Mercurial > touhou-doc
comparison 06/anm.xml @ 7:2a7b9d62c0c4
Fix details, and details and documentation for a few instructions
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Tue, 23 Aug 2011 11:58:03 +0200 |
parents | 0a7e6e3d5327 |
children | 6d47bfc23c64 |
comparison
equal
deleted
inserted
replaced
6:578e67aa3c03 | 7:2a7b9d62c0c4 |
---|---|
28 <desc>Resizes the current sprite.</desc> | 28 <desc>Resizes the current sprite.</desc> |
29 </op> | 29 </op> |
30 | 30 |
31 <op> | 31 <op> |
32 <num>3</num> | 32 <num>3</num> |
33 <params> | 33 <name>set_alpha</name> |
34 <param type="S"></param> | 34 <params> |
35 <param type="S">alpha (0 to 255)</param> | |
35 </params> | 36 </params> |
36 </op> | 37 </op> |
37 | 38 |
38 <op> | 39 <op> |
39 <num>4</num> | 40 <num>4</num> |
42 </params> | 43 </params> |
43 </op> | 44 </op> |
44 | 45 |
45 <op> | 46 <op> |
46 <num>5</num> | 47 <num>5</num> |
47 <params> | 48 <name>jump</name> |
48 <param type="S"></param> | 49 <params> |
49 </params> | 50 <param type="S">relative offset of the instruction to jump to</param> |
51 </params> | |
52 <desc>Jump to the given instruction and reset the frame counter to the instruction's frame.</desc> | |
50 </op> | 53 </op> |
51 | 54 |
52 <op> | 55 <op> |
53 <num>7</num> | 56 <num>7</num> |
54 <name>set_mirror</name> | 57 <name>set_mirror</name> |
66 <desc>Set a rotation for the current object.</desc> | 69 <desc>Set a rotation for the current object.</desc> |
67 </op> | 70 </op> |
68 | 71 |
69 <op> | 72 <op> |
70 <num>10</num> | 73 <num>10</num> |
71 <params> | 74 <name>set_3d_rotation_speed</name> |
72 <param type="f"></param> | 75 <params> |
73 <param type="S"></param> | 76 <param type="f">-x</param> |
74 <param type="f"></param> | 77 <param type="f">y</param> |
78 <param type="f">-z</param> | |
75 </params> | 79 </params> |
76 </op> | 80 </op> |
77 | 81 |
78 <op> | 82 <op> |
79 <num>11</num> | 83 <num>11</num> |
99 <num>14</num> | 103 <num>14</num> |
100 </op> | 104 </op> |
101 | 105 |
102 <op> | 106 <op> |
103 <num>15</num> | 107 <num>15</num> |
104 <desc>A kind of return</desc> | 108 <name>keep_still</name> |
109 <desc>When this instruction is called, the sprite is a still image: the script stops without the sprite disappearing.</desc> | |
105 </op> | 110 </op> |
106 | 111 |
107 <op> | 112 <op> |
108 <num>16</num> | 113 <num>16</num> |
109 <params> | 114 <params> |
187 </params> | 192 </params> |
188 </op> | 193 </op> |
189 | 194 |
190 <op> | 195 <op> |
191 <num>27</num> | 196 <num>27</num> |
192 <params> | 197 <name>shift_texture_x</name> |
193 <param type="f"></param> | 198 <params> |
194 </params> | 199 <param type="f">dx</param> |
200 </params> | |
201 <desc>Add dx to the x coordinates of the texture, causing the texture to "move".</desc> | |
195 </op> | 202 </op> |
196 | 203 |
197 <op> | 204 <op> |
198 <num>28</num> | 205 <num>28</num> |
199 <params> | 206 <name>shift_texture_y</name> |
200 <param type="f"></param> | 207 <params> |
201 </params> | 208 <param type="f">dy</param> |
209 </params> | |
210 <desc>Add dy to the y coordinates of the texture, causing the texture to "move".</desc> | |
202 </op> | 211 </op> |
203 | 212 |
204 <op> | 213 <op> |
205 <num>29</num> | 214 <num>29</num> |
206 <params> | 215 <params> |