annotate pcb @ 484:699c8e8c7738

Don't stick with the remote user unless the game has started, avoid skipping to prevent desynchro
author Thibaut Girka <thib@sitedethib.com>
date Thu, 29 Dec 2011 10:35:54 +0100
parents 9bb26dbb8438
children c417bb6c98bf
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0595315d3880 Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
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1 #!/usr/bin/env python
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2 # -*- encoding: utf-8 -*-
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3 ##
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4 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com>
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5 ##
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6 ## This program is free software; you can redistribute it and/or modify
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7 ## it under the terms of the GNU General Public License as published
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8 ## by the Free Software Foundation; version 3 only.
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9 ##
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10 ## This program is distributed in the hope that it will be useful,
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11 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 ## GNU General Public License for more details.
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14 ##
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15
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16 import argparse
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17 import os
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19 import pyximport
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20 pyximport.install()
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21
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22 from pytouhou.resource.loader import Loader
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23 from pytouhou.game.background import Background
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24 from pytouhou.ui.gamerunner import GameRunner
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25 from pytouhou.games.pcb import PCBGame
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26 from pytouhou.game.player import PlayerState
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29 def main(path, stage_num, rank, character, data):
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30 resource_loader = Loader()
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31 resource_loader.scan_archives(os.path.join(path, name)
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32 for name in data)
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33 game = PCBGame(resource_loader, [PlayerState(character=character)], stage_num, rank, 16)
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35 # Load stage data
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36 stage = resource_loader.get_stage('stage%d.std' % stage_num)
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38 background_anm_wrapper = resource_loader.get_anm_wrapper(('stg%dbg.anm' % stage_num,))
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39 background = Background(stage, background_anm_wrapper)
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41 # Main loop
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42 runner = GameRunner(resource_loader, game, background)
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43 runner.start()
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46 parser = argparse.ArgumentParser(description='Libre reimplementation of the Touhou 6 engine.')
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48 parser.add_argument('data', metavar='DAT', default=('Th07.dat'), nargs='*', help='Game’s .DAT data files')
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49 parser.add_argument('-p', '--path', metavar='DIRECTORY', default='.', help='Game directory path.')
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50 parser.add_argument('-s', '--stage', metavar='STAGE', type=int, required=True, help='Stage, 1 to 6, 7 (Extra) and 8 (Phantasm).')
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51 parser.add_argument('-r', '--rank', metavar='RANK', type=int, default=0, help='Rank, from 0 (Easy, default) to 3 (Lunatic).')
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52 parser.add_argument('-c', '--character', metavar='CHARACTER', type=int, default=0, help='Select the character to use, from 0 (ReimuA, default) to 5 (SakuyaB).')
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54 args = parser.parse_args()
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56 main(args.path, args.stage, args.rank, args.character, tuple(args.data))