Mercurial > touhou
annotate data/ST/player00.svg @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | 016f6b937893 |
children |
rev | line source |
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601
016f6b937893
Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
1 <?xml version="1.0" encoding="UTF-8"?> |
016f6b937893
Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 <svg xmlns="http://www.w3.org/2000/svg" width="256" height="256" version="1.1"> |
016f6b937893
Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
3 <path d="M 0.5,22 8,4 15.5,22 z" fill="#b3b3b3" stroke="none"/> |
016f6b937893
Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 <circle cx="43" cy="43" r="4"/> |
016f6b937893
Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 </svg> |