl) &Grp::impl_bgmLoop); RegisterCommand(1, 20, 5, "bgmStop", (CmdImpl) &Grp::impl_bgmStop); RegisterCommand(1, 20, 105, "bgmFadeOut", (CmdImpl) &Grp::impl_bgmStop); RegisterCommand(1, 21, 0, "wavPlay", (CmdImpl) &Grp::impl_playWav); RegisterCommand(1, 21, 1, "wavPlayEx", (CmdImpl) &Grp::impl_playWav); RegisterCommand(1, 21, 2, "wavLoop", (CmdImpl) &Grp::impl_playWav); RegisterCommand(1, 21, 3, "wavWait", NULL); RegisterCommand(1, 21, 4, "wavPlaying", NULL); RegisterCommand(1, 21, 5, "wavStop", (CmdImpl) &Grp::impl_stopWav); RegisterCommand(1, 21, 105, "wavFadeout", (CmdImpl) &Grp::impl_stopWav); RegisterCommand(1, 22, 0, "sePlay", (CmdImpl) &Grp::impl_playSE); RegisterCommand(1, 4, 2230, "SetBgmVolMod", (CmdImpl) &Grp::impl_SetVolMod); RegisterCommand(1, 4, 2231, "SetKoeVolMod", (CmdImpl) &Grp::impl_SetVolMod); RegisterCommand(1, 4, 2232, "SetPCMVolMod", (CmdImpl) &Grp::impl_SetVolMod); RegisterCommand(1, 4, 2233, "SetSeVolMod", (CmdImpl) &Grp::impl_SetVolMod); RegisterCommand(1, 4, 2330, "BgmVolMod", (CmdImpl) &Grp::impl_GetVolMod); RegisterCommand(1, 4, 2331, "KoeVolMod", (CmdImpl) &Grp::impl_GetVolMod); RegisterCommand(1, 4, 2332, "PCMVolMod", (CmdImpl) &Grp::impl_GetVolMod); RegisterCommand(1, 4, 2333, "SeVolMod", (CmdImpl) &Grp::impl_GetVolMod); RegisterCommand(1, 23, 0, "koePlay", (CmdImpl) &Grp::impl_koePlay); RegisterCommand(1, 23, 1, "koePlayEx", (CmdImpl) &Grp::impl_koePlay); //FIXME RegisterCommand(1, 23, 7, "koePlayExC", (CmdImpl) &Grp::impl_koePlay); //FIXME RegisterCommand(1, 23, 8, "koeDoPlay", (CmdImpl) &Grp::impl_koePlay); //FIXME RegisterCommand(1, 23, 9, "koeDoPlayEx", (CmdImpl) &Grp::impl_koePlay); //FIXME RegisterCommand(1, 23, 10, "koeDoPlayExC", (CmdImpl) &Grp::impl_koePlay); //FIXME RegisterCommand(1, 26, 1, "movPlayEx", (CmdImpl) &Grp::impl_movPlay); RegisterCommand(1, 26, 20, "movPlayExC", (CmdImpl) &Grp::impl_movPlay); RegisterCommand(1, 61, 14, "objSwap?", NULL); RegisterCommand(1, 62, 14, "objSwap?", NULL); RegisterCommand(1, 4, 1211, "EnableSyscom", NULL); RegisterCommand(1, 4, 1212, "HideSyscom", NULL); RegisterCommand(1, 4, 1213, "DisableSyscom", NULL); anm1 = NULL; anm2 = NULL; } Grp::~Grp() { map<int,GrpObj>::iterator it; for (it=grpobj.begin(); it!=grpobj.end(); it++) { PicBase* p = it->second.DeletePic(); delete p; } delete screen; delete screen_front; parent.Root().DeleteSurface(surface); parent.Root().DeleteSurface(surface_update); int i; for (i=0; i<MAXPDT; i++) { if (ssurface[i]) parent.Root().DeleteSurface(ssurface[i]); if (dsurface[i]) parent.Root().DeleteSurface(dsurface[i]); } } Surface* Grp::Dsurface(int pdt) { if (pdt == 0) return surface; if (dsurface[pdt] == 0) { // とりあえず画面の大きさということにする if (pdt == WORKPDT) dsurface[pdt] = parent.Root().NewSurface(parent.Width(), parent.Height(), ALPHA_MASK); else dsurface[pdt] = parent.Root().NewSurface(parent.Width(), parent.Height(), NO_MASK); } if (ssurface[pdt]) { // ssurface が存在すれば、dsurface にコピーして返す DSurfaceMove(ssurface[pdt], Rect(*ssurface[pdt]), dsurface[pdt], Rect(0,0)); parent.Root().DeleteSurface(ssurface[pdt]); ssurface[pdt] = 0; } return dsurface[pdt]; } GrpObj* Grp::GetGraphicObj(int grp, bool fg) { if (fg) return &grpobj[grp]; else return &bs_obj[grp]; } GrpObj* Grp::GetGraphicObj(int grp, int index, bool fg) { GrpObj* g = GetGraphicObj(grp, fg); return &g->children_obj[index]; } GrpObj* Grp::GetGraphicObjVarMode(Cmd& cmd, int &base_arg, bool fg) { GrpObj* g; if (cmd.cmd1 == 2) { g = GetGraphicObj(cmd.args[base_arg].value, cmd.args[base_arg+1].value, fg); base_arg += 1; } else g = GetGraphicObj(cmd.args[base_arg].value, fg); return g; } #include <SDL.h> Surface* Grp::Ssurface(int pdt) { if (pdt == 0) return surface; if (ssurface[pdt]) { return ssurface[pdt]; } return Dsurface(pdt); } void Grp::LoadSurface(const char* str, int pdt) { string s = str; if (cgm_info.find(s) != cgm_info.end()) { cgm_data.insert(cgm_info[s]); } Surface* bg = parent.Root().NewSurface(s.c_str()); if (bg == NULL) { s += ".g00"; bg = parent.Root().NewSurface(s.c_str()); } if (bg != NULL) { if (ssurface[pdt]) parent.Root().DeleteSurface(ssurface[pdt]); ssurface[pdt] = bg; if (pdt == 0) { /* とりあえず Princess Bride のアニメーション効果専用 */ Rect r(*ssurface[0]); Rect dr(*surface); int x = (dr.width()-r.width())/2; int y = (dr.height()-r.height())/2; DSurfaceMove(ssurface[0], r, surface, Rect(x,y)); parent.Root().DeleteSurface(ssurface[0]); ssurface[0] = NULL; screen->SetSurface(surface, 0, 0); } } else { if (str[0] != 0) fprintf(stderr,"Cannot find surface %d <- '%s'\n",pdt,str); } } void Grp::InitSel(void) { int i; int args[16]; char key[10]; for (i=0; i<999; i++) { sprintf(key, "#SEL.%03d",i); if (config->GetParam(key, 15, &args[0], &args[1], &args[2], &args[3], &args[4], &args[5], &args[6], &args[7], &args[8], &args[9], &args[10], &args[11], &args[12], &args[13], &args[14])) { sprintf(key, "#SELR.%03d", i); if (config->GetParam(key, 16, &args[0], &args[1], &args[2], &args[3], &args[4], &args[5], &args[6], &args[7], &args[8], &args[9], &args[10], &args[11], &args[12], &args[13], &args[14], &args[15])) continue; } SEL& s = anmtype[i]; s.from = Rect(args[0], args[1], args[2]+1, args[3]+1); s.to = Rect(args[4], args[5]); s.time = args[6]; s.sel_no = args[7]; int j; for (j=0; j<8; j++) s.args[j] = args[8+j]; } } void Grp::SetSkipMode(SkipMode _mode) { if ( (skip_mode & SKIP_IN_MENU) && (_mode & SKIP_IN_MENU) == 0) { RefreshObj(); } else if ( (skip_mode & SKIP_IN_MENU) == 0 && (_mode & SKIP_IN_MENU) ) { } skip_mode = _mode; } void Grp::SetObjChanged(int num) { changed_obj.insert(num); } void Grp::RefreshObj(void) { if (!deleted_pic.empty()) { vector<PicBase*>::iterator it; for (it=deleted_pic.begin(); it!=deleted_pic.end(); it++) { if (*it) delete *it; } deleted_pic.clear(); } if (!changed_obj.empty()) { set<int>::iterator it; for (it=changed_obj.begin(); it != changed_obj.end(); it++) { if (grpobj.find(*it) == grpobj.end()) continue; GrpObj& obj = grpobj[*it]; obj.Refresh(obj); } changed_obj.clear(); } if (reserved_load_surface0.length() != 0) { LoadSurface(reserved_load_surface0.c_str(), 0); reserved_load_surface0 = ""; } screen->ReBlit(); } #include <SDL.h> void Grp::StartAnm(int type) { SEL sel; if (anmtype.find(type) == anmtype.end()) { if (anmtype.find(0) == anmtype.end()) { sel.sel_no = 1; sel.from = Rect(*surface); sel.to = Rect(0,0); sel.time = 0; } else { sel = anmtype[0]; } } else { sel = anmtype[type]; } if (anm1 != NULL) { fprintf(stderr,"Warning: StartAnm() called before anm1 finished\n"); anm1->Abort(); delete anm1; anm1 = NULL; } map<int,GrpObj>::iterator it; // 現在表示中のobjectを消去 deleted_pic.push_back(screen); for (it=grpobj.begin(); it!=grpobj.end(); it++) { if (! (it->second.attr & GrpObj::WIPEON)) { // 画像切り替え時に object 削除 deleted_pic.push_back(it->second.DeletePic()); } else { GrpObj& new_obj = bs_obj[it->first]; if (new_obj.name.empty()) { // 新しい object が存在しなければ内容を引き継ぐ new_obj = it->second; it->second.DeletePic(); } else { new_obj.attr = GrpObj::Attribute(new_obj.attr | GrpObj::WIPEON); deleted_pic.push_back(it->second.DeletePic()); } } } grpobj.clear(); // 全オブジェクト削除 // 全画像オブジェクトの前にscreen 移動 // 新しい screen_front を作成しておく screen = screen_front; screen->hide(); screen->SetSurface(surface_update, 0, 0); parent.Root().BlitSurface(Dsurface(1), Rect(*surface_update), surface_update, Rect(0,0)); screen_front = parent.create_leaf(Rect(0, 0, parent.Width(), parent.Height()), 0); screen_front->hide(); screen_front->ZMove(screen); // 新しい object へ更新、surface_update へ新しい object を表示 // (object 作成時は picture は hide されている) for (it=bs_obj.begin(); it!=bs_obj.end(); it++) { grpobj[it->first] = it->second; it->second.DeletePic(); CreateObj(it->first);//FIXME: Adapt to groups GrpObj& g = grpobj[it->first]; if (g.picture) { g.Update(); if (g.alpha == 0 || (g.attr & GrpObj::HIDDEN)) ; else g.picture->SimpleBlit(surface_update); g.picture->hide(); } } bs_obj.clear(); // 画像効果開始 switch(sel.sel_no) { default: case 0: case 50: // 0 と 50 の違いが良くわからない if (skip_mode & SKIP_GRP_NOEFFEC) anm1 = new WidAnmAlpha(event, screen, ALPHA_MAX, ALPHA_MAX, 0); else if (skip_mode & SKIP_GRP_FAST) anm1 = new WidAnmAlpha(event, screen, 0, ALPHA_MAX, sel.time/4); else anm1 = new WidAnmAlpha(event, screen, 0, ALPHA_MAX, sel.time); break; } if (anm1) anm1->Play(); if (skip_mode & SKIP_GRP_NOEFFEC) AbortAnm(); } void Grp::StartShake(int total, const int* pattern) { if (anm2) { fprintf(stderr,"Warning: StartShake() called before another animation finished\n"); anm2->Abort(); delete anm2; anm2 = NULL; } if (skip_mode & SKIP_GRP_NOEFFEC) return; AnmAlphaMove* new_anm = new AnmAlphaMove(event, &parent); // shake screen では元画面の座標を揺らす int i; int tm = 0; for (i=0; i<total; i+=3) { int x = pattern[i]; int y = pattern[i+1]; new_anm->ptns.push_back(AnmAlphaMove::Ptn(Rect(x,y), Rect(0,0), 255, tm)); tm += pattern[i+2]; } new_anm->ptns.push_back(AnmAlphaMove::Ptn(Rect(0,0), Rect(0,0), 255, tm)); new_anm->SetPtn(); // パターン登録終了 new_anm->Play(); anm2 = new_anm; } void Grp::AbortAnm(void) { if (anm1 == NULL) return; anm1->Abort(); delete anm1; anm1 = NULL; /* 画像効果終了 */ /* 古い画面への画像効果があれば消去 */ if (anm2 && anm2->pic[0] != screen) { anm2->Abort(); delete anm2; anm2 = NULL; } /* pdt1 -> pdt0 へコピー */ DSurfaceMove(dsurface[1], Rect(*dsurface[1]), surface, Rect(0,0)); screen->SetSurface(surface, 0, 0); // 画像効果開始時に存在したobjectを消去 // 新しい object 表示 RefreshObj(); return; } void Grp::LoadSurface(const char* str) { if (anm1 != NULL) AbortAnm(); // 前の描画が終わってなければ強制終了 LoadSurface(str, 1); bg_name = str; } void Grp::LoadSurface(void) { if (anm1 != NULL) AbortAnm(); // 前の描画が終わってなければ強制終了 LoadSurface(bg_name.c_str(), 1); } void Grp::AddSurface(const char* str) { if (anm1 != NULL) AbortAnm(); // 前の描画が終わってなければ強制終了 LoadSurface(bg_name.c_str()); string s = str; Surface* front = parent.Root().NewSurface(s.c_str()); if (front == NULL) { s += ".g00"; front = parent.Root().NewSurface(s.c_str()); } if (front != NULL) { parent.Root().BlitSurface(front, Rect(*front), Dsurface(1), Rect(0,0)); parent.Root().DeleteSurface(front); } else { fprintf(stderr,"Cannot find surface %s\n",str); } } void Grp::CreateObj(int index) { GrpObjMap::iterator cur = grpobj.find(index); if (cur == grpobj.end()) return; GrpObj& g = grpobj[index]; g.CreateSurface(&parent); g.order = index; if (g.picture == NULL) return; // エラー:surface が存在しない g.picture->hide(); SetObjChanged(index); ZMoveObj(index); } void Grp::CreateSubObj(int grp_index, int index) { GrpObjMap::iterator cur = grpobj.find(grp_index); if (cur == grpobj.end()) return; GrpObj* g = &grpobj[grp_index]; cur = g->children_obj.find(index); if (cur == g->children_obj.end()) return; g = &g->children_obj[index]; g->CreateSurface(&parent); g->order = index; if (g->picture == NULL) return; // エラー:surface が存在しない g->picture->hide(); //TODO SetObjChanged(grp_index); /*ZMoveObj(index);*/ } void Grp::ZMoveObj(int index) { GrpObjMap::iterator cur = grpobj.find(index); if (cur == grpobj.end()) return; GrpObj& g = grpobj[index]; if (g.picture == NULL) return; // 自分より前に object があれば、その前に表示 // そうでなければ screen の前に表示 GrpObjMap::iterator cur_backobj = grpobj.end(); GrpObjMap::iterator it; for (it = grpobj.begin(); it != grpobj.end(); it++) { if (it == cur) continue; if (it->second.picture == NULL) continue; if (it->second.order < g.order) { if (cur_backobj == grpobj.end()) { cur_backobj = it; } else if (cur_backobj->second.order < it->second.order) { cur_backobj = it; } } } if (cur_backobj == grpobj.end()) { g.picture->ZMove(screen); } else { g.picture->ZMove(cur_backobj->second.picture); } } void Grp::SwapObj(int index1, int index2) { // デフォルト値から order が変更されていた場合のみ、order は保存される // まずは両方のobjectをswap if (grpobj.find(index1) == grpobj.end()) { if (grpobj.find(index2) == grpobj.end()) return; // どちらの object も存在しない grpobj[index1] = grpobj[index2]; if (grpobj[index1].order == index2) grpobj[index1].order = index1; grpobj[index2].DeletePic(); grpobj.erase(index2); ZMoveObj(index1); return; } else if (grpobj.find(index2) == grpobj.end()) { // index2 が存在しない場合 grpobj[index2] = grpobj[index1]; if (grpobj[index2].order == index1) grpobj[index2].order = index2; grpobj[index1].DeletePic(); grpobj.erase(index1); ZMoveObj(index2); return; } else { GrpObj obj = grpobj[index1]; grpobj[index1] = grpobj[index2]; grpobj[index2].DeletePic(); if (grpobj[index1].order == index2) grpobj[index1].order = index1; ZMoveObj(index1); grpobj[index2] = obj; if (grpobj[index2].order == index1) grpobj[index2].order = index2; ZMoveObj(index2); obj.DeletePic(); } } bool Grp::Pressed(int x, int y, void* pointer) { // マウスクリックでキャンセル Grp* g = (Grp*)pointer; if (g->status == WAIT_MOVIE) g->music->StopMovie(); if (g->status == WAIT_ANM) g->AbortAnm(); if (g->status == WAIT_SHAKE && g->anm2 != NULL) { g->anm2->Abort(); delete g->anm2; g->anm2 = NULL; } return false; // event deleted } /* mode.cgm の decode 用 */ static unsigned char decode_char[256] = { 0x8b, 0xe5, 0x5d, 0xc3, 0xa1, 0xe0, 0x30, 0x44, 0x00, 0x85, 0xc0, 0x74, 0x09, 0x5f, 0x5e, 0x33, 0xc0, 0x5b, 0x8b, 0xe5, 0x5d, 0xc3, 0x8b, 0x45, 0x0c, 0x85, 0xc0, 0x75, 0x14, 0x8b, 0x55, 0xec, 0x83, 0xc2, 0x20, 0x52, 0x6a, 0x00, 0xe8, 0xf5, 0x28, 0x01, 0x00, 0x83, 0xc4, 0x08, 0x89, 0x45, 0x0c, 0x8b, 0x45, 0xe4, 0x6a, 0x00, 0x6a, 0x00, 0x50, 0x53, 0xff, 0x15, 0x34, 0xb1, 0x43, 0x00, 0x8b, 0x45, 0x10, 0x85, 0xc0, 0x74, 0x05, 0x8b, 0x4d, 0xec, 0x89, 0x08, 0x8a, 0x45, 0xf0, 0x84, 0xc0, 0x75, 0x78, 0xa1, 0xe0, 0x30, 0x44, 0x00, 0x8b, 0x7d, 0xe8, 0x8b, 0x75, 0x0c, 0x85, 0xc0, 0x75, 0x44, 0x8b, 0x1d, 0xd0, 0xb0, 0x43, 0x00, 0x85, 0xff, 0x76, 0x37, 0x81, 0xff, 0x00, 0x00, 0x04, 0x00, 0x6a, 0x00, 0x76, 0x43, 0x8b, 0x45, 0xf8, 0x8d, 0x55, 0xfc, 0x52, 0x68, 0x00, 0x00, 0x04, 0x00, 0x56, 0x50, 0xff, 0x15, 0x2c, 0xb1, 0x43, 0x00, 0x6a, 0x05, 0xff, 0xd3, 0xa1, 0xe0, 0x30, 0x44, 0x00, 0x81, 0xef, 0x00, 0x00, 0x04, 0x00, 0x81, 0xc6, 0x00, 0x00, 0x04, 0x00, 0x85, 0xc0, 0x74, 0xc5, 0x8b, 0x5d, 0xf8, 0x53, 0xe8, 0xf4, 0xfb, 0xff, 0xff, 0x8b, 0x45, 0x0c, 0x83, 0xc4, 0x04, 0x5f, 0x5e, 0x5b, 0x8b, 0xe5, 0x5d, 0xc3, 0x8b, 0x55, 0xf8, 0x8d, 0x4d, 0xfc, 0x51, 0x57, 0x56, 0x52, 0xff, 0x15, 0x2c, 0xb1, 0x43, 0x00, 0xeb, 0xd8, 0x8b, 0x45, 0xe8, 0x83, 0xc0, 0x20, 0x50, 0x6a, 0x00, 0xe8, 0x47, 0x28, 0x01, 0x00, 0x8b, 0x7d, 0xe8, 0x89, 0x45, 0xf4, 0x8b, 0xf0, 0xa1, 0xe0, 0x30, 0x44, 0x00, 0x83, 0xc4, 0x08, 0x85, 0xc0, 0x75, 0x56, 0x8b, 0x1d, 0xd0, 0xb0, 0x43, 0x00, 0x85, 0xff, 0x76, 0x49, 0x81, 0xff, 0x00, 0x00, 0x04, 0x00, 0x6a, 0x00, 0x76 }; void Grp::LoadCgm() { /* cgm ファイル読み込み */ const char* fname = config->GetParaStr("#CGTABLE_FILE"); if (fname == NULL) return; ARCINFO* info = FileSearcher::GetInstance()->Find(FileSearcher::ALL, fname, ""); if (info == NULL) return; char* data = info->CopyRead(); int sz = info->Size(); delete info; if ( strncmp(data, "CGTABLE", 7) != 0) { delete[] data; return; } cgm_size = read_little_endian_int(data+0x10); int i, j; // xor 解除 for (i=0; i < sz-0x20; i++) { data[i+0x20]^=decode_char[i&0xff]; } // 展開 int dest_size = cgm_size * 36; char* dest = new char[dest_size+1024]; char* src = data + 0x28; char* dest_orig = dest; ARCINFO::Extract2k(dest,src,dest+dest_size,data+sz); dest = dest_orig; for (i=0; i<cgm_size; i++) { char* s = dest + i * 36; int n = read_little_endian_int(dest + i * 36 + 32); cgm_info[s] = n; } delete[] data; delete[] dest_orig; } /***************************************************** * * Grp :: Save, Load : セーブファイル処理 * */ void Grp::Save(std::string& str) { } void Grp::Load(const char* str) { status = NORMAL; if (anm1 != NULL) { AbortAnm(); } if (anm2 != NULL) { anm2->Abort(); delete anm2; anm2 = NULL; } map<int,GrpObj>::iterator it; for (it=grpobj.begin(); it!=grpobj.end(); it++) { PicBase* p = it->second.DeletePic(); delete p; } grpobj.clear(); bg_name = ""; music->StopCDROM(100); } void Grp::SaveSys(string& save) { char buf[1024]; save = "\n[Graphics]\n"; save += "CGM_CG="; set<int>::iterator it; for (it=cgm_data.begin(); it != cgm_data.end(); it++) { sprintf(buf,"%d,",*it); save += buf; } save += "\n"; } void Grp::LoadSys(const char* save) { cgm_data.clear(); save = strstr(save, "\n[Graphics]\n"); if (save) { save += strlen("\n[Graphics]\n"); do { if (save[0] == '[') break; // next section if (strncmp(save, "CGM_CG=",7) == 0) { save += 7; while(isdigit(*save)) { int n = atoi(save); cgm_data.insert(n); save = strchr(save, ','); if (save) save++; } } save = strchr(save, '\n'); if (save) save++; } while (save); } return; } /***************************************************** * * Grp :: Wait , Exec : コマンド実行部 * */ static vector<int> drawn_images; static int draw_n = 0; extern bool grpdump_req; bool Grp::Wait(unsigned int current_time, Cmd& cmd) { if (grpdump_req) { grpdump_req = 0; GrpObjMap::iterator it; fprintf(stderr,"front %p(%d) / %p(%d)\n",screen,screen->IsHidden(),screen_front,screen_front->IsHidden()); for (it=grpobj.begin(); it != grpobj.end(); it++) { GrpObj& obj = it->second; obj._debug_Dump(it->first, 0); } std::list<PicBase*>::iterator it2; for (it2=parent.children.begin(); it2!=parent.children.end();it2++) { fprintf(stderr,"%p(%d)\n",*it2,(*it2)->IsHidden()); } RefreshObj(); } #if 0 if (event.presscount(MOUSE_UP)) { std::list<PicBase*>::iterator lit; draw_n++; int i=0; for (lit=parent.children.end(); lit!=parent.children.begin(); ) { lit--; (*lit)->hide(); i++; if (i >= draw_n) break; } if (drawn_images.empty()) { map<int, GrpObj>::iterator it; for (it=grpobj.begin(); it!=grpobj.end(); it++) { if (it->second.picture) { drawn_images.push_back(it->first); PicBase* p = it->second.DeletePic(); delete p; } } } else { vector<int>::iterator it; for (it=drawn_images.begin(); it!=drawn_images.end(); it++) { CreateObj(*it); } drawn_images.clear(); } } #endif if (status == WAIT_ANM) { if (anm1 != NULL) { if (!anm1->IsEnd()) return true; //FIXME: Handle animation loops AbortAnm(); } } else if (status == WAIT_SHAKE) { if (anm2 != NULL) { if (!anm2->IsEnd()) return true; delete anm2; anm2 = NULL; } status = NORMAL; } else if (status == WAIT_SE) { if (music->IsStopSE()) status = NORMAL; return true; } else if (status == WAIT_MOVIE) { if (music->IsStopMovie()) { music->StopMovie(); status = NORMAL; screen->ReBlit(); } return true; } if (anm2 != NULL) { if (anm2->IsEnd()) { delete anm2; anm2 = NULL; } } return false; } void Grp::DeleteObjPic(int num) { // object の surface のみ削除 if (grpobj.find(num) == grpobj.end()) return; deleted_pic.push_back(grpobj[num].DeletePic()); } void Grp::DeleteSubObjPic(int num_grp, int num) { if (grpobj.find(num_grp) == grpobj.end()) return; if (grpobj[num_grp].children_obj.find(num) == grpobj[num_grp].children_obj.end()) return; deleted_pic.push_back(grpobj[num_grp].children_obj[num].DeletePic()); } void Grp::DeleteObj(int num) { if (grpobj.find(num) == grpobj.end()) return; deleted_pic.push_back(grpobj[num].DeletePic()); GrpObjMap::iterator it; for (it = grpobj[num].children_obj.begin(); it != grpobj[num].children_obj.end(); it++) { deleted_pic.push_back(it->second.DeletePic()); } grpobj.erase(num); } void Grp::DeleteSubObj(int num_grp, int num) { if (grpobj.find(num_grp) == grpobj.end()) return; if (grpobj[num_grp].children_obj.find(num) == grpobj[num_grp].children_obj.end()) return; deleted_pic.push_back(grpobj[num_grp].children_obj[num].DeletePic()); grpobj[num_grp].children_obj.erase(num); } void Grp::Exec(Cmd& cmd) { if (cmd.cmd_type == CMD_TEXTEND) { music->StopKoe(500); // テキスト終了で声を止める cmd.clear(); return; } if (cmd.cmd_type == CMD_WAITFRAMEUPDATE) { // wait する場合は RefreshObj() しておく RefreshObj(); } if (cmd.cmd_type != CMD_OTHER) return; CommandHandler::Exec(cmd); //TODO: ??? if (cmd.cmd1 == 1 && cmd.cmd2 == 60 && cmd.cmd3 == 0) { // ??? : KANOGI : 画像オブジェクトの削除? DeleteObjPic(cmd.args[0].value); // 旧ファイル名のsurfaceを削除 GrpObj& g = grpobj[cmd.args[0].value]; g.attr = GrpObj::Attribute(g.attr | GrpObj::HIDDEN); cmd.clear(); } // Refresh changed objects... //FIXME: should may be go away? //Seems it'll work only for objects in the foreground if ( (cmd.cmd1 == 1 || cmd.cmd1 == 2) && cmd.cmd2 == 81) { GrpObj* g; if (cmd.cmd1 == 2) g = GetGraphicObj(cmd.args[0].value, cmd.args[1].value); else g = GetGraphicObj(cmd.args[0].value); if (g->attr & GrpObj::UPDATE_ALL) SetObjChanged(cmd.args[0].value); } }