Mercurial > tablet-emu
view src/state.rs @ 19:ba09079686a0
Add support for different endianness between client and server.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 26 Aug 2021 23:43:36 +0200 |
parents | 0bce7fe96937 |
children |
line wrap: on
line source
// Tablet emulator, for people who don’t own one // Copyright © 2020 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. use crate::uinput::{ create_uinput_device, input_axis_new, input_key_new, input_misc_new, input_synchronize_new, }; use crate::{DEFAULT_HEIGHT, DEFAULT_WIDTH, MAX_X, MAX_Y}; use input_linux::{AbsoluteAxis, Key, MiscKind, SynchronizeKind, UInputHandle}; use std::fs::File; pub struct State { dev: UInputHandle<File>, width: f64, height: f64, selected_tool: Key, pressed: bool, } impl State { pub fn new() -> std::io::Result<State> { let dev = create_uinput_device()?; println!( "New device at {:?} ({:?})", dev.evdev_path()?, dev.sys_path()? ); Ok(State { dev, width: DEFAULT_WIDTH as f64, height: DEFAULT_HEIGHT as f64, selected_tool: Key::ButtonToolPen, pressed: false, }) } pub fn set_size(&mut self, width: i32, height: i32) { self.width = width as f64; self.height = height as f64; } pub fn select_tool(&mut self, tool: Key) { self.selected_tool = tool; } pub fn press(&mut self, x: f64, y: f64) -> std::io::Result<()> { self.pressed = true; self.dev.write(&[ input_axis_new(AbsoluteAxis::X, (x * MAX_X as f64 / self.width) as i32), input_axis_new(AbsoluteAxis::Y, (y * MAX_Y as f64 / self.height) as i32), input_axis_new(AbsoluteAxis::Z, 0), input_axis_new(AbsoluteAxis::Wheel, 0), input_axis_new(AbsoluteAxis::Pressure, 1024), input_axis_new(AbsoluteAxis::Distance, 0), input_axis_new(AbsoluteAxis::TiltX, 16), input_axis_new(AbsoluteAxis::TiltY, 0), input_misc_new(MiscKind::Serial, 0), input_key_new(self.selected_tool, 1), input_synchronize_new(SynchronizeKind::Report, 0), ])?; Ok(()) } pub fn release(&mut self, x: f64, y: f64) -> std::io::Result<()> { self.pressed = false; self.dev.write(&[ input_axis_new(AbsoluteAxis::X, (x * MAX_X as f64 / self.width) as i32), input_axis_new(AbsoluteAxis::Y, (y * MAX_Y as f64 / self.height) as i32), input_axis_new(AbsoluteAxis::Z, 0), input_axis_new(AbsoluteAxis::Wheel, 0), input_axis_new(AbsoluteAxis::Pressure, 0), input_axis_new(AbsoluteAxis::Distance, 16), input_axis_new(AbsoluteAxis::TiltX, 16), input_axis_new(AbsoluteAxis::TiltY, 0), input_misc_new(MiscKind::Serial, 0), input_key_new(self.selected_tool, 1), input_synchronize_new(SynchronizeKind::Report, 0), ])?; Ok(()) } pub fn motion(&mut self, x: f64, y: f64) -> std::io::Result<()> { self.dev.write(&[ input_axis_new(AbsoluteAxis::X, (x * MAX_X as f64 / self.width) as i32), input_axis_new(AbsoluteAxis::Y, (y * MAX_Y as f64 / self.height) as i32), input_axis_new(AbsoluteAxis::Z, 0), input_axis_new(AbsoluteAxis::Wheel, 0), input_axis_new(AbsoluteAxis::Pressure, if self.pressed { 2048 } else { 0 }), input_axis_new(AbsoluteAxis::Distance, if self.pressed { 0 } else { 32 }), input_axis_new(AbsoluteAxis::TiltX, 16), input_axis_new(AbsoluteAxis::TiltY, 0), input_misc_new(MiscKind::Serial, 0), input_key_new(self.selected_tool, 1), input_synchronize_new(SynchronizeKind::Report, 0), ])?; Ok(()) } } pub struct FakeState { width: f64, height: f64, selected_tool: Key, pressed: bool, } impl FakeState { pub fn new() -> FakeState { FakeState { width: DEFAULT_WIDTH as f64, height: DEFAULT_HEIGHT as f64, selected_tool: Key::ButtonToolPen, pressed: false, } } pub fn is_pressed(&self) -> bool { self.pressed } pub fn set_size(&mut self, width: i32, height: i32) { self.width = width as f64; self.height = height as f64; } pub fn select_tool(&mut self, tool: Key) { self.selected_tool = tool; } pub fn press(&mut self, _x: f64, _y: f64) -> std::io::Result<()> { self.pressed = true; Ok(()) } pub fn release(&mut self, _x: f64, _y: f64) -> std::io::Result<()> { self.pressed = false; Ok(()) } pub fn motion(&mut self, _x: f64, _y: f64) -> std::io::Result<()> { Ok(()) } }