annotate pytouhou/game/effect.pxd @ 609:23b9418e4b2f

Remove generic usage of GL_DRAW_FRAMEBUFFER which was introduced in GL 3.0 with framebuffer_blit.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:10:23 +0100
parents cae83b963695
children cd8a2baf468c
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443
cae83b963695 Make pytouhou.game.effect an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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1 from pytouhou.game.element cimport Element
cae83b963695 Make pytouhou.game.effect an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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2 from pytouhou.utils.interpolator cimport Interpolator
cae83b963695 Make pytouhou.game.effect an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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3
cae83b963695 Make pytouhou.game.effect an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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4 cdef class Effect(Element):
cae83b963695 Make pytouhou.game.effect an extension type.
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5 cpdef update(self)
cae83b963695 Make pytouhou.game.effect an extension type.
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parents:
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6
cae83b963695 Make pytouhou.game.effect an extension type.
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7
cae83b963695 Make pytouhou.game.effect an extension type.
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8 cdef class Particle(Effect):
cae83b963695 Make pytouhou.game.effect an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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9 cdef long frame, duration
cae83b963695 Make pytouhou.game.effect an extension type.
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10 cdef Interpolator pos_interpolator
cae83b963695 Make pytouhou.game.effect an extension type.
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11
cae83b963695 Make pytouhou.game.effect an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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12 cpdef update(self)