Mercurial > touhou
comparison doc/PBG3 @ 559:1be60813f7cb
Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 30 May 2014 16:40:36 +0200 |
parents | 6b2c7af2384c |
children |
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558:94725968dabb | 559:1be60813f7cb |
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