Mercurial > touhou
annotate pytouhou/formats/animation.pxd @ 636:4fa0a8e7d941
Add a GLFW implementation of gui.Window.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 14 May 2017 20:14:03 +0100 |
parents | 725bd24235a2 |
children |
rev | line source |
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608
725bd24235a2
Make ANM0 pure-python again, by moving the Cython-dependent ANM class into its own module.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
525
diff
changeset
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1 cdef class Animation: |
525
43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 cdef public long version |
43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
3 cdef public unicode first_name, secondary_name |
43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 cdef public dict sprites, scripts |
43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 cdef public object texture |
43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
6 |
43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
7 cdef double size_inv[2] |