Mercurial > touhou
annotate data/ST/face03a.script @ 557:0f2af7552462
Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Fri, 30 May 2014 16:40:36 +0200 |
parents | f0e6ae22d29a |
children | 016f6b937893 |