comparison pytouhou/vm/eclrunner.py @ 329:1bb78c469f64

Fix difficulty influence on bullet launch interval, and fix instruction 77's rand usage
author Thibaut Girka <thib@sitedethib.com>
date Sun, 24 Jun 2012 17:00:07 +0200
parents 1a4ffdda8735
children 94fdb6c782c1
comparison
equal deleted inserted replaced
328:56523a16db1d 329:1bb78c469f64
645 self._enemy.set_bullet_launch_interval(value) 645 self._enemy.set_bullet_launch_interval(value)
646 646
647 647
648 @instruction(77) 648 @instruction(77)
649 def set_bullet_interval_ex(self, value): 649 def set_bullet_interval_ex(self, value):
650 self._enemy.set_bullet_launch_interval(value, self._game.prng.rand_double()) #TODO: check 650 self._enemy.set_bullet_launch_interval(value, self._game.prng.rand_uint32())
651 651
652 652
653 @instruction(78) 653 @instruction(78)
654 def set_delay_attack(self): 654 def set_delay_attack(self):
655 self._enemy.delay_attack = True 655 self._enemy.delay_attack = True