annotate data/ST/player00.svg @ 610:1b31169dc344

Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:52:18 +0100
parents 016f6b937893
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
601
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 <?xml version="1.0" encoding="UTF-8"?>
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 <svg xmlns="http://www.w3.org/2000/svg" width="256" height="256" version="1.1">
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 <path d="M 0.5,22 8,4 15.5,22 z" fill="#b3b3b3" stroke="none"/>
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 <circle cx="43" cy="43" r="4"/>
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 </svg>