annotate pytouhou/formats/animation.pxd @ 636:4fa0a8e7d941

Add a GLFW implementation of gui.Window.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 14 May 2017 20:14:03 +0100
parents 725bd24235a2
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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608
725bd24235a2 Make ANM0 pure-python again, by moving the Cython-dependent ANM class into its own module.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
1 cdef class Animation:
525
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 cdef public long version
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 cdef public unicode first_name, secondary_name
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 cdef public dict sprites, scripts
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 cdef public object texture
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 cdef double size_inv[2]