Mercurial > touhou
annotate pytouhou/ui/opengl/shaders/__init__.py @ 587:6c9d8a3d853f
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 08 Oct 2014 18:34:27 +0200 |
parents | 5e3e0b09a531 |
children |
rev | line source |
---|