annotate data/ST/player00.svg @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents 016f6b937893
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
601
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 <?xml version="1.0" encoding="UTF-8"?>
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 <svg xmlns="http://www.w3.org/2000/svg" width="256" height="256" version="1.1">
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 <path d="M 0.5,22 8,4 15.5,22 z" fill="#b3b3b3" stroke="none"/>
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 <circle cx="43" cy="43" r="4"/>
016f6b937893 Make sample data build again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 </svg>