annotate pytouhou/formats/__init__.py @ 316:f0be7ea62330

Fix a bug with ECL instruction 96, and fix overall ECL handling. The issue with instruction 96 was about death callbacks, being executed on the caller of instruction 96 instead of the dying enemies. This was introduced by changeset 5930b33a0370. Additionnaly, ECL processes are now an attribute of the Enemy, and death/timeout conditions are checked right after the ECL frame, even if the ECL script has already ended, just like in the original game.
author Thibaut Girka <thib@sitedethib.com>
date Thu, 29 Mar 2012 21:18:35 +0200
parents 88361534c77e
children 70e2ed71b09c
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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204
88361534c77e Add some documentation (argh, so much left to document!)
Thibaut Girka <thib@sitedethib.com>
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1 """Touhou games file formats handling.
88361534c77e Add some documentation (argh, so much left to document!)
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2
88361534c77e Add some documentation (argh, so much left to document!)
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3 This package provides modules to handle the various proprietary file formats
88361534c77e Add some documentation (argh, so much left to document!)
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4 used by Touhou games.
88361534c77e Add some documentation (argh, so much left to document!)
Thibaut Girka <thib@sitedethib.com>
parents: 0
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5 """