Mercurial > touhou
annotate pytouhou/game/background.py @ 279:3539520fff93
Fix sprite rotation/translation.
ANM translations are done *after* rotation, lasers are handled differently.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Wed, 08 Feb 2012 18:43:39 +0100 |
parents | 4300a832f033 |
children | bdcf2077e368 |
rev | line source |
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Add some documentation, GPLv3 headers, README and COPYING file.
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 |
13 | 16 from pytouhou.utils.interpolator import Interpolator |
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17 from pytouhou.vm.anmrunner import ANMRunner |
15 | 18 from pytouhou.game.sprite import Sprite |
13 | 19 |
20 | |
21 class Background(object): | |
21
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22 def __init__(self, stage, anm_wrapper): |
15 | 23 self.stage = stage |
21
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24 self.anm_wrapper = anm_wrapper |
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25 |
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26 self.models = [] |
13 | 27 self.object_instances = [] |
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28 self.anm_runners = [] |
15 | 29 |
26
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30 self.position_interpolator = Interpolator((0, 0, 0)) |
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31 self.fog_interpolator = Interpolator((0, 0, 0, 0, 0)) |
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32 self.position2_interpolator = Interpolator((0, 0, 0)) |
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33 |
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34 self.build_models() |
13 | 35 self.build_object_instances() |
36 | |
37 | |
38 def build_object_instances(self): | |
39 self.object_instances = [] | |
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40 for model_id, ox, oy, oz in self.stage.object_instances: |
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41 self.object_instances.append((ox, oy, oz, model_id, self.models[model_id])) |
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42 # Z-sorting: |
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43 # TODO z-sorting may be needed at each iteration |
13 | 44 def keyfunc(obj): |
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45 return obj[2] + self.stage.models[obj[3]].bounding_box[2] |
13 | 46 self.object_instances.sort(key=keyfunc, reverse=True) |
47 | |
48 | |
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49 def build_models(self): |
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50 self.models = [] |
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51 for obj in self.stage.models: |
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52 quads = [] |
15 | 53 for script_index, ox, oy, oz, width_override, height_override in obj.quads: |
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54 sprite = Sprite(width_override, height_override) |
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55 anm_runner = ANMRunner(self.anm_wrapper, script_index, sprite) |
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56 anm_runner.run_frame() |
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57 quads.append((ox, oy, oz, width_override, height_override, sprite)) |
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58 self.anm_runners.append(anm_runner) |
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59 self.models.append(quads) |
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60 |
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61 |
13 | 62 def update(self, frame): |
63 for frame_num, message_type, args in self.stage.script: | |
64 if frame_num == frame: | |
14 | 65 if message_type == 0: |
66 self.position_interpolator.set_interpolation_start(frame_num, args) | |
67 elif message_type == 1: | |
13 | 68 self.fog_interpolator.set_interpolation_end_values(args) |
14 | 69 elif message_type == 2: |
70 self.position2_interpolator.set_interpolation_end_values(args) | |
13 | 71 elif message_type == 3: |
72 duration, = args | |
73 self.position2_interpolator.set_interpolation_end_frame(frame_num + duration) | |
74 elif message_type == 4: | |
75 duration, = args | |
76 self.fog_interpolator.set_interpolation_end_frame(frame_num + duration) | |
77 if frame_num > frame and message_type == 0: | |
78 self.position_interpolator.set_interpolation_end(frame_num, args) | |
79 break | |
80 | |
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81 for anm_runner in tuple(self.anm_runners): |
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82 if not anm_runner.run_frame(): |
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83 self.anm_runners.remove(anm_runner) |
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84 |
13 | 85 self.position2_interpolator.update(frame) |
86 self.fog_interpolator.update(frame) | |
87 self.position_interpolator.update(frame) | |
88 |