Mercurial > touhou
comparison pytouhou/ui/sprite.pyx @ 240:02de1563fa18
Fix ANM wait, translation/rotation order, and partially implement ANM0 instruction 24
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sun, 01 Jan 2012 23:51:01 +0100 |
parents | 741860192b56 |
children | f037bca24f2d |
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239:901489c21d19 | 240:02de1563fa18 |
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42 if sprite.automatic_orientation: | 42 if sprite.automatic_orientation: |
43 rz += pi/2. - sprite.angle | 43 rz += pi/2. - sprite.angle |
44 elif sprite.force_rotation: | 44 elif sprite.force_rotation: |
45 rz += sprite.angle | 45 rz += sprite.angle |
46 | 46 |
47 if sprite.allow_dest_offset: | |
48 vertmat.translate(sprite.dest_offset[0], sprite.dest_offset[1], sprite.dest_offset[2]) | |
49 if (rx, ry, rz) != (0., 0., 0.): | 47 if (rx, ry, rz) != (0., 0., 0.): |
50 if rx: | 48 if rx: |
51 vertmat.rotate_x(-rx) | 49 vertmat.rotate_x(-rx) |
52 if ry: | 50 if ry: |
53 vertmat.rotate_y(ry) | 51 vertmat.rotate_y(ry) |
54 if rz: | 52 if rz: |
55 vertmat.rotate_z(-rz) #TODO: minus, really? | 53 vertmat.rotate_z(-rz) #TODO: minus, really? |
54 if sprite.allow_dest_offset: | |
55 vertmat.translate(sprite.dest_offset[0], sprite.dest_offset[1], sprite.dest_offset[2]) | |
56 if sprite.corner_relative_placement: # Reposition | 56 if sprite.corner_relative_placement: # Reposition |
57 vertmat.translate(width / 2., height / 2., 0.) | 57 vertmat.translate(width / 2., height / 2., 0.) |
58 | 58 |
59 x_1 = 1. / sprite.anm.size[0] | 59 x_1 = 1. / sprite.anm.size[0] |
60 y_1 = 1. / sprite.anm.size[1] | 60 y_1 = 1. / sprite.anm.size[1] |