Mercurial > touhou
comparison pytouhou/game/bullettype.py @ 220:0595315d3880
Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 18 Dec 2011 14:14:32 +0100 |
parents | 5271789c067d |
children | 8d1768fa4cbb |
comparison
equal
deleted
inserted
replaced
219:091301805cce | 220:0595315d3880 |
---|---|
1 class BulletType(object): | 1 class BulletType(object): |
2 def __init__(self, anm_wrapper, anim_index, cancel_anim_index, | 2 def __init__(self, anm_wrapper, anim_index, cancel_anim_index, |
3 launch_anim2_index, launch_anim4_index, launch_anim8_index, | 3 launch_anim2_index, launch_anim4_index, launch_anim8_index, |
4 hitbox_size, | 4 hitbox_size, |
5 launch_anim_penalties=(0.5, 0.4, 1./3.), | 5 launch_anim_penalties=(0.5, 0.4, 1./3.), |
6 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0), | 6 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)): |
7 damage=0): | |
8 self.anm_wrapper = anm_wrapper | 7 self.anm_wrapper = anm_wrapper |
9 self.anim_index = anim_index | 8 self.anim_index = anim_index |
10 self.cancel_anim_index = cancel_anim_index | 9 self.cancel_anim_index = cancel_anim_index |
11 self.launch_anim2_index = launch_anim2_index | 10 self.launch_anim2_index = launch_anim2_index |
12 self.launch_anim4_index = launch_anim4_index | 11 self.launch_anim4_index = launch_anim4_index |
13 self.launch_anim8_index = launch_anim8_index | 12 self.launch_anim8_index = launch_anim8_index |
14 self.hitbox_size = hitbox_size | 13 self.hitbox_size = hitbox_size |
15 self.launch_anim_penalties = launch_anim_penalties | 14 self.launch_anim_penalties = launch_anim_penalties |
16 self.launch_anim_offsets = launch_anim_offsets | 15 self.launch_anim_offsets = launch_anim_offsets |
17 self.damage = damage | |
18 | 16 |