Mercurial > touhou
comparison pytouhou/game/player.py @ 198:13918723d1bc
Modify difficulty when it has to.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 30 Oct 2011 11:31:19 -0700 |
parents | e1bc8c4cbb1a |
children | 8ec34c56fed0 |
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197:e1bc8c4cbb1a | 198:13918723d1bc |
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91 | 91 |
92 def collide(self): | 92 def collide(self): |
93 if not self.state.invulnerable_time and not self.death_time and self.state.touchable: # Border Between Life and Death | 93 if not self.state.invulnerable_time and not self.death_time and self.state.touchable: # Border Between Life and Death |
94 self.death_time = self._game.frame | 94 self.death_time = self._game.frame |
95 self._game.new_death((self.state.x, self.state.y), 2) | 95 self._game.new_death((self.state.x, self.state.y), 2) |
96 self._game.modify_difficulty(-1600) | |
96 for i in range(16): | 97 for i in range(16): |
97 self._game.new_particle((self.state.x, self.state.y), 2, 4., 256) #TODO: find the real size and range. | 98 self._game.new_particle((self.state.x, self.state.y), 2, 4., 256) #TODO: find the real size and range. |
98 | 99 |
99 | 100 |
100 def update(self, keystate): | 101 def update(self, keystate): |