annotate pytouhou/formats/animation.pxd @ 626:13789ac717c4

Fix (again…) the OSX and Win32 build.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 09 Apr 2015 12:06:44 +0200
parents 725bd24235a2
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
608
725bd24235a2 Make ANM0 pure-python again, by moving the Cython-dependent ANM class into its own module.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
1 cdef class Animation:
525
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 cdef public long version
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 cdef public unicode first_name, secondary_name
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 cdef public dict sprites, scripts
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 cdef public object texture
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 cdef double size_inv[2]