annotate pytouhou/utils/random.pxd @ 557:0f2af7552462

Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents 292fea5c584e
children
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509
292fea5c584e Some more type optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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1 cdef class Random:
292fea5c584e Some more type optimisations.
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2 cdef unsigned short seed
292fea5c584e Some more type optimisations.
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3 cdef unsigned long counter
292fea5c584e Some more type optimisations.
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4
292fea5c584e Some more type optimisations.
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5 cdef void set_seed(self, unsigned short seed) nogil
292fea5c584e Some more type optimisations.
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6 cdef unsigned short rewind(self) nogil
292fea5c584e Some more type optimisations.
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7
292fea5c584e Some more type optimisations.
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8 cpdef unsigned short rand_uint16(self)
292fea5c584e Some more type optimisations.
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9 cpdef unsigned int rand_uint32(self)
292fea5c584e Some more type optimisations.
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10 cpdef double rand_double(self)