Mercurial > touhou
comparison pytouhou/lib/sdl.pyx @ 592:19d930f9e3f0
Add the screenshot feature, using P or Home like the original game.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 23 Apr 2014 19:19:32 +0200 |
parents | 2dfa4aa135d2 |
children | aca9551ee8b4 |
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591:2dfa4aa135d2 | 592:19d930f9e3f0 |
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31 WINDOW_OPENGL = SDL_WINDOW_OPENGL | 31 WINDOW_OPENGL = SDL_WINDOW_OPENGL |
32 WINDOW_RESIZABLE = SDL_WINDOW_RESIZABLE | 32 WINDOW_RESIZABLE = SDL_WINDOW_RESIZABLE |
33 | 33 |
34 SCANCODE_Z = SDL_SCANCODE_Z | 34 SCANCODE_Z = SDL_SCANCODE_Z |
35 SCANCODE_X = SDL_SCANCODE_X | 35 SCANCODE_X = SDL_SCANCODE_X |
36 SCANCODE_P = SDL_SCANCODE_P | |
36 SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT | 37 SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT |
37 SCANCODE_UP = SDL_SCANCODE_UP | 38 SCANCODE_UP = SDL_SCANCODE_UP |
38 SCANCODE_DOWN = SDL_SCANCODE_DOWN | 39 SCANCODE_DOWN = SDL_SCANCODE_DOWN |
39 SCANCODE_LEFT = SDL_SCANCODE_LEFT | 40 SCANCODE_LEFT = SDL_SCANCODE_LEFT |
40 SCANCODE_RIGHT = SDL_SCANCODE_RIGHT | 41 SCANCODE_RIGHT = SDL_SCANCODE_RIGHT |
41 SCANCODE_LCTRL = SDL_SCANCODE_LCTRL | 42 SCANCODE_LCTRL = SDL_SCANCODE_LCTRL |
42 SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE | 43 SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE |
44 SCANCODE_HOME = SDL_SCANCODE_HOME | |
43 | 45 |
44 WINDOWEVENT_RESIZED = SDL_WINDOWEVENT_RESIZED | 46 WINDOWEVENT_RESIZED = SDL_WINDOWEVENT_RESIZED |
45 | 47 |
46 KEYDOWN = SDL_KEYDOWN | 48 KEYDOWN = SDL_KEYDOWN |
47 QUIT = SDL_QUIT | 49 QUIT = SDL_QUIT |