Mercurial > touhou
annotate pytouhou/game/text.py @ 325:cddfd3cb4797
Add music support for >PCB.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 21 Jun 2012 15:01:01 +0200 |
parents | 2fcdb8966957 |
children | 13201d90bb22 |
rev | line source |
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 from copy import copy |
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16 |
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17 from pytouhou.game.sprite import Sprite |
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18 from pytouhou.vm.anmrunner import ANMRunner |
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19 |
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20 |
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21 class Glyph(object): |
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22 def __init__(self, sprite, pos): |
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23 self.sprite = sprite |
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24 self.removed = False |
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25 |
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26 self.x, self.y = pos |
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27 |
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28 |
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29 class Widget(object): |
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30 def __init__(self, pos, back_wrapper=None): |
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31 self.sprite = None |
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32 self.removed = False |
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33 self.changed = True |
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34 |
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35 # Set up the backround sprite |
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36 self.back_wrapper = back_wrapper |
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37 if back_wrapper: |
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38 self.sprite = Sprite() |
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39 self.anmrunner = ANMRunner(back_wrapper, 22, self.sprite) |
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40 self.anmrunner.run_frame() |
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41 |
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42 self.x, self.y = pos |
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43 |
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44 def update(self): |
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45 if self.changed: |
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46 if self.anmrunner and not self.anmrunner.run_frame(): |
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47 self.anmrunner = None |
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48 self.changed = False |
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49 |
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50 |
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51 |
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52 class GlyphCollection(Widget): |
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53 def __init__(self, pos, anm_wrapper, back_wrapper=None, ref_script=0, xspacing=14): |
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54 Widget.__init__(self, pos, back_wrapper) |
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55 |
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56 self.ref_sprite = Sprite() |
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57 self.anm_wrapper = anm_wrapper |
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58 self.glyphes = [] |
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59 self.xspacing = xspacing |
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60 |
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61 # Set up ref sprite |
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62 anm_runner = ANMRunner(anm_wrapper, ref_script, self.ref_sprite) |
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63 anm_runner.run_frame() |
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64 self.ref_sprite.corner_relative_placement = True #TODO: perhaps not right |
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65 |
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66 |
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67 def objects(self): |
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68 return self.glyphes |
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69 |
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70 |
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71 def set_length(self, length): |
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72 current_length = len(self.glyphes) |
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73 if length > current_length: |
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74 self.glyphes.extend(Glyph(copy(self.ref_sprite), |
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75 (self.x + self.xspacing * i, self.y)) |
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76 for i in range(current_length, length)) |
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77 elif length < current_length: |
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78 self.glyphes[:] = self.glyphes[:length] |
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79 |
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80 |
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81 def set_sprites(self, sprite_indexes): |
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82 self.set_length(len(sprite_indexes)) |
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83 for glyph, idx in zip(self.glyphes, sprite_indexes): |
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84 glyph.sprite.anm, glyph.sprite.texcoords = self.anm_wrapper.get_sprite(idx) |
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85 glyph.sprite.changed = True |
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86 |
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87 |
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88 |
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89 class Text(GlyphCollection): |
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90 def __init__(self, pos, ascii_wrapper, back_wrapper=None, text=''): |
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91 GlyphCollection.__init__(self, pos, ascii_wrapper, back_wrapper) |
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92 self.text = '' |
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93 |
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94 self.set_text(text) |
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95 |
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96 |
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97 def set_text(self, text): |
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98 if text == self.text: |
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99 return |
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100 |
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101 self.set_sprites([ord(c) - 21 for c in text]) |
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102 self.text = text |
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103 self.changed = True |
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104 |
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105 |
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106 |
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107 class Counter(GlyphCollection): |
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108 def __init__(self, pos, anm_wrapper, back_wrapper=None, script=0, xspacing=16, value=0): |
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109 GlyphCollection.__init__(self, pos, |
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110 anm_wrapper, back_wrapper=back_wrapper, |
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111 ref_script=script, xspacing=xspacing) |
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112 |
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113 self.value = value |
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114 self.set_value(value) |
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115 |
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116 |
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117 def set_value(self, value): |
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118 if value < 0: |
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119 value = 0 |
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120 if value == self.value: |
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121 return |
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122 |
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123 self.set_length(value) |
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124 self.value = value |
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125 self.changed = True |
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126 |
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127 |