annotate pytouhou/formats/animation.pxd @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents 725bd24235a2
children
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608
725bd24235a2 Make ANM0 pure-python again, by moving the Cython-dependent ANM class into its own module.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 525
diff changeset
1 cdef class Animation:
525
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 cdef public long version
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3 cdef public unicode first_name, secondary_name
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 cdef public dict sprites, scripts
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5 cdef public object texture
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6
43ecf0f98f4d Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 cdef double size_inv[2]