Mercurial > touhou
annotate pcb @ 419:1c92721f8e49
Re-implement frame control
author | Thibaut Girka <thib@sitedethib.com> |
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date | Wed, 06 Feb 2013 18:45:12 +0100 |
parents | b0b8825296d0 |
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rev | line source |
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414
b0b8825296d0
Follow the PEP-0394 guidelines, migrating from python to python2.
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1 #!/usr/bin/env python2 |
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2 # -*- encoding: utf-8 -*- |
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3 ## |
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4 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
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5 ## |
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6 ## This program is free software; you can redistribute it and/or modify |
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7 ## it under the terms of the GNU General Public License as published |
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8 ## by the Free Software Foundation; version 3 only. |
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9 ## |
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10 ## This program is distributed in the hope that it will be useful, |
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11 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 ## GNU General Public License for more details. |
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14 ## |
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15 |
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16 import argparse |
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17 import os |
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18 |
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19 import pyximport |
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20 pyximport.install() |
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21 |
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22 from pytouhou.resource.loader import Loader |
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23 from pytouhou.game.background import Background |
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24 from pytouhou.ui.gamerunner import GameRunner |
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25 from pytouhou.games.pcb import PCBGame |
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26 from pytouhou.game.player import PlayerState |
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27 |
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28 |
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29 def main(path, stage_num, rank, character, data): |
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30 resource_loader = Loader(path) |
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31 resource_loader.scan_archives(data) |
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32 game = PCBGame(resource_loader, [PlayerState(character=character)], stage_num, rank, 16) |
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33 |
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34 # Load stage data |
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35 stage = resource_loader.get_stage('stage%d.std' % stage_num) |
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36 |
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37 background_anm_wrapper = resource_loader.get_anm_wrapper(('stg%dbg.anm' % stage_num,)) |
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38 background = Background(stage, background_anm_wrapper) |
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39 |
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40 # Main loop |
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41 runner = GameRunner(resource_loader, game, background) |
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42 runner.start() |
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43 |
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44 |
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45 parser = argparse.ArgumentParser(description='Libre reimplementation of the Touhou 6 engine.') |
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46 |
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47 parser.add_argument('data', metavar='DAT', default=('Th07.dat'), nargs='*', help='Game’s .DAT data files') |
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48 parser.add_argument('-p', '--path', metavar='DIRECTORY', default='.', help='Game directory path.') |
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49 parser.add_argument('-s', '--stage', metavar='STAGE', type=int, required=True, help='Stage, 1 to 6, 7 (Extra) and 8 (Phantasm).') |
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50 parser.add_argument('-r', '--rank', metavar='RANK', type=int, default=0, help='Rank, from 0 (Easy, default) to 3 (Lunatic).') |
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51 parser.add_argument('-c', '--character', metavar='CHARACTER', type=int, default=0, help='Select the character to use, from 0 (ReimuA, default) to 5 (SakuyaB).') |
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52 |
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53 args = parser.parse_args() |
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54 |
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55 main(args.path, args.stage, args.rank, args.character, tuple(args.data)) |