annotate pytouhou/utils/matrix.pxd @ 196:1e501e3b6645

Add a subclass for each character, and implement player attacks.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 29 Oct 2011 14:21:42 -0700
parents fab7ad2f0d8b
children 98c64ffcbdff
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131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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1 cdef class Matrix:
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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2 cdef public data
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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3
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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4 cpdef flip(Matrix self)
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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5 cpdef scale(Matrix self, x, y, z)
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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6 cpdef scale2d(Matrix self, x, y)
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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7 cpdef translate(Matrix self, x, y, z)
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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8 cpdef rotate_x(Matrix self, angle)
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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9 cpdef rotate_y(Matrix self, angle)
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
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10 cpdef rotate_z(Matrix self, angle)