annotate pytouhou/lib/glfw.pyx @ 741:3555845f8cf4

Make it so we can use more than a single anm0 in an EclRunner.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Tue, 07 Jan 2020 00:06:18 +0100
parents f953ae5b3732
children
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1 # -*- encoding: utf-8 -*-
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2 ##
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3 ## Copyright (C) 2016 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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4 ##
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5 ## This program is free software; you can redistribute it and/or modify
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6 ## it under the terms of the GNU General Public License as published
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7 ## by the Free Software Foundation; version 3 only.
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8 ##
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9 ## This program is distributed in the hope that it will be useful,
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 ## GNU General Public License for more details.
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13 ##
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14
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15 from .gui cimport SHOOT, BOMB, FOCUS, UP, DOWN, LEFT, RIGHT, SKIP
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16
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17 CLIENT_API = GLFW_CLIENT_API
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18 OPENGL_PROFILE = GLFW_OPENGL_PROFILE
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19 CONTEXT_VERSION_MAJOR = GLFW_CONTEXT_VERSION_MAJOR
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20 CONTEXT_VERSION_MINOR = GLFW_CONTEXT_VERSION_MINOR
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21 DEPTH_BITS = GLFW_DEPTH_BITS
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22 ALPHA_BITS = GLFW_ALPHA_BITS
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23 RESIZABLE = GLFW_RESIZABLE
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24 DOUBLEBUFFER = GLFW_DOUBLEBUFFER
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25
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26 OPENGL_API = GLFW_OPENGL_API
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27 OPENGL_ES_API = GLFW_OPENGL_ES_API
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28 OPENGL_CORE_PROFILE = GLFW_OPENGL_CORE_PROFILE
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29
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30 cdef void error_callback(int a, const char* b) nogil:
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31 with gil:
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32 print('GLFW error 0x%x: %s' % (a, b.decode('utf-8')))
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33
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34 cdef list _global_events = []
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35
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36 cdef void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) nogil:
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37 with gil:
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38 if action != GLFW_PRESS:
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39 return
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40 if key == GLFW_KEY_ESCAPE:
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41 _global_events.append((gui.PAUSE, None))
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42 elif key in (GLFW_KEY_P, GLFW_KEY_HOME):
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43 _global_events.append((gui.SCREENSHOT, None))
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44 elif key == GLFW_KEY_DOWN:
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45 _global_events.append((gui.DOWN, None))
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46 elif key == GLFW_KEY_F11:
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47 _global_events.append((gui.FULLSCREEN, None))
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48 elif key == GLFW_KEY_ENTER:
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49 if mods & GLFW_MOD_ALT:
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50 _global_events.append((gui.FULLSCREEN, None))
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51
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52 cdef void size_callback(GLFWwindow* window, int width, int height) nogil:
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53 with gil:
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54 _global_events.append((gui.RESIZE, (width, height)))
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55
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56 cdef void close_callback(GLFWwindow* window) nogil:
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57 with gil:
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58 _global_events.append((gui.EXIT, None))
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59
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60 cdef void init() except *:
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61 glfwSetErrorCallback(<GLFWerrorfun>error_callback)
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62 ret = glfwInit()
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63 if not ret:
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64 raise Exception('TODO')
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65
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66 cdef void terminate() nogil:
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67 glfwTerminate()
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68
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69 cdef void window_hint(int hint, int value) nogil:
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70 glfwWindowHint(hint, value)
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71
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72 cdef class Window:
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73 def __init__(self, int width, int height, str title, Monitor monitor=None, Window share=None):
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74 cdef GLFWmonitor* c_monitor = NULL
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75 cdef GLFWwindow* c_share = NULL
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76 if monitor is not None:
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77 c_monitor = monitor.monitor
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78 if share is not None:
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79 c_share = share.window
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80 self.window = glfwCreateWindow(width, height, title.encode('utf-8'), c_monitor, c_share)
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81 if self.window == NULL:
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82 raise Exception('TODO')
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83 glfwSetFramebufferSizeCallback(self.window, <GLFWframebuffersizefun>size_callback)
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84 glfwSetWindowCloseCallback(self.window, <GLFWwindowclosefun>close_callback)
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85 glfwSetKeyCallback(self.window, <GLFWkeyfun>key_callback)
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86
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87 def __del__(self):
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88 glfwDestroyWindow(self.window)
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89
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90 cdef void create_gl_context(self) except *:
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91 glfwMakeContextCurrent(self.window)
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92
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93 cdef void present(self) nogil:
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94 glfwSwapBuffers(self.window)
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95
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96 cdef void set_window_size(self, int width, int height) nogil:
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97 pass
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98
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99 cdef list get_events(self):
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100 glfwPollEvents()
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101 events = _global_events[:]
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102 _global_events.clear()
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103 return events
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104
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105 cdef void toggle_fullscreen(self) nogil:
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106 monitor = glfwGetWindowMonitor(self.window)
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107 if monitor == NULL:
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108 monitor = glfwGetPrimaryMonitor()
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109 else:
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110 monitor = NULL
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111 # TODO: save the previous size.
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112 glfwSetWindowMonitor(self.window, monitor, 0, 0, 640, 480, 60)
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113
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114 cdef int get_keystate(self) nogil:
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115 cdef int keystate = 0
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116 if glfwGetKey(self.window, GLFW_KEY_Z):
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117 keystate |= SHOOT
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118 if glfwGetKey(self.window, GLFW_KEY_X):
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119 keystate |= BOMB
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120 if glfwGetKey(self.window, GLFW_KEY_LEFT_SHIFT):
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121 keystate |= FOCUS
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122 if glfwGetKey(self.window, GLFW_KEY_UP):
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123 keystate |= UP
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124 if glfwGetKey(self.window, GLFW_KEY_DOWN):
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125 keystate |= DOWN
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126 if glfwGetKey(self.window, GLFW_KEY_LEFT):
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127 keystate |= LEFT
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128 if glfwGetKey(self.window, GLFW_KEY_RIGHT):
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129 keystate |= RIGHT
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130 if glfwGetKey(self.window, GLFW_KEY_LEFT_CONTROL):
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131 keystate |= SKIP
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132 return keystate