annotate pytouhou/lib/sdl.pxd @ 428:f41a26971a19

Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Tue, 16 Jul 2013 21:17:22 +0200
parents 52829ebe2561
children 2a352118c55a
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1 # -*- encoding: utf-8 -*-
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2 ##
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3 ## Copyright (C) 2013 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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4 ##
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5 ## This program is free software; you can redistribute it and/or modify
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6 ## it under the terms of the GNU General Public License as published
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7 ## by the Free Software Foundation; version 3 only.
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8 ##
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9 ## This program is distributed in the hope that it will be useful,
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 ## GNU General Public License for more details.
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13 ##
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14
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15 cdef extern from "SDL.h":
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16 ctypedef unsigned int Uint32
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17 ctypedef unsigned short Uint16
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18 ctypedef unsigned char Uint8
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19
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20 int SDL_INIT_VIDEO
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21
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22 int SDL_Init(Uint32 flags)
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23 void SDL_Quit()
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26 cdef extern from "SDL_error.h":
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27 const char *SDL_GetError()
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29
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30 cdef extern from "SDL_video.h":
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31 ctypedef enum SDL_GLattr:
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32 SDL_GL_CONTEXT_MAJOR_VERSION
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33 SDL_GL_CONTEXT_MINOR_VERSION
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34 SDL_GL_DOUBLEBUFFER
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35 SDL_GL_DEPTH_SIZE
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36
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37 ctypedef enum SDL_WindowFlags:
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38 SDL_WINDOWPOS_CENTERED
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39 SDL_WINDOW_OPENGL
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40 SDL_WINDOW_SHOWN
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41
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42 ctypedef struct SDL_Window:
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43 pass
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45 ctypedef void *SDL_GLContext
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46
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47 int SDL_GL_SetAttribute(SDL_GLattr attr, int value)
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48 SDL_Window *SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
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49 SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
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50 void SDL_GL_SwapWindow(SDL_Window *window)
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51 void SDL_GL_DeleteContext(SDL_GLContext context)
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52 void SDL_DestroyWindow(SDL_Window *window)
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53
422
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54 void SDL_SetWindowSize(SDL_Window *window, int w, int h)
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55
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57 cdef extern from "SDL_scancode.h":
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58 ctypedef enum SDL_Scancode:
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59 SDL_SCANCODE_Z
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60 SDL_SCANCODE_X
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61 SDL_SCANCODE_LSHIFT
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62 SDL_SCANCODE_UP
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63 SDL_SCANCODE_DOWN
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64 SDL_SCANCODE_LEFT
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65 SDL_SCANCODE_RIGHT
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66 SDL_SCANCODE_LCTRL
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67 SDL_SCANCODE_ESCAPE
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68
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69
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70 cdef extern from "SDL_events.h":
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71 ctypedef enum SDL_EventType:
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72 SDL_KEYDOWN
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73 SDL_QUIT
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74
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75 ctypedef struct SDL_Keysym:
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76 SDL_Scancode scancode
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77
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78 ctypedef struct SDL_KeyboardEvent:
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79 Uint32 type
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80 SDL_Keysym keysym
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81
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82 ctypedef union SDL_Event:
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83 Uint32 type
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84 SDL_KeyboardEvent key
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85
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86 int SDL_PollEvent(SDL_Event *event)
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88
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89 cdef extern from "SDL_keyboard.h":
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90 const Uint8 *SDL_GetKeyboardState(int *numkeys)
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91
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92
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93 cdef extern from "SDL_timer.h":
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94 Uint32 SDL_GetTicks()
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95 void SDL_Delay(Uint32 ms)
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96
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97
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98 cdef extern from "SDL_rect.h":
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99 ctypedef struct SDL_Rect:
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100 int x, y
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101 int w, h
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102
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103
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104 cdef extern from "SDL_surface.h":
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105 ctypedef struct SDL_Surface:
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106 int w, h
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107 unsigned char *pixels
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108
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109 void SDL_FreeSurface(SDL_Surface *surface)
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110 int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect)
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111 SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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112
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113
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114 cdef extern from "SDL_rwops.h":
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115 ctypedef struct SDL_RWops:
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116 pass
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117
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118 SDL_RWops *SDL_RWFromConstMem(const void *mem, int size)
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119 int SDL_RWclose(SDL_RWops *context)
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120
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121
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122 cdef extern from "SDL_image.h":
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123 int IMG_INIT_PNG
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124
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125 int IMG_Init(int flags)
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126 void IMG_Quit()
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127 SDL_Surface *IMG_LoadPNG_RW(SDL_RWops *src)
421
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128
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129
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130 cdef extern from "SDL_mixer.h":
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131 ctypedef enum:
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132 MIX_DEFAULT_FORMAT
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133
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134 ctypedef struct Mix_Music:
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135 pass
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136
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137 ctypedef struct Mix_Chunk:
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138 pass
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139
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140 int Mix_Init(int flags)
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141 void Mix_Quit()
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142
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143 int Mix_OpenAudio(int frequency, Uint16 format_, int channels, int chunksize)
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144 void Mix_CloseAudio()
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145
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146 int Mix_AllocateChannels(int numchans)
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147
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148 Mix_Music *Mix_LoadMUS(const char *filename)
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149 Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
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150
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151 void Mix_FreeMusic(Mix_Music *music)
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152 void Mix_FreeChunk(Mix_Chunk *chunk)
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153
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154 int Mix_PlayMusic(Mix_Music *music, int loops)
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155 #int Mix_SetLoopPoints(Mix_Music *music, double start, double end)
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156
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157 int Mix_Volume(int channel, int volume)
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158 int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
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159 int Mix_VolumeMusic(int volume)
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160
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161 int Mix_PlayChannel(int channel, Mix_Chunk *chunk, int loops)