annotate pytouhou/ui/opengl/texture.pxd @ 609:23b9418e4b2f

Remove generic usage of GL_DRAW_FRAMEBUFFER which was introduced in GL 3.0 with framebuffer_blit.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:10:23 +0100
parents dec43940f092
children a6af3ff86612
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505
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 from pytouhou.lib.sdl cimport Font
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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3 cdef class TextureManager:
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 cdef object loader, renderer, texture_class
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5
511
2e8ceaa85d5c Don’t type the renderer in GameRunner, so that we can switch it without type issues.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 505
diff changeset
6 cdef void load(self, dict anms) except *
505
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
8 cdef class FontManager:
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
9 cdef Font font
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
10 cdef object renderer, texture_class
bfea9e9a6845 Manage the texture-specific indices in the Texture, and some more renderer optimisations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
11
517
dec43940f092 Don’t crash if SDL2_ttf couldn’t render a specific string.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 513
diff changeset
12 cdef void load(self, dict labels) except *