comparison pytouhou/ui/shader.pxd @ 458:1b56d62250ab

Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 05 Sep 2013 23:11:54 +0200
parents
children feecdb4a8928
comparison
equal deleted inserted replaced
457:4ccc47828002 458:1b56d62250ab
1 from pytouhou.lib.opengl cimport GLuint, GLint, GLchar, GLenum, GLfloat
2 from pytouhou.utils.matrix cimport Matrix
3
4 cdef class Shader:
5 cdef GLuint handle
6 cdef bint linked
7 cdef dict location_cache
8
9 cdef void create_shader(self, const GLchar *string, GLenum shader_type)
10 cdef void link(self)
11 cdef GLint get_uniform_location(self, name)
12 cdef void bind(self) nogil
13 cdef void uniform_1(self, name, GLfloat val)
14 cdef void uniform_4(self, name, GLfloat a, GLfloat b, GLfloat c, GLfloat d)
15 cdef void uniform_matrix(self, name, Matrix mat)