Mercurial > touhou
annotate pytouhou/game/enemy.py @ 147:a61c96265779
Fix a crash with ECL instruction 25
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Tue, 04 Oct 2011 17:52:12 +0200 |
parents | ea21bb37febe |
children | 5cf927cbd9c5 |
rev | line source |
---|---|
52
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
1 # -*- encoding: utf-8 -*- |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
2 ## |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
4 ## |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
5 ## This program is free software; you can redistribute it and/or modify |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
6 ## it under the terms of the GNU General Public License as published |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
7 ## by the Free Software Foundation; version 3 only. |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
8 ## |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
9 ## This program is distributed in the hope that it will be useful, |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
12 ## GNU General Public License for more details. |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
13 ## |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
14 |
ab826bc29aa2
Add some documentation, GPLv3 headers, README and COPYING file.
Thibaut Girka <thib@sitedethib.com>
parents:
50
diff
changeset
|
15 |
20
6ebf9539c077
Handle more enemies types and movements
Thibaut Girka <thib@sitedethib.com>
parents:
18
diff
changeset
|
16 from pytouhou.utils.interpolator import Interpolator |
69
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
17 from pytouhou.vm.eclrunner import ECLRunner |
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
18 from pytouhou.vm.anmrunner import ANMRunner |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
19 from pytouhou.game.sprite import Sprite |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
20 from pytouhou.game.bullet import Bullet |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
21 from math import cos, sin, atan2, pi |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
22 |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
23 |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
24 class Enemy(object): |
134
e9ac3640280b
Add support for enemy spawnling enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
132
diff
changeset
|
25 def __init__(self, pos, life, _type, anm_wrapper, game_state, pop_enemy): |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
26 self._game_state = game_state |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
27 self._anm_wrapper = anm_wrapper |
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
28 self._sprite = None |
69
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
29 self._anmrunner = None |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
30 self._removed = False |
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
31 self._type = _type |
56
299de3a9b69f
Filter out off-screen enemies (the same way the official game does)
Thibaut Girka <thib@sitedethib.com>
parents:
52
diff
changeset
|
32 self._was_visible = False |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
33 |
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
34 self.frame = 0 |
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
35 |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
36 self.x, self.y = pos |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
37 self.life = life |
36 | 38 self.max_life = life |
67
e2cb9d434dc2
Add support for a few opcodes.
Thibaut Girka <thib@sitedethib.com>
parents:
62
diff
changeset
|
39 self.touchable = True |
e2cb9d434dc2
Add support for a few opcodes.
Thibaut Girka <thib@sitedethib.com>
parents:
62
diff
changeset
|
40 self.damageable = True |
e2cb9d434dc2
Add support for a few opcodes.
Thibaut Girka <thib@sitedethib.com>
parents:
62
diff
changeset
|
41 self.death_flags = 0 |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
42 self.extended_bullet_attributes = (0, 0, 0, 0, 0., 0., 0., 0.) |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
43 self.bullet_attributes = None |
36 | 44 self.bullet_launch_offset = (0, 0) |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
45 self.death_callback = None |
103
789994275968
Fix boss callback, handle a few more callbacks
Thibaut Girka <thib@sitedethib.com>
parents:
100
diff
changeset
|
46 self.boss_callback = None |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
47 self.low_life_callback = None |
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
48 self.low_life_trigger = None |
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
49 self.timeout = None |
67
e2cb9d434dc2
Add support for a few opcodes.
Thibaut Girka <thib@sitedethib.com>
parents:
62
diff
changeset
|
50 self.timeout_callback = None |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
51 self.remaining_lives = -1 |
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
52 |
75
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
53 self.automatic_orientation = False |
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
54 |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
55 self.bullet_launch_interval = 0 |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
56 self.bullet_launch_timer = 0 |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
57 self.delay_attack = False |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
58 |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
59 self.death_anim = None |
21
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
60 self.movement_dependant_sprites = None |
22 | 61 self.direction = None |
20
6ebf9539c077
Handle more enemies types and movements
Thibaut Girka <thib@sitedethib.com>
parents:
18
diff
changeset
|
62 self.interpolator = None #TODO |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
63 self.speed_interpolator = None |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
64 self.angle = 0. |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
65 self.speed = 0. |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
66 self.rotation_speed = 0. |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
67 self.acceleration = 0. |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
68 |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
69 self.hitbox = (0, 0) |
50
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
70 self.screen_box = None |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
71 |
134
e9ac3640280b
Add support for enemy spawnling enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
132
diff
changeset
|
72 self.pop_enemy = pop_enemy |
e9ac3640280b
Add support for enemy spawnling enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
132
diff
changeset
|
73 |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
74 |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
75 def set_bullet_attributes(self, type_, anim, sprite_idx_offset, |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
76 bullets_per_shot, number_of_shots, speed, speed2, |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
77 launch_angle, angle, flags): |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
78 self.bullet_attributes = (type_, anim, sprite_idx_offset, bullets_per_shot, |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
79 number_of_shots, speed, speed2, launch_angle, |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
80 angle, flags) |
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
81 if not self.delay_attack: |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
82 self.fire() |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
83 |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
84 |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
85 def fire(self): |
123 | 86 (type_, type_idx, sprite_idx_offset, bullets_per_shot, number_of_shots, |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
87 speed, speed2, launch_angle, angle, flags) = self.bullet_attributes |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
88 |
123 | 89 bullet_type = self._game_state.bullet_types[type_idx] |
90 | |
109
e93a7ed4f203
Implement bullet_launch_offset thing
Thibaut Girka <thib@sitedethib.com>
parents:
108
diff
changeset
|
91 ox, oy = self.bullet_launch_offset |
e93a7ed4f203
Implement bullet_launch_offset thing
Thibaut Girka <thib@sitedethib.com>
parents:
108
diff
changeset
|
92 launch_pos = self.x + ox, self.y + oy |
e93a7ed4f203
Implement bullet_launch_offset thing
Thibaut Girka <thib@sitedethib.com>
parents:
108
diff
changeset
|
93 |
104
6c59d0eeb5fa
Implement ECL instruction 75 in the same exact way as 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
103
diff
changeset
|
94 if speed2 < 0.3: |
6c59d0eeb5fa
Implement ECL instruction 75 in the same exact way as 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
103
diff
changeset
|
95 speed2 = 0.3 |
6c59d0eeb5fa
Implement ECL instruction 75 in the same exact way as 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
103
diff
changeset
|
96 |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
97 self.bullet_launch_timer = 0 |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
98 |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
99 player = self.select_player() |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
100 |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
101 if type_ in (67, 69, 71): |
132
fba45c37ec99
Fix initial angle of bullets with bullet_launch_offset enabled.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
130
diff
changeset
|
102 launch_angle += self.get_player_angle(player, launch_pos) |
135
c53d91300c1c
Implement instruction 74.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
134
diff
changeset
|
103 if type_ in (69, 70, 71, 74): |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
104 angle = 2. * pi / bullets_per_shot |
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
105 if type_ == 71: |
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
106 launch_angle += pi / bullets_per_shot |
104
6c59d0eeb5fa
Implement ECL instruction 75 in the same exact way as 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
103
diff
changeset
|
107 if type_ != 75: |
6c59d0eeb5fa
Implement ECL instruction 75 in the same exact way as 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
103
diff
changeset
|
108 launch_angle -= angle * (bullets_per_shot - 1) / 2. |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
109 |
106 | 110 bullets = self._game_state.bullets |
143 | 111 nb_bullets_max = self._game_state.nb_bullets_max |
106 | 112 |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
113 for shot_nb in range(number_of_shots): |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
114 shot_speed = speed if shot_nb == 0 else speed + (speed2 - speed) * float(shot_nb) / float(number_of_shots) |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
115 bullet_angle = launch_angle |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
116 for bullet_nb in range(bullets_per_shot): |
143 | 117 if nb_bullets_max is not None and len(bullets) == nb_bullets_max: |
118 break | |
119 | |
135
c53d91300c1c
Implement instruction 74.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
134
diff
changeset
|
120 if type_ == 75: # 102h.exe@0x4138cf |
104
6c59d0eeb5fa
Implement ECL instruction 75 in the same exact way as 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
103
diff
changeset
|
121 bullet_angle = self._game_state.prng.rand_double() * (launch_angle - angle) + angle |
135
c53d91300c1c
Implement instruction 74.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
134
diff
changeset
|
122 if type_ in (74, 75): # 102h.exe@0x4138cf |
104
6c59d0eeb5fa
Implement ECL instruction 75 in the same exact way as 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
103
diff
changeset
|
123 shot_speed = self._game_state.prng.rand_double() * (speed - speed2) + speed2 |
123 | 124 bullets.append(Bullet(launch_pos, bullet_type, sprite_idx_offset, |
106 | 125 bullet_angle, shot_speed, |
126 self.extended_bullet_attributes, | |
127 flags, player, self._game_state)) | |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
128 bullet_angle += angle |
48
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
129 |
8353c33d53d4
Support a few more instructions
Thibaut Girka <thib@sitedethib.com>
parents:
46
diff
changeset
|
130 |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
131 def select_player(self, players=None): |
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
132 return (players or self._game_state.players)[0] #TODO |
50
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
133 |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
134 |
132
fba45c37ec99
Fix initial angle of bullets with bullet_launch_offset enabled.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
130
diff
changeset
|
135 def get_player_angle(self, player=None, pos=None): |
79
ffe2c2b9912c
Handle a few more ECL instructions. Prepare for bullet handling \o/
Thibaut Girka <thib@sitedethib.com>
parents:
75
diff
changeset
|
136 player = player or self.select_player() |
132
fba45c37ec99
Fix initial angle of bullets with bullet_launch_offset enabled.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
130
diff
changeset
|
137 x, y = pos or (self.x, self.y) |
fba45c37ec99
Fix initial angle of bullets with bullet_launch_offset enabled.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
130
diff
changeset
|
138 return atan2(player.y - y, player.x - x) |
50
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
139 |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
140 |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
141 def set_anim(self, index): |
69
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
142 self._sprite = Sprite() |
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
143 self._anmrunner = ANMRunner(self._anm_wrapper, index, self._sprite) |
105
572740acdb25
A few changes in the execution order to match 102h.exe
Thibaut Girka <thib@sitedethib.com>
parents:
104
diff
changeset
|
144 self._anmrunner.run_frame() |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
145 |
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
146 |
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
147 def set_pos(self, x, y, z): |
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
148 self.x, self.y = x, y |
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
149 self.interpolator = Interpolator((x, y)) |
100
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
150 self.interpolator.set_interpolation_start(self._game_state.frame, (x, y)) |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
151 |
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
152 |
62
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
153 def move_to(self, duration, x, y, z, formula): |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
154 if not self.interpolator: |
100
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
155 frame = self._game_state.frame |
62
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
156 self.interpolator = Interpolator((self.x, self.y), formula) |
100
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
157 self.interpolator.set_interpolation_start(frame, (self.x, self.y)) |
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
158 self.interpolator.set_interpolation_end(frame + duration - 1, (x, y)) |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
159 |
75
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
160 self.speed = 0. |
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
161 self.angle = atan2(y - self.y, x - self.x) |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
162 |
75
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
163 |
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
164 def stop_in(self, duration, formula): |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
165 if not self.speed_interpolator: |
100
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
166 frame = self._game_state.frame |
75
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
167 self.speed_interpolator = Interpolator((self.speed,), formula) |
100
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
168 self.speed_interpolator.set_interpolation_start(frame, (self.speed,)) |
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
169 self.speed_interpolator.set_interpolation_end(frame + duration - 1, (0.,)) |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
170 |
75
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
171 self.speed = 0. |
b3bd421bb895
Handle a few more ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
73
diff
changeset
|
172 |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
173 |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
174 def is_visible(self, screen_width, screen_height): |
73
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
175 if self._sprite: |
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
176 tx, ty, tw, th = self._sprite.texcoords |
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
177 if self._sprite.corner_relative_placement: |
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
178 raise Exception #TODO |
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
179 else: |
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
180 tx, ty, tw, th = 0., 0., 0., 0. |
29
afa91be769ae
Don't lose time updating off-screen enemies' sprites
Thibaut Girka <thib@sitedethib.com>
parents:
23
diff
changeset
|
181 |
123 | 182 x, y = self.x, self.y |
73
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
183 max_x = tw / 2. |
e4af16a019d3
Do not remove enemies as soon as they lose their animation (Daiyousei...)
Thibaut Girka <thib@sitedethib.com>
parents:
72
diff
changeset
|
184 max_y = th / 2. |
29
afa91be769ae
Don't lose time updating off-screen enemies' sprites
Thibaut Girka <thib@sitedethib.com>
parents:
23
diff
changeset
|
185 |
123 | 186 if (max_x < x - screen_width |
187 or max_x < -x | |
188 or max_y < y - screen_height | |
189 or max_y < -y): | |
23
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
190 return False |
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
191 return True |
444ac7bca7bc
Refacto ECL stuff, add support for a few instructions, and add some culling
Thibaut Girka <thib@sitedethib.com>
parents:
22
diff
changeset
|
192 |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
193 |
69
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
194 def update(self): |
21
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
195 x, y = self.x, self.y |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
196 if self.interpolator: |
100
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
197 self.interpolator.update(self._game_state.frame) |
20
6ebf9539c077
Handle more enemies types and movements
Thibaut Girka <thib@sitedethib.com>
parents:
18
diff
changeset
|
198 x, y = self.interpolator.values |
21
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
199 |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
200 self.speed += self.acceleration #TODO: units? Execution order? |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
201 self.angle += self.rotation_speed #TODO: units? Execution order? |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
202 |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
203 |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
204 if self.speed_interpolator: |
100
5c40cc1b8019
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Thibaut Girka <thib@sitedethib.com>
parents:
98
diff
changeset
|
205 self.speed_interpolator.update(self._game_state.frame) |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
206 self.speed, = self.speed_interpolator.values |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
207 |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
208 |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
209 dx, dy = cos(self.angle) * self.speed, sin(self.angle) * self.speed |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
210 if self._type & 2: |
21
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
211 x -= dx |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
212 else: |
21
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
213 x += dx |
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
214 y += dy |
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
215 |
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
216 if self.movement_dependant_sprites: |
57
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
217 #TODO: is that really how it works? Almost. |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
218 # Sprite determination is done only once per changement, and is |
694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
Thibaut Girka <thib@sitedethib.com>
parents:
56
diff
changeset
|
219 # superseeded by ins_97. |
62
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
220 end_left, end_right, left, right = self.movement_dependant_sprites |
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
221 if x < self.x and self.direction != -1: |
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
222 self.set_anim(left) |
22 | 223 self.direction = -1 |
62
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
224 elif x > self.x and self.direction != +1: |
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
225 self.set_anim(right) |
22 | 226 self.direction = +1 |
62
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
227 elif x == self.x and self.direction is not None: |
1f591adcea04
Fix animation determination (ins_98 stuff) and some interpolation functions
Thibaut Girka <thib@sitedethib.com>
parents:
57
diff
changeset
|
228 self.set_anim({-1: end_left, +1: end_right}[self.direction]) |
22 | 229 self.direction = None |
21
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
230 |
50
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
231 |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
232 if self.screen_box: |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
233 xmin, ymin, xmax, ymax = self.screen_box |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
234 x = max(xmin, min(x, xmax)) |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
235 y = max(ymin, min(y, ymax)) |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
236 |
811cefefb5c8
Fix a few bugs and add support for a few instructions
Thibaut Girka <thib@sitedethib.com>
parents:
49
diff
changeset
|
237 |
21
bf225780973f
Small refactoring, and Rumia \o/
Thibaut Girka <thib@sitedethib.com>
parents:
20
diff
changeset
|
238 self.x, self.y = x, y |
69
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
239 |
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
240 #TODO |
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
241 if self._anmrunner and not self._anmrunner.run_frame(): |
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
242 self._anmrunner = None |
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
243 |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
244 if self._sprite: |
69
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
245 if self._sprite._removed: |
49
cbe1cb50f2fd
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
Thibaut Girka <thib@sitedethib.com>
parents:
48
diff
changeset
|
246 self._sprite = None |
69
a142e57218a0
Refactor. Move VMs to pytouhou.vm.
Thibaut Girka <thib@sitedethib.com>
parents:
68
diff
changeset
|
247 else: |
120
4300a832f033
Small refactoring and massive performance improvement
Thibaut Girka <thib@sitedethib.com>
parents:
109
diff
changeset
|
248 self._sprite.update_orientation(self.angle, |
4300a832f033
Small refactoring and massive performance improvement
Thibaut Girka <thib@sitedethib.com>
parents:
109
diff
changeset
|
249 self.automatic_orientation) |
36 | 250 |
83
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
251 |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
252 if self.bullet_launch_interval != 0: |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
253 self.bullet_launch_timer += 1 |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
254 if self.bullet_launch_timer == self.bullet_launch_interval: |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
255 self.fire() |
fc0294c745b6
Basic bullet handling! Clean up as soon as possible :p
Thibaut Girka <thib@sitedethib.com>
parents:
79
diff
changeset
|
256 |
18
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
257 self.frame += 1 |
ca26a84916cb
Add preliminary ECL viewer/interpreter.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
258 |