comparison pytouhou/game/bullettype.py @ 220:0595315d3880

Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 18 Dec 2011 14:14:32 +0100
parents 5271789c067d
children 8d1768fa4cbb
comparison
equal deleted inserted replaced
219:091301805cce 220:0595315d3880
1 class BulletType(object): 1 class BulletType(object):
2 def __init__(self, anm_wrapper, anim_index, cancel_anim_index, 2 def __init__(self, anm_wrapper, anim_index, cancel_anim_index,
3 launch_anim2_index, launch_anim4_index, launch_anim8_index, 3 launch_anim2_index, launch_anim4_index, launch_anim8_index,
4 hitbox_size, 4 hitbox_size,
5 launch_anim_penalties=(0.5, 0.4, 1./3.), 5 launch_anim_penalties=(0.5, 0.4, 1./3.),
6 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0), 6 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)):
7 damage=0):
8 self.anm_wrapper = anm_wrapper 7 self.anm_wrapper = anm_wrapper
9 self.anim_index = anim_index 8 self.anim_index = anim_index
10 self.cancel_anim_index = cancel_anim_index 9 self.cancel_anim_index = cancel_anim_index
11 self.launch_anim2_index = launch_anim2_index 10 self.launch_anim2_index = launch_anim2_index
12 self.launch_anim4_index = launch_anim4_index 11 self.launch_anim4_index = launch_anim4_index
13 self.launch_anim8_index = launch_anim8_index 12 self.launch_anim8_index = launch_anim8_index
14 self.hitbox_size = hitbox_size 13 self.hitbox_size = hitbox_size
15 self.launch_anim_penalties = launch_anim_penalties 14 self.launch_anim_penalties = launch_anim_penalties
16 self.launch_anim_offsets = launch_anim_offsets 15 self.launch_anim_offsets = launch_anim_offsets
17 self.damage = damage
18 16