Mercurial > touhou
annotate pytouhou/ui/renderer.pxd @ 316:f0be7ea62330
Fix a bug with ECL instruction 96, and fix overall ECL handling.
The issue with instruction 96 was about death callbacks,
being executed on the caller of instruction 96 instead of the dying enemies.
This was introduced by changeset 5930b33a0370.
Additionnaly, ECL processes are now an attribute of the Enemy,
and death/timeout conditions are checked right after the ECL frame,
even if the ECL script has already ended, just like in the original game.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Thu, 29 Mar 2012 21:18:35 +0200 |
parents | 5cac48b328ad |
children | 74471afbac37 |
rev | line source |
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222
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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changeset
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1 cdef struct Vertex: |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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2 int x, y, z |
5cac48b328ad
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Thibaut Girka <thib@sitedethib.com>
parents:
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3 float u, v |
5cac48b328ad
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Thibaut Girka <thib@sitedethib.com>
parents:
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4 unsigned char r, g, b, a |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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5 |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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changeset
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6 |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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7 cdef class Renderer: |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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8 cdef public texture_manager |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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9 cdef Vertex *vertex_buffer |
5cac48b328ad
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Thibaut Girka <thib@sitedethib.com>
parents:
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changeset
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10 |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
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11 cpdef render_elements(self, elements) |
5cac48b328ad
Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
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12 cpdef setup_camera(self, dx, dy, dz) |