Mercurial > touhou
annotate pytouhou/game/element.pxd @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | b9d2db93972f |
children |
rev | line source |
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440
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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1 from pytouhou.game.sprite cimport Sprite |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
3 cdef class Element: |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 cdef public double x, y |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 cdef public bint removed |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
6 cdef public Sprite sprite |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
7 cdef public list objects |
b9d2db93972f
Add a base Element class for every object in pytouhou.game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
8 cdef public object anmrunner |