Mercurial > touhou
annotate pytouhou/lib/_sdl.pxd @ 762:cad9e422b18f
interpreters, runners: Add missing mod/lib files.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 06 Jan 2021 01:47:24 +0100 |
parents | 80687f258001 |
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rev | line source |
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418
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2013 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 cdef extern from "SDL.h" nogil: |
418
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16 ctypedef unsigned int Uint32 |
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17 ctypedef unsigned short Uint16 |
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18 ctypedef unsigned char Uint8 |
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19 |
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20 int SDL_INIT_VIDEO |
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21 |
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22 int SDL_Init(Uint32 flags) |
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23 void SDL_Quit() |
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24 |
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25 |
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26 IF UNAME_SYSNAME == "Windows": |
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27 cdef extern from "SDL_main.h" nogil: |
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28 void SDL_SetMainReady() |
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29 |
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30 |
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31 cdef extern from "SDL_error.h" nogil: |
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32 const char *SDL_GetError() |
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33 |
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34 |
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35 cdef extern from "SDL_video.h" nogil: |
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36 ctypedef enum SDL_GLattr: |
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37 SDL_GL_CONTEXT_MAJOR_VERSION |
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38 SDL_GL_CONTEXT_MINOR_VERSION |
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39 SDL_GL_CONTEXT_PROFILE_MASK |
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40 SDL_GL_DOUBLEBUFFER |
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41 SDL_GL_RED_SIZE |
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42 SDL_GL_GREEN_SIZE |
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43 SDL_GL_BLUE_SIZE |
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44 SDL_GL_DEPTH_SIZE |
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45 |
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46 ctypedef enum SDL_GLprofile: |
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47 SDL_GL_CONTEXT_PROFILE_CORE |
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48 SDL_GL_CONTEXT_PROFILE_COMPATIBILITY |
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49 SDL_GL_CONTEXT_PROFILE_ES |
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50 |
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51 ctypedef enum SDL_WindowFlags: |
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52 SDL_WINDOWPOS_CENTERED |
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53 SDL_WINDOW_OPENGL |
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54 SDL_WINDOW_RESIZABLE |
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55 SDL_WINDOW_FULLSCREEN_DESKTOP |
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56 |
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57 ctypedef struct SDL_Window: |
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58 pass |
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59 |
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60 ctypedef void *SDL_GLContext |
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61 |
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62 int SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
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63 int SDL_GL_SetSwapInterval(int interval) |
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64 SDL_Window *SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
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65 SDL_GLContext SDL_GL_CreateContext(SDL_Window *window) |
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66 void SDL_GL_SwapWindow(SDL_Window *window) |
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67 void SDL_GL_DeleteContext(SDL_GLContext context) |
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68 void SDL_DestroyWindow(SDL_Window *window) |
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69 |
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70 void SDL_SetWindowSize(SDL_Window *window, int w, int h) |
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71 int SDL_SetWindowFullscreen(SDL_Window *window, Uint32 flags) |
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72 |
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73 |
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74 cdef extern from "SDL_scancode.h" nogil: |
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75 ctypedef enum SDL_Scancode: |
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76 SDL_SCANCODE_Z |
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77 SDL_SCANCODE_X |
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78 SDL_SCANCODE_P |
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79 SDL_SCANCODE_LSHIFT |
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80 SDL_SCANCODE_UP |
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81 SDL_SCANCODE_DOWN |
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82 SDL_SCANCODE_LEFT |
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83 SDL_SCANCODE_RIGHT |
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84 SDL_SCANCODE_LCTRL |
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85 SDL_SCANCODE_ESCAPE |
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86 SDL_SCANCODE_HOME |
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87 SDL_SCANCODE_RETURN |
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88 SDL_SCANCODE_F11 |
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89 |
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90 |
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91 cdef extern from "SDL_keycode.h" nogil: |
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92 ctypedef enum SDL_Keymod: |
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93 KMOD_ALT |
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94 |
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95 |
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96 cdef extern from "SDL_events.h" nogil: |
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97 ctypedef enum SDL_EventType: |
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98 SDL_KEYDOWN |
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99 SDL_QUIT |
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100 SDL_WINDOWEVENT |
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101 |
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102 ctypedef struct SDL_Keysym: |
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103 SDL_Scancode scancode |
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104 Uint16 mod |
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105 |
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106 ctypedef struct SDL_KeyboardEvent: |
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107 Uint32 type |
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108 SDL_Keysym keysym |
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109 |
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110 ctypedef enum SDL_WindowEventID: |
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111 SDL_WINDOWEVENT_RESIZED |
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112 |
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113 ctypedef struct SDL_WindowEvent: |
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114 Uint32 type |
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115 SDL_WindowEventID event |
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116 int data1 |
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117 int data2 |
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118 |
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119 ctypedef union SDL_Event: |
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120 Uint32 type |
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121 SDL_KeyboardEvent key |
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122 SDL_WindowEvent window |
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123 |
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124 int SDL_PollEvent(SDL_Event *event) |
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125 |
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126 |
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127 cdef extern from "SDL_keyboard.h" nogil: |
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128 const Uint8 *SDL_GetKeyboardState(int *numkeys) |
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129 |
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130 |
455
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131 cdef extern from "SDL_timer.h" nogil: |
419
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132 Uint32 SDL_GetTicks() |
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133 void SDL_Delay(Uint32 ms) |
420
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134 |
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135 |
455
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136 cdef extern from "SDL_rect.h" nogil: |
420
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137 ctypedef struct SDL_Rect: |
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138 int x, y |
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139 int w, h |
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140 |
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141 |
455
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142 cdef extern from "SDL_surface.h" nogil: |
420
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143 ctypedef struct SDL_Surface: |
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144 int w, h |
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145 unsigned char *pixels |
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146 |
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147 void SDL_FreeSurface(SDL_Surface *surface) |
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148 int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) |
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149 SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
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150 |
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151 |
455
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152 cdef extern from "SDL_rwops.h" nogil: |
420
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153 ctypedef struct SDL_RWops: |
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154 pass |
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155 |
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156 SDL_RWops *SDL_RWFromConstMem(const void *mem, int size) |
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157 int SDL_RWclose(SDL_RWops *context) |
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158 |
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159 |
455
6864a38b2413
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160 cdef extern from "SDL_image.h" nogil: |
420
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161 int IMG_INIT_PNG |
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162 |
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163 int IMG_Init(int flags) |
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164 void IMG_Quit() |
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165 SDL_Surface *IMG_LoadPNG_RW(SDL_RWops *src) |
421
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166 |
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167 |
455
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168 cdef extern from "SDL_mixer.h" nogil: |
421
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169 ctypedef enum: |
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170 MIX_DEFAULT_FORMAT |
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171 |
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172 ctypedef struct Mix_Music: |
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173 pass |
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174 |
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175 ctypedef struct Mix_Chunk: |
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176 pass |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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177 |
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178 int Mix_Init(int flags) |
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179 void Mix_Quit() |
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180 |
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181 int Mix_OpenAudio(int frequency, Uint16 format_, int channels, int chunksize) |
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182 void Mix_CloseAudio() |
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183 |
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184 int Mix_AllocateChannels(int numchans) |
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185 |
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186 Mix_Music *Mix_LoadMUS(const char *filename) |
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187 Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc) |
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188 |
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189 void Mix_FreeMusic(Mix_Music *music) |
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190 void Mix_FreeChunk(Mix_Chunk *chunk) |
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191 |
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192 int Mix_PlayMusic(Mix_Music *music, int loops) |
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193 #int Mix_SetLoopPoints(Mix_Music *music, double start, double end) |
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194 |
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195 int Mix_Volume(int channel, int volume) |
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196 int Mix_VolumeChunk(Mix_Chunk *chunk, int volume) |
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197 int Mix_VolumeMusic(int volume) |
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198 |
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199 int Mix_PlayChannel(int channel, Mix_Chunk *chunk, int loops) |
456
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Add native text support, MSG instructions 3 and 8, and text at the beginning of a stage.
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|
200 |
cae1ae9de430
Add native text support, MSG instructions 3 and 8, and text at the beginning of a stage.
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|
201 |
cae1ae9de430
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202 cdef extern from "SDL_pixels.h" nogil: |
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203 ctypedef struct SDL_Color: |
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204 Uint8 r, g, b, a |
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205 |
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206 |
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207 cdef extern from "SDL_ttf.h" nogil: |
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208 ctypedef struct TTF_Font: |
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209 pass |
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210 |
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211 int TTF_Init() |
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212 void TTF_Quit() |
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213 TTF_Font *TTF_OpenFont(const char *filename, int ptsize) |
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214 void TTF_CloseFont(TTF_Font *font) |
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215 SDL_Surface *TTF_RenderUTF8_Blended(TTF_Font *font, const char *text, SDL_Color fg) |
512
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216 |
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217 |
531
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218 cdef extern from "SDL_messagebox.h" nogil: |
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219 int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window) |
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220 |
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221 |
512
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222 cdef extern from "SDL_blendmode.h" nogil: |
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223 ctypedef enum SDL_BlendMode: |
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224 SDL_BLENDMODE_NONE |
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225 SDL_BLENDMODE_BLEND |
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226 SDL_BLENDMODE_ADD |
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227 SDL_BLENDMODE_MOD |
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228 |
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229 |
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230 cdef extern from "SDL_render.h" nogil: |
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231 ctypedef struct SDL_Renderer: |
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232 pass |
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233 |
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234 ctypedef struct SDL_Texture: |
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235 pass |
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236 |
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237 ctypedef struct SDL_Point: |
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238 pass |
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239 |
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240 SDL_Renderer *SDL_CreateRenderer(SDL_Window *window, int index, Uint32 flags) |
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241 void SDL_RenderPresent(SDL_Renderer *renderer) |
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242 int SDL_RenderClear(SDL_Renderer *renderer) |
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243 SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *surface) |
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244 int SDL_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect) |
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245 int SDL_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect, double angle, const SDL_Point *center, bint flip) |
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246 int SDL_RenderSetClipRect(SDL_Renderer *renderer, const SDL_Rect *rect) |
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247 int SDL_RenderSetViewport(SDL_Renderer *renderer, const SDL_Rect *rect) |
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248 |
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249 int SDL_SetTextureColorMod(SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b) |
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250 int SDL_SetTextureAlphaMod(SDL_Texture *texture, Uint8 alpha) |
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251 int SDL_SetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode blend_mode) |