annotate pytouhou/ui/sdl/texture.pxd @ 609:23b9418e4b2f

Remove generic usage of GL_DRAW_FRAMEBUFFER which was introduced in GL 3.0 with framebuffer_blit.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:10:23 +0100
parents b895ed2de71f
children a6af3ff86612
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b895ed2de71f Implement text rendering for the SDL backend.
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1 from pytouhou.lib.sdl cimport Font
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2 from pytouhou.lib.sdl cimport Surface, Window
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3
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4 cdef class TextureManager:
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5 cdef object loader
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6 cdef Window window
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7
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8 cdef void load(self, dict anms) except *
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9 cdef load_texture(self, Surface texture)
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10
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 512
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11 cdef class FontManager:
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parents: 512
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12 cdef Font font
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 512
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13 cdef Window window
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 512
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14
b895ed2de71f Implement text rendering for the SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 512
diff changeset
15 cdef void load(self, dict labels) except *