annotate pytouhou/game/lasertype.py @ 401:3ce4065840e9

Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 14 Feb 2013 20:07:23 +0100
parents 18e4ed141dd8
children c9433188ffdb
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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274
f037bca24f2d Partially implement lasers.
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
1 class LaserType(object):
280
e04c3e1957c8 Fix ANM interpolators.
Thibaut Girka <thib@sitedethib.com>
parents: 274
diff changeset
2 def __init__(self, anm_wrapper, anim_index,
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18e4ed141dd8 Display lasers' “launch anim”.
Thibaut Girka <thib@sitedethib.com>
parents: 289
diff changeset
3 launch_sprite_idx=140,
289
e7f40bff72fc Fix launch_anim_offsets.
Thibaut Girka <thib@sitedethib.com>
parents: 280
diff changeset
4 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)):
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f037bca24f2d Partially implement lasers.
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
5 self.anm_wrapper = anm_wrapper
f037bca24f2d Partially implement lasers.
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
6 self.anim_index = anim_index
290
18e4ed141dd8 Display lasers' “launch anim”.
Thibaut Girka <thib@sitedethib.com>
parents: 289
diff changeset
7 self.launch_sprite_idx = launch_sprite_idx
280
e04c3e1957c8 Fix ANM interpolators.
Thibaut Girka <thib@sitedethib.com>
parents: 274
diff changeset
8 self.launch_anim_offsets = launch_anim_offsets