Mercurial > touhou
annotate pytouhou/game/sprite.py @ 55:de358a7684c8
Fix a few bugs
| author | Thibaut Girka <thib@sitedethib.com> |
|---|---|
| date | Tue, 23 Aug 2011 00:10:35 +0200 |
| parents | b383b09bc735 |
| children | 694f25881d0f |
| rev | line source |
|---|---|
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 |
| 15 | 16 from struct import unpack |
| 17 | |
| 18 from pytouhou.utils.matrix import Matrix | |
| 19 | |
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21
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20 |
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21 class AnmWrapper(object): |
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22 def __init__(self, anm_files): |
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23 self.anm_files = list(anm_files) |
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24 |
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25 def get_sprite(self, script_index): |
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26 for anm in self.anm_files: |
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27 if script_index in anm.scripts: |
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28 return anm, Sprite(anm, script_index) |
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29 |
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30 |
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31 |
| 15 | 32 class Sprite(object): |
| 33 def __init__(self, anm, script_index): | |
| 34 self.anm = anm | |
| 35 self.script_index = script_index | |
| 36 self.texcoords = (0, 0, 0, 0) # x, y, width, height | |
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37 self.texoffsets = (0., 0.) |
| 15 | 38 self.mirrored = False |
| 39 self.rescale = (1., 1.) | |
| 40 self.rotations_3d = (0., 0., 0.) | |
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41 self.rotations_speed_3d = (0., 0., 0.) |
| 15 | 42 self.corner_relative_placement = False |
| 30 | 43 self.instruction_pointer = 0 |
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44 self.keep_still = False |
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45 self.playing = True |
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46 self.frame = 0 |
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47 self.alpha = 255 |
| 15 | 48 self._uvs = [] |
| 49 self._vertices = [] | |
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50 self._colors = [] |
| 15 | 51 |
| 52 | |
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53 def update_vertices_uvs_colors(self, override_width=0, override_height=0): |
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54 vertmat = Matrix([[-.5, .5, .5, -.5], |
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55 [-.5, -.5, .5, .5], |
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56 [ .0, .0, .0, .0], |
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57 [ 1., 1., 1., 1.]]) |
| 15 | 58 |
| 59 tx, ty, tw, th = self.texcoords | |
| 60 sx, sy = self.rescale | |
| 61 width = override_width or (tw * sx) | |
| 62 height = override_height or (th * sy) | |
| 63 | |
| 31 | 64 vertmat.scale2d(width, height) |
| 15 | 65 if self.mirrored: |
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66 vertmat.flip() |
| 15 | 67 if self.rotations_3d != (0., 0., 0.): |
| 68 rx, ry, rz = self.rotations_3d | |
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69 if rx: |
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70 vertmat.rotate_x(-rx) |
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71 if ry: |
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72 vertmat.rotate_y(ry) |
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73 if rz: |
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74 vertmat.rotate_z(-rz) #TODO: minus, really? |
| 15 | 75 if self.corner_relative_placement: # Reposition |
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76 vertmat.translate(width / 2., height / 2., 0.) |
| 15 | 77 |
| 30 | 78 x_1 = 1. / self.anm.size[0] |
| 79 y_1 = 1. / self.anm.size[1] | |
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80 tox, toy = self.texoffsets |
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81 uvs = [(tx * x_1 + tox, 1. - (ty * y_1) + toy), |
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82 ((tx + tw) * x_1 + tox, 1. - (ty * y_1) + toy), |
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83 ((tx + tw) * x_1 + tox, 1. - ((ty + th) * y_1 + toy)), |
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84 (tx * x_1 + tox, 1. - ((ty + th) * y_1 + toy))] |
| 15 | 85 |
| 30 | 86 d = vertmat.data |
| 87 assert (d[3][0], d[3][1], d[3][2], d[3][3]) == (1., 1., 1., 1.) | |
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88 self._colors = [(255, 255, 255, self.alpha)] * 4 |
| 30 | 89 self._uvs, self._vertices = uvs, zip(d[0], d[1], d[2]) |
| 15 | 90 |
| 91 | |
| 92 | |
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93 def update(self): |
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94 if not self.playing: |
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95 return False |
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96 |
| 30 | 97 changed = False |
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98 if not self.keep_still: |
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99 script = self.anm.scripts[self.script_index] |
| 54 | 100 frame = self.frame |
| 101 while True: | |
| 102 try: | |
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103 frame, instr_type, args = script[self.instruction_pointer] |
| 54 | 104 except IndexError: |
| 105 self.playing = False | |
| 106 return False | |
| 107 | |
| 108 if frame > self.frame: | |
| 109 break | |
| 110 else: | |
| 111 self.instruction_pointer += 1 | |
| 112 if frame == self.frame: | |
| 113 changed = True | |
| 114 if instr_type == 0: | |
| 115 self.playing = False | |
| 116 return False | |
| 117 if instr_type == 1: | |
| 118 self.texcoords = self.anm.sprites[args[0]] | |
| 119 elif instr_type == 2: | |
| 120 self.rescale = args | |
| 121 elif instr_type == 3: | |
| 122 self.alpha = args[0] % 256 #TODO | |
| 123 elif instr_type == 5: | |
| 124 self.instruction_pointer, = args | |
| 125 self.frame = script[self.instruction_pointer][0] | |
| 126 elif instr_type == 7: | |
| 127 self.mirrored = True | |
| 128 elif instr_type == 9: | |
| 129 self.rotations_3d = args | |
| 130 elif instr_type == 10: | |
| 131 self.rotations_speed_3d = args | |
| 132 elif instr_type == 23: | |
| 133 self.corner_relative_placement = True #TODO | |
| 134 elif instr_type == 27: | |
| 135 tox, toy = self.texoffsets | |
| 136 self.texoffsets = tox + args[0], toy | |
| 137 elif instr_type == 28: | |
| 138 tox, toy = self.texoffsets | |
| 139 self.texoffsets = tox, toy + args[0] | |
| 140 elif instr_type == 15: | |
| 141 self.keep_still = True | |
| 142 break | |
| 143 else: | |
| 144 print('unhandled opcode: %d, %r' % (instr_type, args)) #TODO | |
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145 self.frame += 1 |
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146 |
| 30 | 147 ax, ay, az = self.rotations_3d |
| 148 sax, say, saz = self.rotations_speed_3d | |
| 149 self.rotations_3d = ax + sax, ay + say, az + saz | |
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150 |
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151 if self.rotations_speed_3d != (0., 0., 0.): |
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152 return True |
| 15 | 153 |
| 30 | 154 return changed |
| 155 |
