annotate pytouhou/ui/sdl/texture.pxd @ 525:43ecf0f98f4d

Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 18 Dec 2013 18:15:45 +0100
parents b39ad30c6620
children b895ed2de71f
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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b39ad30c6620 Add a pure SDL backend.
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1 #from pytouhou.lib.sdl cimport Font
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2 from pytouhou.lib.sdl cimport Surface, Window
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3
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4 cdef class TextureManager:
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5 cdef object loader
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6 cdef Window window
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7
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8 cdef void load(self, dict anms) except *
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9 cdef load_texture(self, Surface texture)
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10
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11 #cdef class FontManager:
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12 # cdef Font font
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13 # cdef object renderer, texture_class
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14 #
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15 # cdef load(self, list labels)