# HG changeset patch # User Emmanuel Gil Peyrot # Date 1314135754 -7200 # Node ID d0e992b282a0fc31f1ee15544eabc078d169a218 # Parent 6d47bfc23c648a57e0e2e1f981cdd643bab3f13d Fix anm XML format to be consistant with ecl. diff --git a/06/anm.xml b/06/anm.xml --- a/06/anm.xml +++ b/06/anm.xml @@ -13,7 +13,7 @@ 1 set_sprite - Sprite number. + Displays a certain sprite, or change from the previous sprite. @@ -22,8 +22,8 @@ 2 set_scale - X factor. - Y factor. + + Resizes the current sprite. @@ -32,7 +32,7 @@ 3 set_alpha - alpha (0 to 255) + @@ -40,10 +40,10 @@ 4 set_color - g - b - r - padding + + + + @@ -51,7 +51,7 @@ 5 jump - absolute offset within the script of the instruction to jump to + absolute offset within the script of the instruction to jump to Jump to the given instruction and reset the frame counter to the instruction's frame. @@ -66,9 +66,9 @@ 9 set_3d_rotation - -x - y - -z + Warning: negative! + + Warning: negative! Set a rotation for the current object. @@ -77,9 +77,9 @@ 10 set_3d_rotation_speed - -x - y - -z + Warning: negative! + + Warning: negative! @@ -87,8 +87,8 @@ 11 set_scale_speed - sx speed - sy speed + + @@ -96,8 +96,8 @@ 12 fade - new_alpha - duration + + @@ -119,48 +119,48 @@ 16 set_random_sprite - id of the first sprite - number of sprites + + - Select a sprite in the [[id, id+number)) range. + Select a sprite in the [first, first+number) range. 17 - - - + + + 18 - - - - + + + + 19 - - - - + + + + 20 - - - - + + + + @@ -171,14 +171,14 @@ 22 - + 23 set_bottom_left_as_origin - Set the sprite's bottom-left corner as its origin (otherwise, the sprite's origin is its center). + Set the sprite's bottom-left corner as its origin (otherwise, the sprite's origin is its center).
This parameter effectively translates the sprite by (width / 2., height / 2., 0.) once every other sprite operation has been executed.
@@ -189,14 +189,14 @@ 25 - + 26 - + @@ -204,7 +204,7 @@ 27 shift_texture_x - dx + Add dx to the x coordinates of the texture, causing the texture to "move". @@ -213,7 +213,7 @@ 28 shift_texture_y - dy + Add dy to the y coordinates of the texture, causing the texture to "move". @@ -221,7 +221,7 @@ 29 - + @@ -229,9 +229,9 @@ 30 scale_in - new_sx - new_sy - duration + + + Sets the scale factor to (new_sx, new_sy) in duration frames. @@ -239,7 +239,7 @@ 31 - +