annotate pytouhou/game/lasertype.py @ 636:4fa0a8e7d941

Add a GLFW implementation of gui.Window.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 14 May 2017 20:14:03 +0100
parents d1f0bb0b7a17
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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615
d1f0bb0b7a17 Don’t inherit explicitely from object, we are not on Python 2.7 anymore. :)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 430
diff changeset
1 class LaserType:
430
c9433188ffdb Remove AnmWrapper, since ANMs are lists of entries now.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 290
diff changeset
2 def __init__(self, anm, anim_index,
290
18e4ed141dd8 Display lasers' “launch anim”.
Thibaut Girka <thib@sitedethib.com>
parents: 289
diff changeset
3 launch_sprite_idx=140,
289
e7f40bff72fc Fix launch_anim_offsets.
Thibaut Girka <thib@sitedethib.com>
parents: 280
diff changeset
4 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)):
430
c9433188ffdb Remove AnmWrapper, since ANMs are lists of entries now.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 290
diff changeset
5 self.anm = anm
274
f037bca24f2d Partially implement lasers.
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
6 self.anim_index = anim_index
290
18e4ed141dd8 Display lasers' “launch anim”.
Thibaut Girka <thib@sitedethib.com>
parents: 289
diff changeset
7 self.launch_sprite_idx = launch_sprite_idx
280
e04c3e1957c8 Fix ANM interpolators.
Thibaut Girka <thib@sitedethib.com>
parents: 274
diff changeset
8 self.launch_anim_offsets = launch_anim_offsets