Mercurial > remote-gamepad-server
view ds.c @ 2:f362b20de51e
Remove trailing whitespaces.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 22 Feb 2015 18:03:26 +0100 |
parents | e70ea46d6073 |
children | 73c20831be0a |
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#include "ds.h" #include "uinput.h" #include <stdint.h> #include <string.h> #include <stdio.h> /* Throws events according to ds keys status */ void ds_process_evt(ds_t* ds, int uinput_fd){ static ds_t previous; /* Fear the evil copy/paste!! */ /* BUTTONS: */ if( !previous.A && ds->A ) /* pressed */ do_uinput(uinput_fd, BTN_A, 1, EV_KEY); else if( previous.A && !ds->A ) /* released */ do_uinput(uinput_fd, BTN_A, 0, EV_KEY); if( !previous.B && ds->B ) do_uinput(uinput_fd, BTN_B, 1, EV_KEY); else if( previous.B && !ds->B ) do_uinput(uinput_fd, BTN_B, 0, EV_KEY); if( !previous.X && ds->X ) do_uinput(uinput_fd, BTN_X, 1, EV_KEY); else if( previous.X && !ds->X ) do_uinput(uinput_fd, BTN_X, 0, EV_KEY); if( !previous.Y && ds->Y ) do_uinput(uinput_fd, BTN_Y, 1, EV_KEY); else if( previous.Y && !ds->Y ) do_uinput(uinput_fd, BTN_Y, 0, EV_KEY); if( !previous.L && ds->L ) do_uinput(uinput_fd, BTN_TL, 1, EV_KEY); else if( (previous.L) && !(ds->L) ) do_uinput(uinput_fd, BTN_TL, 0, EV_KEY); if( !previous.R && ds->R ) do_uinput(uinput_fd, BTN_TR, 1, EV_KEY); else if( previous.R && !ds->R ) do_uinput(uinput_fd, BTN_TR, 0, EV_KEY); if( !previous.Start && ds->Start ) do_uinput(uinput_fd, BTN_START, 1, EV_KEY); else if( previous.Start && !ds->Start ) do_uinput(uinput_fd, BTN_START, 0, EV_KEY); if( !previous.Select && ds->Select ) do_uinput(uinput_fd, BTN_SELECT, 1, EV_KEY); else if( previous.Select && !ds->Select ) do_uinput(uinput_fd, BTN_SELECT, 0, EV_KEY); /* DIRECTIONS */ if(previous.aX != ds->aX) do_uinput(uinput_fd, ABS_X, ds->aX, EV_ABS); if(previous.aY != ds->aY) do_uinput(uinput_fd, ABS_Y, ds->aY, EV_ABS); memcpy(&previous, ds, sizeof(ds_t)); return; }